Blackbow ᱨᱮᱱᱟᱜ AI Track of Go 2.0 ᱡᱟᱹᱦᱟᱹ ᱥᱟᱶᱚᱛ ᱦᱚᱲ ᱠᱟᱹᱢᱤ ᱫᱚ ᱠᱟᱞᱟ ᱯᱨᱚᱫᱟᱨᱥᱚᱱ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱵᱷᱟᱜ ᱨᱮ 2022 A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱨᱮᱱᱟᱜ ᱟᱹᱰᱤ ᱢᱟᱱ ᱟᱠᱟᱱ ᱡᱤᱛᱠᱟᱨ ᱠᱟᱱᱟ᱾
ᱠᱟᱥᱟᱠᱟᱞᱟ ᱯᱨᱚᱫᱟᱨᱥᱚᱱ· 2022
AI Track of Go 2.0 ᱡᱟᱹᱦᱟᱹ ᱥᱟᱶᱚᱛ ᱦᱚᱲ ᱠᱟᱹᱢᱤ
Blackbow ᱞᱮᱠᱟᱛᱮ
ᱜᱟᱦᱟᱠ: Blackbow
ᱠᱟᱞᱟ ᱯᱨᱚᱫᱟᱨᱥᱚᱱ ᱵᱷᱟᱜ ᱨᱮ A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱡᱤᱛᱠᱟᱨ
ᱡᱟᱸᱪ ᱟᱠᱟᱱ ᱮᱣᱟᱨᱰ ᱡᱤᱛᱠᱟᱨ
#128004 ᱞᱟᱜᱤᱫ ᱮᱣᱟᱨᱰ ᱦᱟᱞᱚᱛ ᱡᱟᱸᱪᱰᱤᱡᱟᱭᱤᱱ
AI Track of Go 2.0 ᱡᱟᱹᱦᱟᱹ ᱥᱟᱶᱚᱛ ᱦᱚᱲ ᱠᱟᱹᱢᱤ ᱵᱟᱵᱚᱛ ᱛᱮ
ᱮᱭ ᱴᱨᱮᱠ ᱚᱭ ᱜᱳ ᱒.᱐ ᱢᱮᱱᱠᱷᱟᱱ ᱢᱤᱫ ᱡᱟᱹᱦᱟᱹ ᱥᱟᱶᱚᱛ ᱢᱟᱺᱰᱟᱹ ᱠᱟᱹᱢᱤ ᱡᱟᱦᱟᱱ ᱪᱤᱱᱟ ᱨᱮᱭᱟᱜ ᱯᱩᱨᱟᱹᱱ ᱜᱳ ᱡᱷᱚᱱ ᱡᱷᱤᱠᱤᱨ ᱨᱮ ᱛᱮᱭᱟᱨ ᱟᱠᱟᱱᱟ ᱾ ᱚᱱᱟ ᱨᱮ ᱥᱮᱨᱮᱸᱡ ᱥᱟᱶᱮ ᱠᱨᱤᱛᱢ ᱵᱩᱫᱷᱤ (AI) ᱟᱨ ᱦᱚᱞᱚᱜᱨᱟᱯᱷᱤᱠ ᱯᱨᱚᱡᱮᱠᱥᱚᱱ ᱠᱚ ᱢᱤᱫᱛᱟᱹᱱ ᱦᱩᱭ ᱟᱠᱟᱱᱟ ᱾ ᱥᱴᱮᱡ ᱫᱚ ‘L’ ᱟᱠᱟᱨ ᱨᱮᱭᱟᱜ ᱦᱚᱞᱚᱜᱨᱟᱯᱷᱤᱠ ᱵᱟᱠᱥ ᱞᱮᱠᱟᱛᱮ ᱛᱮᱭᱟᱨ ᱟᱠᱟᱱᱟ, ᱡᱟᱦᱟᱱ ᱯᱨᱚᱡᱮᱠᱥᱚᱱ ᱡᱟᱞᱚᱢ, ᱯᱨᱚᱡᱮᱠᱴᱚᱨ ᱟᱨ ᱯᱷᱭᱩᱡᱚᱱ ᱥᱤᱥᱴᱚᱢ ᱛᱮ ᱵᱟᱱᱟᱭᱮᱱᱟ ᱾ ᱡᱩᱫ ᱟᱱᱩᱴᱷᱚᱵ ᱫᱚ ᱯᱮ ᱢᱤᱱᱮᱴ ᱚᱱᱩᱠᱟᱹ ᱠᱟᱛᱮ ᱦᱩᱭᱩᱜ ᱠᱟᱱᱟ, ᱟᱨ ᱚᱱᱟᱨᱮ ᱵᱟᱨ ᱟᱨ ᱟᱲᱟ ᱢᱤᱱᱮᱴ ᱨᱮᱭᱟᱜ ᱥᱮᱨᱮᱸᱡ ᱠᱚᱢ ᱢᱮᱱᱟᱜᱼᱟ ᱾ ᱯᱨᱚᱡᱮᱠᱴ ᱠᱟᱱ ᱯᱟᱹᱪᱷᱤᱢ ᱫᱚ ᱪᱤᱱᱟ ᱨᱮᱭᱟᱜ ᱰᱟᱹᱥ ᱮᱥ ᱪᱤᱛᱟᱹᱨ ᱠᱷᱚᱱ ᱤᱯᱤᱞ ᱟᱨ ᱮᱞᱜᱚᱨᱤᱫᱚᱢ ᱫᱩᱱᱤᱭᱟᱹ ᱛᱮ ᱨᱟᱠᱟᱵ ᱮᱫᱟ ᱾ ᱮᱴᱚᱦᱚᱵ ᱠᱚ ᱦᱚᱞᱚᱜᱨᱟᱯᱷᱤᱠ ᱵᱟᱠᱥ ᱨᱮ ᱪᱮᱛᱟᱱ ᱠᱟᱛᱮ ᱪᱤᱛᱟᱹᱨ ᱦᱮᱡ ᱮᱫᱟ ᱡᱚᱛᱚ ᱫᱟᱲᱮᱭᱟᱜᱼᱟᱭ ᱾
ᱢᱟᱱᱟᱱ
A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱵᱟᱵᱚᱛ ᱛᱮ
