ᱵᱤᱥᱚᱭ ᱨᱮ ᱪᱟᱞᱟᱜ ᱢᱮ
Hsin Chen Lin

✓ ᱯᱩᱨᱥᱠᱟᱨ-ᱯᱟᱨᱠᱷᱟᱭᱟᱠᱟᱱ ᱛᱟᱭᱣᱟᱱ (ᱪᱤᱱ) ᱡᱚᱣᱟᱱ ᱫᱚᱞ

Hsin Chen Lin

  • ✓ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱨᱮᱱᱟᱜ ᱡᱤᱛᱠᱟᱨ᱾
  • ✓ ᱠᱷᱮᱞᱢᱟ ᱰᱤᱡᱟᱭᱱ ᱨᱮ ᱵᱤᱥᱮᱥ᱾
  • ✓ ᱱᱟᱣᱟ ᱪᱮᱛᱟᱱᱤᱭᱟᱹ, ᱢᱚᱱ ᱞᱟᱹᱜᱤᱫ ᱟᱨ ᱱᱟᱣᱟᱴᱟᱨᱤ᱾
1ᱯᱩᱨᱥᱠᱟᱨ ᱠᱚ
№ 2,740ᱫᱩᱱᱤᱭᱟᱝ ᱨᱮᱝᱠ
№ 266ᱛᱟᱭᱣᱟᱱ (ᱪᱤᱱ) ᱨᱮᱭᱟᱜ ᱨᱮᱝᱠ
1ᱵᱤᱥᱮᱥ ᱠᱟᱹᱢᱤ ᱠᱚ

ᱰᱤᱡᱟᱭᱱᱟᱨ

Hsin Chen Lin ᱵᱟᱵᱚᱫ ᱨᱮ

Hsin-Chen, Lin and Zi-Yun,Hsu decided to design a music product based on their upbringing with music. They recalled their own learning experiences and realized that if they could break away from traditional learning methods and focus on a "play" approach to learning, it might be more suitable for inspiring children to explore music freely.

To create a music exploration toy with "play" as its core, the selection of sounds became especially important. They captured the synthesizer sounds from their childhood electronic games and hoped to use the synthesizer as a medium for children to freely control the variation of sounds.

Considering the infinite learning ability of children today, they added a MIDI output port to the toy, allowing it to also become a tool for composition in the future.

ᱫᱩᱱᱤᱭᱟᱝ ᱰᱤᱡᱟᱭᱤᱱ ᱨᱮᱡᱤᱥᱴᱨᱤ ᱯᱟᱨᱠᱷᱟᱭᱟᱠᱟᱱ ᱥᱫᱚᱥᱭ

Hsin Chen Lin ᱯᱨᱚᱼᱯᱷᱟᱭᱤᱞ ᱢᱤᱫ ᱧᱮᱞ ᱨᱮ

ᱫᱤᱥᱚᱢ
ᱛᱟᱭᱣᱟᱱ (ᱪᱤᱱ)
ᱮᱠᱟᱣᱩᱱᱴ ᱞᱮᱠᱟᱱ
ᱡᱚᱣᱟᱱ ᱫᱚᱞ
ᱵᱤᱥᱮᱥᱜᱭᱟᱱ
ᱠᱷᱮᱞᱢᱟ
ᱫᱩᱱᱤᱭᱟᱝ ᱰᱤᱡᱟᱭᱤᱱ ᱨᱮᱴᱤᱝ
ᱟᱜᱟᱢᱤ ᱯᱮᱥᱮᱣᱚᱨ
ᱥᱛᱚᱨ ᱞᱮᱠᱟᱛᱮ ᱯᱩᱨᱥᱠᱟᱨ ᱠᱚ
ᱨᱩᱯᱟ 1

ᱚᱠᱟ ᱨᱮ ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢ ᱮᱱᱟ

ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢᱮᱱᱟ

ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱥᱟᱭ ᱠᱚ ᱡᱟᱦᱟᱝ ᱨᱮ Hsin Chen Lin A' Design Award ᱡᱤᱛᱟᱣ ᱮᱱᱟ᱾

ᱯᱚᱨᱴᱯᱷᱚᱞᱤᱭᱚ

Hsin Chen Lin ᱫᱟᱨᱟᱭᱛᱮ ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢᱟᱠᱟᱱ ᱠᱟᱹᱢᱤ ᱠᱚ

Hsin Chen Lin ᱨᱮᱭᱟᱜ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱧᱮᱞ ᱢᱮ ᱡᱟᱦᱟᱱ ᱠᱚ A' Design Award and Competition ᱫᱟᱨᱟᱭᱛᱮ ᱢᱟᱱᱟᱣ ᱮᱱᱟ᱾

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ᱥᱯᱚᱱᱥᱚᱨᱰ

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