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Wandering Mobile Application by WeiLong Gao

Wandering Mobile Application by WeiLong Gao is a highly esteemed winner of the very prestigious 2022 A' Design Award na Bronse in Disenyo ng Teknolohiyang Mobile, Aplikasyon at Software Competition Category.


BronseMobile· 2022

Wandering Mobile Application

by WeiLong Gao

Client: Tongji University

A' Design Award na Bronse Winner in Mobile Category

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Verified Award Winner

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Colors

The Design

About Wandering Mobile Application

Ang Wandering ay isang mobile application na ginawa upang tulungan ang mga tao na maibsan ang pagkabalisa at negatibong emosyon. Gumagamit ang Wandering ng magaan na diskarteng gamification na gumagabay sa mga user sa kanilang personal na mundo ng kaisipan. Sa panahon ng pagpaparehistro, pumipili ang bawat user ng isang espirituwal na katawan na magiging karakter para sa paglalakbay. Itinatala ng mga user ang kanilang nararamdaman araw-araw at tumatanggap ng feedback na nag-aanyaya sa kanila upang muling isipin ang mga problema mula sa iba't ibang anggulo. May mga nakapampasiglang mensahe mula sa mga user na may katulad na sitwasyon na lumilitaw sa daan, at kasama rin ang isang function para sa meditasyon. Ginawa ang application para sa iOS system.

The Recognition

About the A' Design Award na Bronse

Ang Wandering Mobile Application ay nagwagi ng A' Design Award na Bronse, isang lubhang prestihiyosong pagkilalang iginagawad sa mga natatanging disenyong nakikilala sa pagkamalikhain, katalinuhan at talas ng isip. Ang mga nagwagi ng Bronse ay mga likhang lubhang mahusay at kapansin-pansing malikhain na nagpapatunay sa malawak na karanasan, imahinasyon at pagkamaparaan ng kanilang mga tagapagdisenyo. Inaasahang ang Wandering Mobile Application ay isang lubos na pinahahalagahan, hinahangaan at minamahal na bagay na kapansin-pansing propesyonal at makabago. Ang disenyong ito na nagwagi ng A' Design Award na Bronse ay nagsasama ng pinakamahuhusay na kasanayan sa sining, agham, disenyo at teknolohiya, at mahusay dahil sa pansin nito sa detalye. Ang Wandering Mobile Application ay kahanga-hangang tumutugon sa mga pangangailangan, humahaplos sa mga hangarin, bumibighani sa damdamin at umaakit sa pag-uusisa.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
With the increasing pressure of society and workplace, more and more people feel anxious and fall into depression for a long time. Wandering hopes to solve this problem through a light gaming experience. Wandering leads users into their own spiritual world. Users get positive feedback and guidance by exploring their own spiritual world. Thus gradually guide users to obtain a more positive attitude towards life.
Dimensions & Packaging
Designed for the iOS System
Tags
Light game, psychology, anxiety, record
Production Technology
At the beginning of the design, we conducted brainstorming, mind mapping, scene interviews, etc. In the realization part of the project, we used Photoshop, Illustrator, After Effects, Figma and Blender.
Design Challenge
From story to interface, we are different from traditional app and integrate many parts similar to game design, which makes us very happy.
Research
We conducted in-depth research and interviews with groups suffering from anxiety and depression for a long time. Then found that most of today's psychological apps are difficult to really long-term anxiety. The dredging of negative emotions requires long-term self-guidance and external guidance. So we want to solve this problem in a game way of a journey.
Inspiration
In an increasingly stressful society, a large number of people suffer from anxiety or various mental illnesses.
Wandering aims to help people relieve negative emotions such as anxiety through a light gamification approach.
Wandering is a new concept in psychological apps that has the potential to help everyone get rid of negativity and find their way to a better life.
Project Duration
The project started in September 2021 and finished in January 2022 in Shanghai.
Operation Flow
At the beginning of registration, users will choose their own spiritual body. Users start a spiritual journey by playing their own spiritual body. After recording their feelings every day, users will get corresponding feedback to guide users to rethink problems from different angles and establish a positive attitude. Meanwhile, wandering will also conduct light social matching through big data. During the trip, you will encounter encouraging words left by friends who are similar to your situation. After achieving phased results, users can step into the next area and continue their journey. In addition, wandering also provides meditation function.
Patents
Copyright by Weilong Gao,2022
Team Members
WeiLong Gao, SuWan Chen, QiYuan An, KeXin Huang, XiaoWei Rong, QiuTong Yu

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