DataX Kazi Kuu ya Programu ya Uchambuzi wa Data by Xiaorui Zhu is a highly esteemed winner of the very prestigious 2022 Tuzo ya Chuma ya A' Design Award in Usanifu wa Teknolojia ya Simu, Programu na Programu Competition Category.
ChumaSimu· 2022
DataX Kazi Kuu ya Programu ya Uchambuzi wa Data
by Xiaorui Zhu
Tuzo ya Chuma ya A' Design Award Winner in Simu Category
Verified Award Winner
Verify Award Status for #139047The Design
About DataX Kazi Kuu ya Programu ya Uchambuzi wa Data
Maandishi ya Kitabu: DataX ni programu ya simu iliyoundwa kwa ajili ya watu wanaohudhuria mikutano mikubwa. DataX inawawezesha wahudhuriaji kusawazisha na seti ya data inayowasilishwa jukwaani na kuchunguza seti hiyo ya data kupitia simu yao. Zana zilizojengwa ndani ya programu hupanga, huchuja, hukusanya na kuonyesha data kwa njia ya picha, na kupendekeza mitindo ya chati inayofaa. Machaguo huonyeshwa kwa muundo rahisi wa sentensi, hivyo kufanya ujuzi mdogo wa uchambuzi kutosha. Slaidi na chati zilizohaririwa zinaweza kushirikishwa na vikundi vya jopo ili kuuliza maswali na kuongeza mawazo. Muundo huu unalenga kuwapa wahudhuriaji wote, ikiwa ni pamoja na wale wenye ulemavu wa kuona au kusikia, nafasi sawa ya kushiriki.
The Recognition
About the Tuzo ya Chuma ya A' Design Award
DataX Kazi Kuu ya Programu ya Uchambuzi wa Data ni mshindi wa Tuzo ya Chuma ya A' Design Award, utambuzi wenye heshima unaotolewa kwa miundo mizuri inayokidhi mahitaji ya kitaalamu na ya kiviwanda yanayotarajiwa kutoka kwa kazi zilizobuniwa vizuri. Washindi wa Chuma huonyesha ustadi mkubwa, utaalamu wa hali ya juu, uelewa wa kitaalamu na uwezo wa kibunifu wa waumbaji wao. DataX Kazi Kuu ya Programu ya Uchambuzi wa Data inatarajiwa kuwa kazi inayothaminiwa sana, kupendwa na kuenziwa, ambayo ni ya vitendo na bunifu. Muundo huu ulioshinda Tuzo ya Chuma ya A' Design Award unajumuisha mbinu bora za tasnia na una sifa za kiufundi zenye uwezo zilizounganishwa na ujuzi na kipaji. DataX Kazi Kuu ya Programu ya Uchambuzi wa Data inaheshimiwa kwa uangalifu wake na imebuniwa kutoa maboresho ya ubora wa maisha yanayosaidia kuufanya ulimwengu kuwa mahali bora zaidi.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- It's the first APP that allows attendees to play with the real-time on-stage dataset, create inspiring visualizations, and bring their ideas to other attendees and even speakers. It aims to provide equal opportunities to all attendees, including those who have vision problems, who are deaf-mutes, and who are unconfident on social networking, to learn and shine.
- Dimensions & Packaging
- The APP can work for mobile screen sizes from 375x667(iPhone 8) to 428x926(iPhone 13 Max) and should be compatible with both iOS and Android systems. The APP can be downloaded by scanning the QR code and being redirected to the link created by the conference organizers. It's primarily for mobile devices for allowing attendees to have handy tools and guidebooks of the conference without the need of bringing their bulky laptops.
- Tags
- Interaction Design, Mobile Application, UX Design, Data Analytics Tool, Digital Service Design
- Production Technology
- This APP features a powerful data analytics tool that automatically extracts and categorizes the variables of presented datasets (csv. format) into option buttons, and presented to attendees in a human language structure "I want to (measuring method) (measuring object) in (condition)". For the visualization feature, the APP will recommend the most suitable chart styles based on the nature of the dataset to attendees and allow them to merge duo datasets into one.
- Design Challenge
- There are no similar products on the market so nearly nothing to refer to. Also, most analytical tools are not friendly for small screens, so I ran research to understand what's the core features and how to make them intuitive for attendees with little analytics background. Recruiting testing participants was also hard because I had to try to include as many types of attendees as I can, including but not limited to disables, seniors, non-analytics-proficient users, deaf and mutes, etc.
- Research
- I conducted qualitative and quantitative research on real attendees and organizers. Methodologies used include focus groups, questionnaires, and user journey mapping. After initial research, I also conducted several runs of moderated usability testing with prototypes and well-designed tasks with participants to guide the iterations. Tools used include Sketch, Adobe XD, Airtable, Balsamiq, Google Doc, etc.
- Inspiration
- During a large conference, attendees have common frustrations including cannot sync to the content presented on stage (if being late), no way to validate speakers' opinions, feeling difficulty interacting with other unknown attendees, and building up post-conference networking. This design aims to solve these problems to bring attendees a seamless experience and allow them to contribute to the social topics that are discussed at the conference.
- Project Duration
- The project started in Aug 2021 and finished in Feb 2022 in New York City.
- Operation Flow
- Attendees can find what ongoing panels of this conference and in which rooms are they on the dashboard. Then sync to the slide that's being presented on stage with their phone, and they can magnify to edit, then share the edited slide to the hub and ask questions to get help from other attendees. With the built-in analytical tool, attendees can also sort, filter, aggregate, and visualize the speaker's dataset and share their ideas to the panel group to make contributions and impact.
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