Zlata Grafika · 2020
I Really Like Math Interaktivni učbenik
by Jaehun Kim
- Zlata nagrada A' Design Award 2020 in Grafika
- CLIENT: Visang
- Estimated Number of Design Views: 54,662
- Verification code 5CA8003242 · Verify this award
Colors
About I Really Like Math Interaktivni učbenik
Zares imam rad matematiko je interaktivni učbenik matematike za šolske učence. Učbenik predstavlja matematične koncepte skozi infografike, ki podpirajo jasno branje in osredotočenost. Učenci lahko na strani vstavijo film ali pritrdijo magnete ter se principov učijo z neposrednim rokovanjem. Naslovnica je zasnovana tako, da jo upravljajo učenci. Vezava omogoča preurejanje učnih gradiv za različne učne načrte in shranjevanje dodatnih gradiv. Postavitev strani sledi raziskavam uporabniške izkušnje, pri čemer so smer pogleda, barve in slike uporabljene na sistematičen način.
About the Zlata nagrada A' Design Award
I Really Like Math Interaktivni učbenik je prejemnik Zlate nagrade A' Design Award, neizmerno prestižnega priznanja, ki se podeljuje prvovrstnim, čudovitim in izvrstnim oblikovanjem. Prejemniki Zlate nagrade so izjemno inovativne, vizionarske in bleščeče osupljive stvaritve, ki odražajo genij, modrost in mojstrstvo svojih oblikovalcev. Od I Really Like Math Interaktivni učbenik se pričakuje, da bo zelo hvaljen, trende postavljajoč in monumentalen izum, ki prinaša brezprecedenčno vrednost. To oblikovanje, nagrajeno z Zlato nagrado A' Design Award, je spektakularno, spoštovano delo, ki v veliki meri koristi in premika meje umetnosti, znanosti, oblikovanja in tehnologije. I Really Like Math Interaktivni učbenik ustvarja intenzivna čustva želje, prebuja strast, spodbuja ustvarjalnost in nas prevzame.
Press Kit
- Unique Properties
- The education contents are designed for a good user experience. Students use various tools to experience and naturally learn mathematical principles. The concepts are expressed using infographics to enhance focus.
- Dimensions & Packaging
- Width 235mm X Depth 29mm X Height 297mm / Weight: 925g / Paper material: Montblanc Extra white 105g
- Tags
- Math Education Program, Enjoyable, Fun, Experience, Digital Native Generation.
- Production Technology
- The cover of this interactive math textbook was designed to allow students to operate it. Unlike conventional textbooks, the product binding allows them to reconfigure learning materials for different curricula to allow them to conveniently store additional materials.
- Design Challenge
- The key objective of the research was to balance fun and learning effects. Learning content and effectiveness needed to stay constant even while learning in an enjoyable manner, and as such a thorough image planning was required. Various design attempts and reviews were made to achieve a perfect harmony of contents and design.
- Research
- An experiential math textbook was designed to enhance smart education curricula for the digital native generation. This project was designed using the results of this research that was based on user experience.
- Inspiration
- This project is an interactive math textbook for the digital native generation, which processes visual objects and information more quickly. It was designed based on this to provide learning experiences for mathematical concepts.
- Project Duration
- This project was started in June 2018 and finished September 2019 in Seoul, Korea.
- Operation Flow
- Students can insert film or attach magnets to the pages of the textbook, with page design in particular based on user experience design research. The page layout considers the line of sight of the user with colors and images used in a systematic way.