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Splash Kazi Kuu: Programu ya Mitandao ya Kijamii by Junjie Xu

Splash Kazi Kuu: Programu ya Mitandao ya Kijamii by Junjie Xu is a highly esteemed winner of the very prestigious 2025 Tuzo ya Chuma ya A' Design Award in Usanifu wa Teknolojia ya Simu, Programu na Programu Competition Category.


ChumaSimu· 2025

Splash Kazi Kuu: Programu ya Mitandao ya Kijamii

by Junjie Xu

Tuzo ya Chuma ya A' Design Award Winner in Simu Category

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Verified Award Winner

Verify Award Status for #171868

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The Design

About Splash Kazi Kuu: Programu ya Mitandao ya Kijamii

Maandishi ya Kitabu: Splash ni programu ya mitandao ya kijamii iliyoundwa kuwasaidia wanafunzi wa vyuo kukutana na marafiki wapya ana kwa ana. Watumiaji husajili kwa kutumia namba ya simu na kuona matukio yajayo kwenye ukurasa wa nyumbani. Bofya moja hujiunga na tukio, na mikutano mipya inaweza kuundwa kwa sekunde chache. Kuoanisha kunategemea muda, mahali na maslahi yanayoshirikiwa. Miunganisho ya shahada ya pili na ubadilishanaji wa faragha wa namba za simu husaidia kuimarisha uaminifu na usalama. Vikumbusho huhimiza mahudhurio. Splash imejengwa kwa ajili ya iOS na Android na huondoa vizuizi vya gharama na muda katika kujenga mahusiano ya kijamii chuoni.

The Recognition

About the Tuzo ya Chuma ya A' Design Award

Splash Kazi Kuu: Programu ya Mitandao ya Kijamii ni mshindi wa Tuzo ya Chuma ya A' Design Award, utambuzi wenye heshima unaotolewa kwa miundo mizuri inayokidhi mahitaji ya kitaalamu na ya kiviwanda yanayotarajiwa kutoka kwa kazi zilizobuniwa vizuri. Washindi wa Chuma huonyesha ustadi mkubwa, utaalamu wa hali ya juu, uelewa wa kitaalamu na uwezo wa kibunifu wa waumbaji wao. Splash Kazi Kuu: Programu ya Mitandao ya Kijamii inatarajiwa kuwa kazi inayothaminiwa sana, kupendwa na kuenziwa, ambayo ni ya vitendo na bunifu. Muundo huu ulioshinda Tuzo ya Chuma ya A' Design Award unajumuisha mbinu bora za tasnia na una sifa za kiufundi zenye uwezo zilizounganishwa na ujuzi na kipaji. Splash Kazi Kuu: Programu ya Mitandao ya Kijamii inaheshimiwa kwa uangalifu wake na imebuniwa kutoa maboresho ya ubora wa maisha yanayosaidia kuufanya ulimwengu kuwa mahali bora zaidi.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Splash is an instant offline social networking app designed for college students to seamlessly meet new friends with one-click matching based on time, location, and preferences. Unlike traditional apps, Splash removes financial and time barriers to socializing, leveraging real-time event creation, smart notifications, and second-degree connections for trust. The design prioritizes speed, spontaneity, and safety, ensuring frictionless interactions that foster real-world friendships.
Dimensions & Packaging
Platform: iOS (Swift), Android (React Native)
Backend: Firebase (Firestore, Authentication), Google Cloud Functions
Event Matching Algorithm: Real-time interest and availability-based pairing
User Authentication: Phone number-based login with OTP verification
Privacy & Safety: End-to-end encryption for phone number exchanges
Data Storage: Cloud-based with GDPR compliance
Package Size: 40MB initial app download
Tags
social networking, campus friendship, offline socializing, real-time event matching, college networking, friend meetup app, spontaneous meetups, Firebase app, community building, event-based networking
Production Technology
Splash was built using Swift for iOS development with a Firebase backend for real-time event matching and authentication. We employed React Native for cross-platform scalability, leveraging Google Cloud Functions for instant event processing. The UI was crafted using Figma, focusing on minimalistic yet engaging interaction flows. Our design methodology followed Lean UX and rapid prototyping, allowing for iterative user testing and agile improvements.
Design Challenge
The biggest challenge was balancing spontaneity with user safety and trust. Unlike traditional networking apps, Splash required instant but meaningful social matching, ensuring low drop-off rates while maintaining a seamless UX. We tackled this by leveraging second-degree connections for social proof, implementing privacy-first phone exchange, and designing a minimal-input event creation process. Rapid iteration and real-world testing allowed us to optimize engagement.
Research
Research Type: Market & UX Research
Objective: Validate the demand for frictionless campus socializing
Methodology: Surveys, interviews, prototype testing
Data Collection: 500-person survey at CMU, 100+ user interviews
Participants: College students (18-24)
Results: High interest in a free, instant social meetup app
Insights: Users prioritize low effort, real-time availability, and social safety
Impact: Splash removes financial/time barriers to forming friendships, making socializing more accessible
Inspiration
Splash was inspired by the struggle of making real-life friends on campus without investing excessive time or money. We saw a gap—students craved spontaneous, effortless social interactions. Drawing from Uber’s instant matching model, we designed Splash to remove the friction in meeting new people. Our research included a 500-person CMU survey and 100+ user interviews, refining our MVP for real-world needs. With fast iterations and data-driven UX, we built a seamless, intuitive experience.
Project Duration
Pittsburgh PA, Sep 2023 - Mar 2024
Operation Flow
Users sign up with their phone number and sync contacts to discover friends. The homepage displays upcoming events, allowing users to join with one click. Event initiators can create meetups in seconds, while AI-powered notifications increase engagement. Users confirm participation by exchanging details and uploading a profile image. Smart reminders ensure attendance. The app fosters real-world connections effortlessly, reducing social friction.
Team Members
Junjie Xu
Image Credits
Junjie Xu

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