ᱵᱤᱥᱚᱭ ᱨᱮ ᱪᱟᱞᱟᱜ ᱢᱮ
Tsutomu Kitazawa ᱨᱮᱱᱟᱜ The Sacred City ᱮᱞᱩᱥᱴᱨᱮᱥᱚᱱ

Tsutomu Kitazawa ᱨᱮᱱᱟᱜ The Sacred City ᱮᱞᱩᱥᱴᱨᱮᱥᱚᱱ ᱫᱚ ᱜᱨᱟᱯᱷᱤᱠᱥ, ᱪᱤᱛᱨᱟᱝᱠᱚᱱ ᱟᱨ ᱫᱤᱥᱚᱢ ᱡᱚᱦᱟᱨ ᱰᱤᱡᱟᱭᱤᱱ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱵᱷᱟᱜ ᱨᱮ 2021 A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱨᱮᱱᱟᱜ ᱟᱹᱰᱤ ᱢᱟᱱ ᱟᱠᱟᱱ ᱡᱤᱛᱠᱟᱨ ᱠᱟᱱᱟ᱾


ᱠᱟᱥᱟᱜᱨᱟᱯᱷᱤᱠ· 2021

The Sacred City ᱮᱞᱩᱥᱴᱨᱮᱥᱚᱱ

Tsutomu Kitazawa ᱞᱮᱠᱟᱛᱮ

ᱜᱟᱦᱟᱠ: gehngraphics,LLC.

ᱜᱨᱟᱯᱷᱤᱠ ᱵᱷᱟᱜ ᱨᱮ A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱡᱤᱛᱠᱟᱨ

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ᱨᱚᱝ

ᱰᱤᱡᱟᱭᱤᱱ

The Sacred City ᱮᱞᱩᱥᱴᱨᱮᱥᱚᱱ ᱵᱟᱵᱚᱛ ᱛᱮ

ᱥᱮᱠᱨᱮᱰ ᱥᱤᱴᱤ ᱢᱮᱱᱛᱮ ᱢᱤᱫ ᱰᱤᱡᱤᱴᱟᱞ ᱮᱞᱩᱥᱴᱨᱮᱥᱚᱱ ᱠᱟᱱᱟ ᱡᱟᱦᱟᱸ ᱢᱤᱫ ᱦᱟᱭ ᱯᱷᱮᱸᱴᱟᱥᱤ ᱣᱤᱰᱤᱭᱚ ᱜᱮᱢ ᱨᱮᱭᱟᱜ ᱠᱩᱡᱤ ᱣᱤᱡᱩᱭᱟᱞ ᱛᱮᱭᱟᱨ ᱮᱱᱟ ᱾ ᱱᱚᱶᱟ ᱠᱚᱨᱩᱰᱟᱹᱠ ᱪᱤᱛᱟᱹᱨ ᱨᱮ ᱫ ᱚᱨᱟᱠᱚᱞᱥ ᱧᱩᱛᱩᱢ ᱠᱟᱱ ᱢᱤᱫ ᱠᱟᱛᱷᱟ ᱫᱮᱠᱷᱟᱣ ᱟᱠᱟᱱᱟ, ᱡᱟᱦᱟᱸ ᱡᱟᱦᱟᱸ ᱡᱟᱠᱮᱛ ᱥᱮᱸᱫᱽᱨᱟ ᱪᱷᱟᱶ ᱢᱤᱫ ᱠᱳ ᱦᱩᱭ ᱦᱚᱸᱭᱟ ᱾ ᱚᱱᱟ ᱢᱟᱦᱟᱸ ᱨᱮ ᱚᱠᱛᱚ ᱮᱛᱚ ᱨᱮᱭᱟᱜ ᱨᱟᱡᱟ ᱠᱳ ᱫᱟᱜ ᱴᱩᱴᱩᱢ ᱡᱟᱦᱟᱱ ᱠᱟᱛᱷᱮᱰᱨᱟᱞ ᱨᱮ ᱚᱰᱚᱠ ᱠᱚᱣᱟᱠᱚ ᱟᱨ ᱠᱷᱚᱵᱚᱨ ᱦᱚᱪᱚᱭᱠᱚ ᱨᱮᱭᱟᱜ ᱚᱪᱚᱜᱚᱜ ᱨᱮ ᱦᱟᱹᱲ ᱛᱟᱦᱮᱸᱱᱟᱠᱚ ᱾ ᱟᱭᱢᱟ ᱟᱭᱢᱟ ᱚᱛᱟᱭ ᱠᱷᱚᱱ ᱟᱡᱚᱜ ᱟᱡᱚᱜ ᱦᱮᱡ ᱦᱮᱡ ᱦᱚᱲ ᱠᱳ ᱦᱩᱡᱩᱜ ᱠᱟᱱᱟᱠᱚ, ᱡᱟᱦᱟᱱ ᱛᱟᱭᱚᱢ ᱠᱟᱱᱟ ᱡᱟᱠᱮᱛ ᱠᱷᱚᱱ ᱟᱥᱤᱥ ᱤᱫᱤ ᱞᱟᱹᱜᱤᱫ ᱾ ᱱᱚᱶᱟ ᱫᱟᱜ ᱴᱩᱴᱩᱢ ᱦᱟᱛ ᱚᱲᱟᱜ ᱴᱟᱸᱠᱩᱭ ᱮᱱᱟ ᱰᱤᱡᱤᱴᱟᱞ ᱥᱳᱯᱷᱴᱣᱮᱭᱟᱨ ᱛᱮ, "ᱯᱷᱚᱴᱳ ᱵᱟᱥᱷᱤᱝ" ᱢᱮᱛᱳᱰ ᱵᱮᱵᱷᱟᱨ ᱠᱟᱛᱮ ᱾ ᱨᱳᱢᱟᱱᱮᱥᱠ ᱟᱨ ᱜᱳᱛᱷᱤᱠ ᱟᱨᱠᱤᱴᱮᱠᱪᱚᱨ ᱠᱚ ᱨᱟᱥᱠᱟᱣᱟᱠᱟᱱᱟ ᱡᱟᱦᱟᱸ ᱛᱮ ᱟ ᱟᱹᱬᱩᱢᱟᱱ ᱫᱩᱱᱤᱭᱟᱹ ᱫᱚ ᱮᱠᱟ ᱦᱟᱹᱠ ᱡᱟᱣᱟᱠ ᱞᱮᱠᱟ ᱯᱟᱛᱟᱣ ᱮᱭᱟ ᱾

