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The Sacred City Mufananidzo by Tsutomu Kitazawa

The Sacred City Mufananidzo by Tsutomu Kitazawa is a highly esteemed winner of the very prestigious 2021 Mubairo weBronzi we A' Design Award in Girafiki, Mifananidzo neKutaurirana kweMeso Competition Category.


BronziGirafiki· 2021

The Sacred City Mufananidzo

by Tsutomu Kitazawa

Client: gehngraphics,LLC.

Mubairo weBronzi we A' Design Award Winner in Girafiki Category

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Verified Award Winner

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Colors

The Design

About The Sacred City Mufananidzo

Guta Dzvene mufananidzo wepamhepo wakagadzirwa kuti uve chinhu chikuru chinoratidzwa mumutambo wevhidhiyo wehigh fantasy. Basa iri rinoratidza ngano inonzi The Oracles, inoitika kamwe chete mumazana emakore. Pazuva iroro madzimambo enyika imwe neimwe anounganidzana pachechi iri parutivi rwemvura zhinji yekudonha wozomirira kusvika kwenhume. Vatariri vazhinji vanofamba nzendo refu vachibva kunyika dziri kure, vachitarisira kugamuchira zvikomborero kubva kuvamwari. Chinoratidzwa ichi chakadhirowa nemaoko uchishandisa softiwedhi yedhijitari, uchishandisa nzira yekushandisa mifananidzo yakatorwa (photo bashing). Zvivako zveRomanesque neGothic zvakasanganiswa kuti zvipe nyika iyi yakafungidzirwa kunzwa kwechokwadi.

The Recognition

About the Mubairo weBronzi we A' Design Award

Mubairo weBronzi we A' Design Award wakahwinwa ne The Sacred City Mufananidzo, rukudzo rwakakwirira kwazvo runopiwa kumadhizaini akasiyana anozivikanwa nekugadzira, njere nekungwara. Vakunda veBronzi mabasa ane unyanzvi hwakakwana uye kugadzira kunoshamisa kunosimbisa ruzivo rukuru, pfungwa nehunyanzvi hwevagadziri vawo. The Sacred City Mufananidzo inotarisirwa kuva chinhu chinokudzwa kwazvo, chinoremekedzwa uye chinodiwa, chine hunyanzvi hunoonekwa uye zvitsva. Dhizaini iyi yakahwina Mubairo weBronzi we A' Design Award inosanganisa maitiro akanakisa muhunyanzvi, sayenzi, dhizaini netekinoroji uye yakasiyana nekutarisisa zvidiki. The Sacred City Mufananidzo inogutsa zvinodiwa zvakanaka, inobata zvishuvo, inokwezva manzwiro uye inomutsa kuda kuziva.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
This scene is from a high fantasy video game. One of the lands in this world has a legend that occurs once every several centuries, which is called The Oracles. On this day the kings of each of the lands gather together at the cathedral next to the waterfalls and wait for the advent of the messenger. Many spectators come from around the world, making the long journey, aiming to arrive at the city by the time the messengers come, hoping to receive blessings from the Gods. As this is an ongoing project, there is continuous experiments with the visual representation of these complex worlds.
Dimensions & Packaging
7700pixel x 3500pixel 150dpi
Tags
“Illustration” ” Concept Art” ”Digital 2D ” ” game art” ” fantasy”
Production Technology
This work was created using ADOBE PHOTOSHOP 2020. Hand drawing is used based on PHOTO BASHING.
Design Challenge
Even for illustrations, it is important to research architectural styles and old customs. By following that process, it becomes possible to give reality to the world view of illustrations and create an immersive feeling.In order for people to embrace the "unreal world of illustration", "reality" as an entrance is necessary.
Research
It is to embody illustration and visual design as entertainment.
In many cases, there is a client's request, but it is important to "visually embody" the language or sentence.I consider my role to be a "visual translator".Using consideration, research, and image power, we visualize a complex world that no one has ever seen as a "picture" that can be understood by everyone.
Inspiration
When I visited St. Peter's Basilica in the Vatican, I was overwhelmed by its magnificent presence. It motivated me to try and depict such a majestic environment, a symbolic sacred place where everybody can worship it as their sanctuary. In order to create this artwork, I referred to the grandeur of both Romanesque and Gothic architecture styles, fusing them to make a unique world.
Project Duration
Created during the one-month period of May 2020.
At a studio in Tokyo, Japan.
Operation Flow
Key visuals for video games that may be realized in the future.
By sharing your own visual image with people, you will gain insight into what video game users want and sympathize with, and think concretely about your approach to realization.
Team Members
TSUTOMU KITAZAWA
Image Credits
TSUTOMU KITAZAWA / gehngraphics,LLC.

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