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Dastbaf ጸወታ ሰሌዳ by Mahdokht Rezakhani

Dastbaf ጸወታ ሰሌዳ by Mahdokht Rezakhani is a highly esteemed winner of the very prestigious 2023 ናይ ነሓስ ሽልማት A' Design Award in ንድፊ ጻወታ፣ ጸወታን ፍርያት ትርፊ ግዜን Competition Category.


ነሓስጻወታ· 2023

Dastbaf ጸወታ ሰሌዳ

by Mahdokht Rezakhani

Client: Houpaa Publication

ናይ ነሓስ ሽልማት A' Design Award Winner in ጻወታ Category

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Colors

The Design

About Dastbaf ጸወታ ሰሌዳ

ፋርሲ ምንጣፍ እቲ ዝበዝሐ ኣገዳሲ ገጽ ናይ ፋርሲ ባህሊ እዩ። እቲ መጀመርታዊ ዲዛይን ሓሳብ ናይዚ ብጭብጢ ምንጣፍ ምሕርራስ ዝተመስረተ ጸወታ ሰሌዳ ካብ ምስልነትን ረቂቕነትን መትከላት ናይ ፋርሲ ስእልታት ዝመጸ እዩ። ብዝሒ ሕብርን ዝሰዕሱ መልክዓታትን ኣብ ክፋል ምንጣፍ ዝኸብቡ ኣብ መጠቅለሊ ስእሊ ተገንዚቦም ንዓይነታዊ መንነት ንምሕያል እዮም። ናይ ተጻወትቲ ሰሌዳታት እውን ፍሉያት ከተማታት ኣብ ኢራን ኮይነን ብብኢድ ዝተሰርሐ ምንጣፋተን ዝበዝሐ ዝፍለጣ እየን።

The Recognition

About the ናይ ነሓስ ሽልማት A' Design Award

Dastbaf ጸወታ ሰሌዳ ናይ ነሓስ ሽልማት A' Design Award ዝዓወተ እዩ፣ ብፈጠራ፣ ርእሰ ሓይልን ስቕታን ዝፍለዩ ብልጫ ዘለዎም ዲዛይናት ዝወሃብ ኣዚዩ ክቡር ኣፍልጦ። ዘዓወቱ ነሓስ ሰፊሕ ተሞክሮ፣ ምሕሳብን ርእሰ ምምዕባልን ዲዛይነራቶም ዘረጋግጹ ኣዚዮም ክኢላታትን ብዘደንቕ መገዲ ፈጠራውያንን ኣርቴፋክትታት እዮም። Dastbaf ጸወታ ሰሌዳ ብዙሕ ዝተመነየ፣ ዝደነቐን ዝፈተዎን ብኣገዳሲ መገዲ ሞያውን ሓድሽን ኣቕሓ ክኾን ይጽበ። እዚ ዝዓወተ ዲዛይን ናይ ነሓስ ሽልማት A' Design Award ኣብ ጥበብ፣ ሳይንስ፣ ዲዛይንን ቴክኖሎጂን ዝበለጹ ልምድታት ዘጣምር፣ ንዝርዝር ብዝህቦ ኣቓልቦ ድማ ዝበለጸ እዩ። Dastbaf ጸወታ ሰሌዳ ድልየታት ብጽባቐ የማልእ፣ ንድሌታት ይትንክፍ፣ ንስምዒታት የማርኽን ሕቶ ድማ የሰሕብን።

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
The product is a board game on carpet weaving theme. The visual identity follows the common symbolism and abstraction in Persian carpet design to allow players to interact with each other and brake into the game story. The product name, Dastbaf, comes after the common Persian title that specifies handmade rugs.
Dimensions & Packaging
Package dimension: 30 cm * 30 cm * 6.5 cm
Tags
Persian design, board game illustration, carpet design, Persian illustration,
Production Technology
Adobe Illustrator, Adobe Photoshop, and Adobe Fresco software
Design Challenge
The most challenging part of the design was defining a central playboard in which players could separate their actions into the two main processes of the game. I described an octagonal-shaped board including five arched structures (for five players) and considered day and night features in the illustration to direct players' actions in different playing processes and evoke the visual atmosphere of an old Persian Bazaar.
Research
I studied books on Persian geometry and motif styles. I also considered articles on the impact of geographical location on carpet design changes. Searching through websites introducing Persian carpets also helped to enrich my knowledge in this field.
Inspiration
The Persian carpet is one of the most significant aspects of Persian culture. As the game theme was carpet weaving, I started studying different design styles, modifying them to reconcile the game's rules, and taking advantage of the abstract visual alphabet. Player boards are specific cities in Iran that are the most recognized for their handmade carpets. I integrated both common motifs in the area and the most remarkable architectural symbol of the region to characterize a city as a player.
Project Duration
The project started in November 2020 in Tehran and finished in May 2021.
Operation Flow
The first etudes were designed based on the initial prototype by the game development team. Followed by several playtests, concepts illustrated and developed after numerous playtest sessions to ensure functional and atheistic aspects of the game's components.
Patents
Copyright: Houpaa Publication

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