Karya Unream Lampu ku Jiani Zeng and Honghao Deng nyaéta pamenang anu dihormat pisan tina 2020 A' Design Award Platina anu bergengsi dina Katégori Kompetisi Citak 3D.
PlatinaCitak 3D· 2020
Unream Lampu
ku Jiani Zeng and Honghao Deng
Klién: MIT HCI Engineering Group
Pamenang A' Design Award Platina dina Katégori Citak 3D
Pamenang Panghargaan anu Diverifikasi
Verifikasi Status Panghargaan pikeun #104797Désain
Ngeunaan Unream Lampu
Unream nyaéta lampu anu diproduksi ku téknik citak 3D voxel multi-bahan. Beungeutna dilapisan ku lénsa lentikular anu dicitak babarengan jeung eusi warnana. Unream mintonkeun warna anu béda-béda tina sudut pandang anu béda, ku kituna objék éta katémbong némbongkeun gambar anu obah nalika aya jalma anu leumpang ngaliwat. Ieu lampu boga fungsi salaku objék dina waktu beurang jeung salaku sumber cahaya dina waktu peuting. Jangkungna 220 mm sarta rubakna 100 mm. Alur kerja komputasi nangtukeun sipat bahan pikeun unggal voxel, anu ngamungkinkeun ayana tékstur optik dina beungeut anu wangunna bébas.
Pangakuan
Ngeunaan A' Design Award Platina
Unream Lampu mangrupa juara A' Design Award Platina, pangakuan anu pohara bergengsi anu dipasihkeun ka desain anu enyaan luar biasa, éndah jeung megah. Para juara Platina téh karya anu ngabalukarkeun kagum, bukti watesna kréativitas intelektual, sarta nunjukkeun profesionalisme jeung kajenius taya tandingan para désainerna. Desain ieu diharepkeun jadi karya pangkawéntarna anu nangtukeun éstétika hiji jaman, nyumbang kana kasejahteraan masarakat, sarta ngadorong watesan seni, élmu, desain jeung téknologi. Unream Lampu nunjukkeun tingkat kaunggulan anu transénden sarta tanpa ragu ngajadikeun dunya tempat nu leuwih hadé ku cirina anu mangpaat tur berharga. Unream Lampu mangrupa karya juara A' Design Award Platina anu ngahudang kahayang, méré ilham, nyenangkeun, jeung ngahudangkeun kabungah anu gedé.
Di Balik Désain
Kit Pers
Krédit, anggota tim sareng detil téknis anu disayogikeun ku désainer.
- Sipat Unik
- Unream is the first 3D printed object that displays dynamically by itself. With the most advanced multi-material voxel printing technology, we create 'dream-like' materials that used to exist only in the digital world. Covered by lenticular lenses, Unream is a daytime artifact and night lamp revealing dynamic colors in different viewing angles. With Unream, we reimagined the relationship between human, space, and objects by expanding binary material presence to dynamic material experience.
- Diménsi & Bungkusan
- Height: 220 mm * Width: 100mm
- Tag
- 3D printing, Multi-material printing, voxel printing, lenticular effect, lighting design, dynamic material, material interface, illusory material, optical textiles
- Téknologi Produksi
- Most of the material is a single layer of a separate entity that only exists uniformly on a product surface. With Unream, we break this inertial thinking by embedding information into three-dimensional matter (voxel) and assign different material properties to each voxel in multi-material printing. Designers can use our computational workflow to create object interfaces with various material distributions that can display unique material expressions.
- Tantangan Desain
- Structural textures are extremely hard to be applied on a free-form model using 3D printing. With our workflow, not only structural textures but also optical textures can be applied on any 3D surface. With Unream, we've developed a computational workflow that can assign different material properties to each voxel in multi-material printing.
- Panalungtikan
- Unream is one of the products designed with "illusory material": a MIT research about 3D printing lenticular effect. The lenticular effect people can create, and the quality of optical aberrations is highly restricted by existing manufacturability in optical lens and printer resolution. Normally, the making of lenticular sheet and content images are separate and handled by different people. With multi-material 3D printing, we can design the optical lens together with the image content, experimenting with different shapes and depths of the lens, surface form, and even the transparency and hardness of the image content. At the product/object level, it is possible to apply the lenticular effect on any form, manipulating the optical properties of any object surface.
- Inspirasi
- There are increasing conversations around interactive and responsive materials, most of them require additional medium like electronic input. We want to create a new material organization that responds directly to user intervention or the environment. With multi-material 3D printing, we envision a future where designers can manipulate color, texture, and reflectivity of materials freely, creating objects with unique optical expressions that can be never achieved with other methods.
- Durasi Proyék
- The project started in June 2019 at MIT and finished in February 2020 at San Fransisco.
- Alur Operasi
- When walking pass the object, it looks like a digital screen with ambient animation.
- Patén
- Copyrights belong to Jiani Zeng and Honghao Deng, 2020
- Anggota Tim
- Designer: Jiani Zeng
Designer: Honghao Deng
Advisor: Axel Kilian
Advisor: Stefanie Mueller - Krédit Gambar
- Jiani Zeng
Disponsoran
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