ᱢᱟᱱᱟᱱ

A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱵᱟᱵᱚᱛ ᱛᱮ

The Sacred City ᱮᱞᱩᱥᱴᱨᱮᱥᱚᱱ ᱫᱚ A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱧᱟᱢ ᱟᱠᱟᱱᱟ, ᱱᱚᱶᱟ ᱫᱚ ᱱᱟᱣᱟ ᱵᱷᱟᱵᱱᱟ ᱛᱮ ᱵᱷᱟᱞᱟᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱞᱟᱹᱜᱤᱫ ᱮᱢ ᱟᱠᱟᱱ ᱥᱚᱢᱟᱱ ᱠᱟᱱᱟ᱾ ᱱᱚᱶᱟ ᱠᱚ ᱫᱚ ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱠᱚ ᱨᱮᱭᱟᱜ ᱵᱷᱟᱵᱱᱟ ᱟᱨ ᱵᱷᱟᱞᱟᱭ ᱠᱟᱢᱤ ᱡᱷᱟᱞᱠᱟᱣ ᱠᱚ᱾ The Sacred City ᱮᱞᱩᱥᱴᱨᱮᱥᱚᱱ ᱫᱚ ᱠᱚᱞᱟ, ᱣᱤᱜᱭᱟᱱ, ᱰᱤᱡᱟᱭᱤᱱ ᱟᱨ ᱴᱮᱠᱱᱚᱞᱚᱡᱤ ᱨᱮᱭᱟᱜ ᱥᱤᱢᱟ ᱵᱟᱲᱦᱟᱣ ᱟᱨ ᱫᱩᱱᱤᱭᱟ ᱵᱷᱟᱞᱟᱭ ᱞᱟᱹᱜᱤᱫ ᱜᱚᱲᱚ ᱮᱢ ᱠᱟᱱᱟ᱾

ᱰᱤᱡᱟᱭᱤᱱ ᱯᱤᱪᱷᱟ ᱨᱮ

ᱯᱨᱮᱥ ᱠᱤᱴ

ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱧᱮᱞ ᱠᱷᱚᱱ ᱠᱨᱮᱰᱤᱴ, ᱴᱤᱢ ᱥᱫᱚᱥᱭ ᱟᱨ ᱴᱮᱠᱱᱤᱠᱮᱞ ᱵᱤᱵᱚᱨᱚᱬ ᱮᱢ ᱟᱠᱟᱱᱟ᱾

