I Really Like Math ተወሃሃዲ መጽሓፍ ትምህርቲ by Jaehun Kim is a highly esteemed winner of the very prestigious 2020 ናይ ወርቂ ሽልማት A' Design Award in ንድፊ ግራፊክስ፣ ስእልን ብዓይኒ ዝረአ ርክብን Competition Category.
ወርቂግራፊክ· 2020
I Really Like Math ተወሃሃዲ መጽሓፍ ትምህርቲ
by Jaehun Kim
Client: Visang
ናይ ወርቂ ሽልማት A' Design Award Winner in ግራፊክ Category
Verified Award Winner
Verify Award Status for #99184The Design
About I Really Like Math ተወሃሃዲ መጽሓፍ ትምህርቲ
ኣይ ሪሊ ላይክ ማዝ (I Really Like Math) ንተመሃሮ ቤት ትምህርቲ ዝኸውን ተወሃሃዲ መጽሓፍ ትምህርቲ ሒሳብ እዩ። እዚ መጽሓፍ ትምህርቲ ንጹር ንባብን ኣተኩሮን ንምድጋፍ ሒሳባዊ ኣምራት ብኢንፎግራፊክስ የቕርብ። ተመሃሮ ኣብ ገጻት ፊልም ከእትዉ ወይ ማግኔት ከጣብቑ ይኽእሉ እዮም፣ ብቐጥታዊ ምሓዝ ድማ መሰረታዊ ሕግታት ይመሃሩ። እቲ ሽፋን ብተመሃሮ ንኽስርሓሉ ተዳልዩ እዩ። እቲ ኣጠማምራ (ባይንዲንግ) ናውቲ ትምህርቲ ንዝተፈላለየ ስርዓተ ትምህርቲ ብሓድሽ ኣገባብ ንኽውደብን ተወሰኽቲ ናውቲ ንኽቕመጡን የፍቅድ። ኣቀማምጣ ገጽ ንመጽናዕቲ ተመኩሮ ተጠቃሚ ዝኽተል ኮይኑ፣ መስመር ርእየት፣ ሕብርታትን ስእልታትን ብስርዓታዊ ኣገባብ ተተግቢሮም ኣለዉ።
The Recognition
About the ናይ ወርቂ ሽልማት A' Design Award
I Really Like Math ተወሃሃዲ መጽሓፍ ትምህርቲ ናይ ወርቂ ሽልማት A' Design Award ዝዓወተ እዩ፣ ንቀዳምነት ደረጃ ዘለዎም፣ ዘገርሙን ዝተፈልዩን ዲዛይናት ዝወሃብ ኣዚዩ ክቡር ኣፍልጦ። ዘዓወቱ ወርቂ ጥበብን ፍልጠትን ክእለትን ዲዛይነራቶም ዘንጸባርቑ ኣዚዮም ሓደሽቲ፣ ርእይቶ ዘለዎምን ዘንጸባርቑን ፍጥረታት እዮም። I Really Like Math ተወሃሃዲ መጽሓፍ ትምህርቲ ዘይተራእየ ዋጋ ዘምጽእ ኣዚዩ ዝተሞገሰ፣ ዝንባሌ ዘቐምጥን ሓውሲ ዝመስልን ፈጠራ ክኾን ይጽበ። እዚ ዝዓወተ ዲዛይን ናይ ወርቂ ሽልማት A' Design Award ደረት ጥበብ፣ ሳይንስ፣ ዲዛይንን ቴክኖሎጂን ብብዙሕ ጥቕሚ ዘስፍሕ ዘደንቕ ዝኽበር ፕሮጀክት እዩ። I Really Like Math ተወሃሃዲ መጽሓፍ ትምህርቲ ሓያል ድሌት ዘሕድር፣ ተሃዋሕዋሕ ዘበራብር፣ ፈጠራ ዘተባብዕን ንዓና ዘማርኽን እዩ።
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- The education contents are designed for a good user experience. Students use various tools to experience and naturally learn mathematical principles. The concepts are expressed using infographics to enhance focus.
- Dimensions & Packaging
- Width 235mm X Depth 29mm X Height 297mm / Weight: 925g / Paper material: Montblanc Extra white 105g
- Tags
- Math Education Program, Enjoyable, Fun, Experience, Digital Native Generation.
- Production Technology
- The cover of this interactive math textbook was designed to allow students to operate it. Unlike conventional textbooks, the product binding allows them to reconfigure learning materials for different curricula to allow them to conveniently store additional materials.
- Design Challenge
- The key objective of the research was to balance fun and learning effects. Learning content and effectiveness needed to stay constant even while learning in an enjoyable manner, and as such a thorough image planning was required. Various design attempts and reviews were made to achieve a perfect harmony of contents and design.
- Research
- An experiential math textbook was designed to enhance smart education curricula for the digital native generation. This project was designed using the results of this research that was based on user experience.
- Inspiration
- This project is an interactive math textbook for the digital native generation, which processes visual objects and information more quickly. It was designed based on this to provide learning experiences for mathematical concepts.
- Project Duration
- This project was started in June 2018 and finished September 2019 in Seoul, Korea.
- Operation Flow
- Students can insert film or attach magnets to the pages of the textbook, with page design in particular based on user experience design research. The page layout considers the line of sight of the user with colors and images used in a systematic way.
- Team Members
- Art Director : Sanghyun An
Designer : Minyoung Lee
Designer : Seonmi Seo
Sponsored
Explore Beyond Designers.org
Discover products, services and opportunities from our advertising partners.
More to Explore
Related Designs
Explore more award-winning designs from the same category, selected by merit.