AI Track of Go 2.0 ᱡᱟᱹᱦᱟᱹ ᱥᱟᱶᱚᱛ ᱦᱚᱲ ᱠᱟᱹᱢᱤ ᱫᱚ A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱧᱟᱢ ᱟᱠᱟᱱᱟ, ᱱᱚᱶᱟ ᱫᱚ ᱱᱟᱣᱟ ᱵᱷᱟᱵᱱᱟ ᱛᱮ ᱵᱷᱟᱞᱟᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱞᱟᱹᱜᱤᱫ ᱮᱢ ᱟᱠᱟᱱ ᱥᱚᱢᱟᱱ ᱠᱟᱱᱟ᱾ ᱱᱚᱶᱟ ᱠᱚ ᱫᱚ ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱠᱚ ᱨᱮᱭᱟᱜ ᱵᱷᱟᱵᱱᱟ ᱟᱨ ᱵᱷᱟᱞᱟᱭ ᱠᱟᱢᱤ ᱡᱷᱟᱞᱠᱟᱣ ᱠᱚ᱾ AI Track of Go 2.0 ᱡᱟᱹᱦᱟᱹ ᱥᱟᱶᱚᱛ ᱦᱚᱲ ᱠᱟᱹᱢᱤ ᱫᱚ ᱠᱚᱞᱟ, ᱣᱤᱜᱭᱟᱱ, ᱰᱤᱡᱟᱭᱤᱱ ᱟᱨ ᱴᱮᱠᱱᱚᱞᱚᱡᱤ ᱨᱮᱭᱟᱜ ᱥᱤᱢᱟ ᱵᱟᱲᱦᱟᱣ ᱟᱨ ᱫᱩᱱᱤᱭᱟ ᱵᱷᱟᱞᱟᱭ ᱞᱟᱹᱜᱤᱫ ᱜᱚᱲᱚ ᱮᱢ ᱠᱟᱱᱟ᱾
ᱰᱤᱡᱟᱭᱤᱱ ᱯᱤᱪᱷᱟ ᱨᱮ
ᱯᱨᱮᱥ ᱠᱤᱴ
ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱧᱮᱞ ᱠᱷᱚᱱ ᱠᱨᱮᱰᱤᱴ, ᱴᱤᱢ ᱥᱫᱚᱥᱭ ᱟᱨ ᱴᱮᱠᱱᱤᱠᱮᱞ ᱵᱤᱵᱚᱨᱚᱬ ᱮᱢ ᱟᱠᱟᱱᱟ᱾
- ᱟᱞᱜᱟ ᱜᱩᱱ ᱠᱚ
- AI Track of Go 2.0 is a digital art performance where art technology and traditional Chinese culture collide on the stage. The interactive performance based on Tencent's AI Fine Art and holographic technology a clever fusion of traditional Chinese culture and the most advanced technology, an inspired interweaving of artistic aesthetics and competitive strategies, and a perfect choreography of human dancers and artificial intelligence systems.
- ᱢᱟᱯ ᱟᱨ ᱯᱮᱠᱮᱡᱤᱝ
- AI Track of Go 2.0 is divided into two modes: performance mode and photo mode. About 20 people can watch the dance performance at the same time in performance mode, and about 25 people can experience it at the same time in photo mode. By the connected sides to L-shaped around the performance stage - holographic box. The structure of the top of the viewing corridor is optimized to retain the frame structure of the viewing corridor, and the top is replaced by a wooden structure with a soft material.
