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Joyster App بنيادي ڪم: موبائل ايپليڪيشن by Paula Barcante

Joyster App بنيادي ڪم: موبائل ايپليڪيشن by Paula Barcante is a highly esteemed winner of the very prestigious 2020 A' Design Award چاندي انعام in موبائيل ٽيڪنالاجيز، ايپليڪيشنز ۽ سافٽويئر ڊيزائن Competition Category.


چانديموبائيل· 2020

Joyster App بنيادي ڪم: موبائل ايپليڪيشن

by Paula Barcante

Client: Joyster

A' Design Award چاندي انعام Winner in موبائيل Category

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Verified Award Winner

Verify Award Status for #104051

Colors

The Design

About Joyster App بنيادي ڪم: موبائل ايپليڪيشن

جوائسٽر هڪ موبائل ايپليڪيشن آهي جيڪا جسماني تندرستيءَ ۽ روزاني سرگرمين سان گڏوگڏ ذهني علامتن کي ٽريڪ ڪرڻ لاءِ آهي. هر اندراج شامل ڪرڻ ۾ ٽيهه سيڪنڊن کان به گهٽ وقت لڳي ٿو، تنهنڪري روزاني رڪارڊ سادو رهي ٿو. ايپليڪيشن گڏ ٿيل ڊيٽا جو جائزو وٺي ٿي ۽ ڏيکاري ٿي ته ڪهڙيون سرگرميون ۽ کاڌا تندرستيءَ تي مثبت يا منفي اثر رکن ٿا. بصيرت رجحانن ۽ محرڪن کي واضح فارميٽ ۾ پيش ڪري ٿي. انساني ۽ طرزِ زندگيءَ جا خاڪا سڄي انٽرفيس ۾ نظر اچن ٿا، ۽ هر روز ڊيش بورڊ تي هڪ نئون خاڪو ڏيکاريو وڃي ٿو. جوائسٽر iOS ۽ Android لاءِ ڊزائين ڪئي وئي آهي.

The Recognition

About the A' Design Award چاندي انعام

Joyster App بنيادي ڪم: موبائل ايپليڪيشن A' Design Award چاندي انعام جو کٽيندڙ آهي، غير معمولي حد تائين معزز اعتراف جيڪو اعليٰ ترين درجي جي، شاندار ۽ متاثر ڪندڙ ڊيزائنن کي ڏنو وڃي ٿو. چاندي جا کٽيندڙ تمام گهڻا روشن ۽ انتهائي تخليقي ڪم آهن، جيڪي پنهنجي ڊيزائنرن جي شاندار مهارت، صلاحيت ۽ ذڪاوت کي ظاهر ڪن ٿا. Joyster App بنيادي ڪم: موبائل ايپليڪيشن کان اميد ڪئي وڃي ٿي ته اهو هڪ شاندار نمائشي ڪم هوندو، قابل ذڪر حد تائين پيشه ورانه ۽ ڳوڙهي جدت وارو. هي ڊيزائن جنهن A' Design Award چاندي انعام کٽيو آهي، هڪ انتهائي قابل ذڪر، ساراهيل ايجاد آهي جيڪا فائدو ڏئي ٿي ۽ فن، سائنس، ڊيزائن ۽ ٽيڪنالاجي جون حدون وڌائي ٿي. Joyster App بنيادي ڪم: موبائل ايپليڪيشن هڪ اهڙي تخليق آهي جنهن تي گهڻا حسد ڪن ٿا، جيڪا خواهشون جاڳائي ٿي، مثبت جذبا آڻي ٿي ۽ حيرت ۽ تعجب جي چڻنگ ٻاري ٿي.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Joyster is an app that allows users to understand their overall health by tracking their mental symptoms against their physical well-being and daily activities. Journaling every night or remembering what happened during the day can be time consuming, which is where Joyster comes in. The process of adding an entry takes less than thirty seconds. The app analyzes all data it has and outputs activities, foods, and personalized content that are making a positive or negative impact on one’s well-being.
Dimensions & Packaging
Paula designed the entire end-to-end experience for iOS and Android. This included the information architecture, persona development, UX Research, UX design, visuals, illustrations, and design system.
Tags
UI Design, mobile app, Product Design, Health, Mental Health, UX Design, iOS, Android, Illustration
Production Technology
Joyster began with the user. Paula completed two rounds of research, one interview based and a purely functional test. Additionally, therapists user tested the app to provide valuable feedback. For the design Paula used Sketch, InVision, and Procreate.
Design Challenge
The main challenge was the ability to create an app like this that felt effortless for the user. Additionally, the ability add a scale for each symptom was a challenge as symptoms can be physical or mental.
Research
Paula ran two types of research. The first one was eight user interviews. The purpose of this research was to understand the market and overall interest in Joyster. The script consisted of open ended questions focusing on how users currently keep track of their symptoms, feelings, what they do to understand themselves better, and their overall interest. The second research was a usability test. The purpose of this test was completely functional, to understand how easy or difficult it was to navigate through the app.
Inspiration
One out of four people experience mental health in today’s society. Last year, Paula experienced ten days of panic attacks out of the blue. The mental symptoms were terrible and the physical symptoms were worse. She was frustrated by the fact that no one could tell her why this was happening or how she could prevent it. Paula started my own spreadsheet to track her physical body symptoms and mental symptoms against what she was doing, who she was seeing, and what she was eating to understand what helped and what did not. After twenty spreadsheets Paula decided to create Joyster.
Project Duration
The project is still going. The project is currently taking place in Vancouver Island, Canada.
Operation Flow
The app is extremely simple and leverages existing technological behavior seen in popular apps. It is attractive, clean, and delightful. The daily entires are a simple list of symptoms and activities that users can tap on to select and create their own. Every day of the week the user sees a new illustration on their dashboard to create delight and inspiration for adopting a healthy lifestyle. The insights are straightforward and effective in showing trends and triggers. Additionally, Joyster sends insights based on an individual's weekly improvements.
Team Members
Paula Barcante
Image Credits
Image #1: Designer Paula Barcante, 2020
Optional Image #2: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #3: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #4: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #5: Designer/Illustrator/Creator Paula Barcante, 2020

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