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Mazuque Comfort 3D animácia by Mateus Morgan de Aguiar

Mazuque Comfort 3D animácia by Mateus Morgan de Aguiar is a highly esteemed winner of the very prestigious 2025 Strieborná cena A' Design Award in Film Competition Category.


StriebornáFilm· 2025

Mazuque Comfort 3D animácia

by Mateus Morgan de Aguiar

Client: Morgan Studio

Strieborná cena A' Design Award Winner in Film Category

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Verified Award Winner

Verify Award Status for #170105

Colors

The Design

About Mazuque Comfort 3D animácia

Projekt bol vytvorený na kreatívne prezentovanie všetkých vlastností produktu. Je informatívny, no pritom nie je otravný. Účelom bolo ukázať, aký pohodlný je tento produkt. Umenie inšpirované maľbami a klasickými dielami v sebe nesie hlboké spojenie s cieľovým publikom. Čerpanie inšpirácie z veľkých diel maliarstva je prejavom úcty k tradícii a súčasne snahou o inováciu.

The Recognition

About the Strieborná cena A' Design Award

Mazuque Comfort 3D animácia je laureát Striebornej ceny A' Design Award, mimoriadne prestížneho uznania udeľovaného nádherným, pôsobivým dizajnom najvyššej kvality. Laureáti Striebornej ceny sú nesmierne brilantné a mimoriadne kreatívne diela, ktoré ilustrujú výnimočnú odbornosť, talent a bystrosť svojich dizajnérov. Od Mazuque Comfort 3D animácia sa očakáva, že bude úžasným, vzorovým dielom, pozoruhodne profesionálnym a hlboko inovatívnym. Tento dizajn ocenený Striebornou cenou A' Design Award je veľmi pozoruhodný, obdivovaný vynález, ktorý prináša úžitok a posúva hranice umenia, vedy, dizajnu a technológie. Mazuque Comfort 3D animácia je výtvor, ktorému mnohí závidia, ktorý vzbudzuje túžby, prináša pozitívne pocity a vyvoláva úžas a údiv.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
The project was made to show all the features of the product in a creative way. Being a informative but without being annoying. The purpose was to show how comfortable the product is.
Dimensions & Packaging
1920 x 1080px
Tags
3d boot, cgi shoe, shoe, shoe modelling, 3d shoe
Production Technology
The shoe was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering and C4D and Houdini for simulations
Design Challenge
The hardest part was making the elements composition and also the simulations, to reach the feel that we wanted for this job.
Research
The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
Inspiration
Art inspired by paintings and classical works carries with it a deep connection with the target audience. Taking inspiration from great works of painting is a gesture of reverence for tradition, while at the same time seeking to innovate.
Project Duration
2 months, Franca, Brazil
Operation Flow
The animation visual was used on online such product website, instagram and facebook. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.
Team Members
Director: Mateus Morgan
Client: Mazuque
Briefing: Rafael Banhareli
3D modelling and texturing: Mateus Morgan, Carlos Masson
Animation: Mateus Morgan
Simulations Mateus Morgan, Rafael Moco
Sound Design Samuel Simionato

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