ᱟᱞᱜᱟ ᱜᱩᱱ ᱠᱚ
This scene is from a high fantasy video game. One of the lands in this world has a legend that occurs once every several centuries, which is called The Oracles. On this day the kings of each of the lands gather together at the cathedral next to the waterfalls and wait for the advent of the messenger. Many spectators come from around the world, making the long journey, aiming to arrive at the city by the time the messengers come, hoping to receive blessings from the Gods. As this is an ongoing project, there is continuous experiments with the visual representation of these complex worlds.
ᱢᱟᱯ ᱟᱨ ᱯᱮᱠᱮᱡᱤᱝ
7700pixel x 3500pixel 150dpi
ᱴᱮᱜ ᱠᱚ
“Illustration” ” Concept Art” ”Digital 2D ” ” game art” ” fantasy”
ᱛᱮᱭᱟᱨ ᱛᱮᱠᱱᱚᱞᱚᱡᱤ
This work was created using ADOBE PHOTOSHOP 2020. Hand drawing is used based on PHOTO BASHING.
ᱰᱤᱡᱟᱭᱱ ᱪᱮᱞᱮᱧ
Even for illustrations, it is important to research architectural styles and old customs. By following that process, it becomes possible to give reality to the world view of illustrations and create an immersive feeling.In order for people to embrace the "unreal world of illustration", "reality" as an entrance is necessary.
ᱜᱚᱵᱮᱥᱚᱱᱟ
It is to embody illustration and visual design as entertainment.
In many cases, there is a client's request, but it is important to "visually embody" the language or sentence.I consider my role to be a "visual translator".Using consideration, research, and image power, we visualize a complex world that no one has ever seen as a "picture" that can be understood by everyone.
ᱯᱨᱮᱨᱚᱱᱟ
When I visited St. Peter's Basilica in the Vatican, I was overwhelmed by its magnificent presence. It motivated me to try and depict such a majestic environment, a symbolic sacred place where everybody can worship it as their sanctuary. In order to create this artwork, I referred to the grandeur of both Romanesque and Gothic architecture styles, fusing them to make a unique world.
ᱯᱨᱚᱡᱮᱠᱴ ᱥᱚᱢᱚᱭ
Created during the one-month period of May 2020.
At a studio in Tokyo, Japan.
ᱠᱟᱹᱢᱤ ᱦᱚᱨ
Key visuals for video games that may be realized in the future.
By sharing your own visual image with people, you will gain insight into what video game users want and sympathize with, and think concretely about your approach to realization.
ᱴᱤᱢ ᱥᱮᱫᱟᱭ ᱠᱚ
TSUTOMU KITAZAWA
ᱪᱤᱛᱟᱹᱨ ᱥᱟᱹᱦᱟ
TSUTOMU KITAZAWA / gehngraphics,LLC.

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Designers.org ᱠᱷᱚᱱ ᱯᱟᱨᱚᱢ ᱛᱟᱞᱟᱥ

ᱟᱞᱮᱭᱟᱜ ᱵᱤᱜᱽᱭᱟᱯᱚᱱ ᱥᱟᱹᱜᱟᱹᱭ ᱠᱚ ᱠᱷᱚᱱ ᱯᱨᱚᱰᱟᱠᱴ, ᱥᱮᱵᱟ ᱟᱨ ᱢᱚᱠᱟ ᱩᱫᱩᱜ ᱢᱮ᱾

ᱟᱨᱦᱚᱸ ᱠᱷᱚᱡ ᱢᱮ

ᱥᱟᱹᱜᱟᱹᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ

ᱢᱤᱫ ᱞᱮᱠᱟ ᱠᱮᱴᱮᱜᱚᱨᱤ ᱠᱷᱚᱱ ᱟᱨᱦᱚᱸ ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢᱟᱠᱟᱱ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱧᱮᱞ ᱢᱮ, ᱡᱚᱜᱭᱟᱛᱟ ᱧᱮᱞ ᱛᱮ ᱵᱟᱪᱷᱟᱣ ᱟᱠᱟᱱᱟ᱾

ᱵᱷᱟᱞ ᱰᱤᱡᱟᱭᱱ ᱢᱟᱨᱟᱝ ᱪᱤᱱᱦᱟᱹ ᱦᱟᱛᱟᱣ ᱞᱟᱹᱠᱛᱤᱭᱟᱜᱼᱟ

A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱫᱚ ᱵᱷᱟᱞ ᱰᱤᱡᱟᱭᱱ ᱞᱟᱜᱤᱫ ᱢᱤᱫ ᱟᱱᱛᱚᱨᱡᱟᱛᱤᱭ, ᱡᱩᱨᱤ ᱵᱤᱪᱟᱨ ᱠᱟᱱ ᱢᱟᱱ ᱠᱟᱱᱟ᱾ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱨᱮ ᱵᱷᱟᱜ ᱞᱮ ᱟᱢᱟᱜ ᱠᱟᱹᱢᱤ ᱞᱟᱜᱤᱫ ᱡᱚᱜᱽᱭᱟᱛᱟ ᱨᱮᱱᱟᱜ ᱪᱤᱱᱦᱟᱹ, ᱱᱟᱢ, ᱢᱟᱱ ᱟᱨ ᱯᱨᱪᱟᱨ ᱧᱟᱢ ᱞᱟᱜᱤᱫ᱾ ᱟᱢᱟᱜ ᱠᱟᱹᱢᱤ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱞᱟᱜᱤᱫ ᱱᱚᱢᱤᱱᱮᱴ ᱠᱟᱛᱮ ᱢᱟᱱ ᱟᱠᱟᱱ A' ᱰᱤᱡᱟᱭᱱ ᱯᱩᱨᱟᱥᱠᱟᱨ ᱞᱟᱜᱤᱫ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱢᱮ᱾

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