- ᱴᱮᱜ ᱠᱚ
- AI, Light interaction, Immersive experience, Holographic Projection, Digital Performance, Chinese Traditional Culture
- ᱛᱮᱭᱟᱨ ᱛᱮᱠᱱᱚᱞᱚᱡᱤ
- Technology: Holographic Projection Box
Materials: Projection net curtain, Projector, Fusion system - ᱰᱤᱡᱟᱭᱱ ᱪᱮᱞᱮᱧ
- Cultural Innovation:
Breakthrough heritage of Chinese traditional culture in the digital age.
Technological challenge:
The use of artificial intelligence technology and holographic projection technology in performing arts.
Performance Innovation:
Innovation of the interaction mode between digital technology and human performance. - ᱜᱚᱵᱮᱥᱚᱱᱟ
- In order to be able to better reproduce the performance of the art of Go, the art of Go was restored as much as possible, from the design of the stage venue to the dance and projection content. From the basic Go set, to the study of famous historical Go games and ancient paintings of the Tang Dynasty, all add to the artistic expression of the content. In addition to this there is the study and representation of the cosmic stars and data algorithms that link cultural history to the digital world.
- ᱯᱨᱮᱨᱚᱱᱟ
- In Chinese culture, Go is not only an intellectual sport, but also a humanistic tradition. Combining Tencent Games' concept of conveying Chinese Go culture and wisdom through modern digital technology with the combination of Taoist dialectics and the use and contemplation of gaming, the performance of dancers interacting with artificial intelligence is presented in a clever double space, with one real and one imaginary board form, inspired by ancient Chinese paintings.
- ᱯᱨᱚᱡᱮᱠᱴ ᱥᱚᱢᱚᱭ
- November 19, 2020
Wanlv Park, Haikou, Hainan Province, China - ᱠᱟᱹᱢᱤ ᱦᱚᱨ
- The complete experience lasts three minutes, and the dance performance lasts two and a half minutes. From the screen subtitles to the actors' appearance, surrounded by the traditional Chinese landscape painting screen background to the astral universe, from technical tools to human philosophies, and finally into the algorithmic world and digital civilization, completing the transformation from the traditional link to the technological universe. In the free time after the performance mode, the audience can enter the holographic box in photo mode to take pictures for memory.
- ᱯᱮᱴᱮᱱᱴ ᱠᱚ
- Copyright of this project belongs to Tencent Game of Tencent Technology (Shenzhen) Co. 2020
- ᱴᱤᱢ ᱥᱮᱫᱟᱭ ᱠᱚ
- Beijing Black Bow Cultural and Creative Production Team
Artistic Director: Joe Wang
Planner: Yujia Cao
Planner: Shan Jiang
Visual Designer: Sijia Li
Visual designer: Xiaowei Zhang
Visual designer: Jingyan Li
Visual designer: Nuoqiu Wang
Visual designer: Jiayi Lin
Visual designer: Wenya Yi
Visual designer: Xinya Zhang
Visual designer: Yinghua Qiu
Visual designer: Keyu Chen
Video Producer: Bo Li
Video producer: Chenfei Liu
Space Designer: Xiaoying Huang
Space designer: Yuhang Guo
Technology Developer: Jinsong Kang
Project Manager: Miao Jia
Project Manager: Chao Lu
Brand Promoter: Bo Yu
Brand Promoter: Rui Liu
Brand Promoter: Siyu Liang
Choreographer: Tian Tian
Musician: Liang Mao
Dancer: Jiangyuemeng Wang
Dancer: Gengjun Zhu
Photographer: Jupeng Zhang - ᱪᱤᱛᱟᱹᱨ ᱥᱟᱹᱦᱟ
- IP belongs to Tencent Board
ᱥᱯᱚᱱᱥᱚᱨᱰ
Designers.org ᱠᱷᱚᱱ ᱯᱟᱨᱚᱢ ᱛᱟᱞᱟᱥ
ᱟᱞᱮᱭᱟᱜ ᱵᱤᱜᱽᱭᱟᱯᱚᱱ ᱥᱟᱹᱜᱟᱹᱭ ᱠᱚ ᱠᱷᱚᱱ ᱯᱨᱚᱰᱟᱠᱴ, ᱥᱮᱵᱟ ᱟᱨ ᱢᱚᱠᱟ ᱩᱫᱩᱜ ᱢᱮ᱾
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ᱥᱟᱹᱜᱟᱹᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ
ᱢᱤᱫ ᱞᱮᱠᱟ ᱠᱮᱴᱮᱜᱚᱨᱤ ᱠᱷᱚᱱ ᱟᱨᱦᱚᱸ ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢᱟᱠᱟᱱ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱧᱮᱞ ᱢᱮ, ᱡᱚᱜᱭᱟᱛᱟ ᱧᱮᱞ ᱛᱮ ᱵᱟᱪᱷᱟᱣ ᱟᱠᱟᱱᱟ᱾