ᱵᱤᱥᱚᱭ ᱨᱮ ᱪᱟᱞᱟᱜ ᱢᱮ
Yuko Suzuki

✓ ᱯᱩᱨᱥᱠᱟᱨ-ᱯᱟᱨᱠᱷᱟᱭᱟᱠᱟᱱ ᱡᱟᱯᱟᱱ ᱯᱨᱚᱯᱷᱮᱥᱚᱱᱟᱞ

Yuko Suzuki

  • ✓ 3 ᱜᱚᱴᱟᱝ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱨᱮᱱᱟᱜ ᱡᱤᱛᱠᱟᱨ᱾
  • ✓ ᱡᱮᱱᱟᱨᱮᱴᱤᱵ ᱰᱤᱡᱟᱭᱱ ᱨᱮ ᱵᱷᱟᱞ᱾
  • ✓ ᱱᱟᱣᱟ ᱪᱮᱛᱟᱱᱤᱭᱟᱹ, ᱢᱚᱱ ᱞᱟᱹᱜᱤᱫ ᱟᱨ ᱱᱟᱣᱟᱴᱟᱨᱤ᱾
3ᱯᱩᱨᱥᱠᱟᱨ ᱠᱚ
№ 518ᱫᱩᱱᱤᱭᱟᱝ ᱨᱮᱝᱠ
№ 42ᱡᱟᱯᱟᱱ ᱨᱮᱭᱟᱜ ᱨᱮᱝᱠ
3ᱵᱤᱥᱮᱥ ᱠᱟᱹᱢᱤ ᱠᱚ

ᱰᱤᱡᱟᱭᱱᱟᱨ

Yuko Suzuki ᱵᱟᱵᱚᱫ ᱨᱮ

Yuko Suzuki (mole^3) is a Japanese printmaker and visual artist whose work explores the intersection of traditional printmaking and digital media. She creates using open data, images, sound, generative art, and woodblock printing. Viewing coding as a form of printmaking, she considers on-screen outputs to be the digital equivalent of physical prints. Through this perspective, her practice expands the conventional understanding of printmaking.
Her work has been exhibited in Japan and internationally, including at the NTT InterCommunication Center [ICC] in Tokyo and in collaboration with the Yamaguchi Center for Arts and Media [YCAM].

ᱫᱩᱱᱤᱭᱟᱝ ᱰᱤᱡᱟᱭᱤᱱ ᱨᱮᱡᱤᱥᱴᱨᱤ ᱯᱟᱨᱠᱷᱟᱭᱟᱠᱟᱱ ᱥᱫᱚᱥᱭ

Yuko Suzuki ᱯᱨᱚᱼᱯᱷᱟᱭᱤᱞ ᱢᱤᱫ ᱧᱮᱞ ᱨᱮ

ᱫᱤᱥᱚᱢ
ᱡᱟᱯᱟᱱ
ᱮᱠᱟᱣᱩᱱᱴ ᱞᱮᱠᱟᱱ
ᱯᱨᱚᱯᱷᱮᱥᱚᱱᱟᱞ
ᱵᱤᱥᱮᱥᱜᱭᱟᱱ
ᱡᱮᱱᱟᱨᱮᱴᱤᱵ
ᱫᱩᱱᱤᱭᱟᱝ ᱰᱤᱡᱟᱭᱤᱱ ᱨᱮᱴᱤᱝ
ᱚᱛᱤᱱᱫᱨᱤᱭ ᱣᱤᱥᱮᱥᱚᱜᱭ
ᱥᱛᱚᱨ ᱞᱮᱠᱟᱛᱮ ᱯᱩᱨᱥᱠᱟᱨ ᱠᱚ
ᱥᱳᱱᱟ 1ᱨᱩᱯᱟ 2

ᱚᱠᱟ ᱨᱮ ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢ ᱮᱱᱟ

ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢᱮᱱᱟ

ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱥᱟᱭ ᱠᱚ ᱡᱟᱦᱟᱝ ᱨᱮ Yuko Suzuki A' Design Award ᱡᱤᱛᱟᱣ ᱮᱱᱟ᱾

ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱵᱷᱟᱡᱚᱱ ᱠᱚ

ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱥᱟᱭ ᱞᱮᱠᱟᱛᱮ ᱨᱮᱝᱠᱤᱝ ᱠᱚ

Designers.org ᱨᱮᱭᱟᱜ ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱵᱷᱟᱡᱚᱱ ᱠᱚ ᱨᱮ Yuko Suzuki ᱨᱮᱭᱟᱜ ᱥᱛᱷᱟᱱ᱾

ᱥᱯᱚᱱᱥᱚᱨᱰ

Designers.org ᱠᱷᱚᱱ ᱯᱟᱨᱚᱢ ᱛᱟᱞᱟᱥ

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ᱟᱢ ᱱᱤᱛ ᱴᱷᱤᱠ ᱡᱟᱭᱜᱟ ᱨᱮ ᱢᱮᱱᱟᱢ

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