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Acorny فزیکل کمپیوٹنگ تعلیمی مصنوعہ by Soyoung Lee and Jaeyoung Myung

Acorny فزیکل کمپیوٹنگ تعلیمی مصنوعہ by Soyoung Lee and Jaeyoung Myung is a highly esteemed winner of the very prestigious 2022 A' Design Award آہنی انعام in تعلیم، تدریسی امداد اور تربیتی مواد ڈیزائن Competition Category.


لوہاتعلیم· 2022

Acorny فزیکل کمپیوٹنگ تعلیمی مصنوعہ

by Soyoung Lee and Jaeyoung Myung

Client: Acorny

A' Design Award آہنی انعام Winner in تعلیم Category

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Verified Award Winner

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Colors

The Design

About Acorny فزیکل کمپیوٹنگ تعلیمی مصنوعہ

ایکورنی (Acorny) چھوٹے بچوں کے لیے ایک فزیکل کمپیوٹنگ کِٹ اور کوڈنگ ایپلی کیشن ہے۔ یہ کِٹ کمپیوٹر پروسیسنگ فلو کے موٹِف کو استعمال کرتی ہے، تاکہ ابتدائی سیکھنے والے کمپیوٹیشنل تھنکنگ کے تصورات کو بدیہی انداز میں سمجھ سکیں۔ ماڈیولز کو اِن پُٹ اور آؤٹ پُٹ کے گروپوں میں تقسیم کیا گیا ہے، اور انہیں شکل اور رنگ سے پہچانا جاتا ہے۔ ایل ای ڈی انٹرایکشن کے ساتھ ایک شاخ دار بنیادی ماڈیول کمپیوٹر پروسیسنگ کے مراحل کو ظاہر کرتا ہے۔ منتخب کیے گئے ماڈیولز کی بنیاد پر، ایپلی کیشن ٹیوٹوریلز، کوڈنگ فلو، تجاویز اور چیلنجز پیش کرتی ہے۔ اجزاء اے بی ایس سے بنائے گئے ہیں اور ان پر کپڑے کا غلاف چڑھایا گیا ہے۔

The Recognition

About the A' Design Award آہنی انعام

Acorny فزیکل کمپیوٹنگ تعلیمی مصنوعہ A' Design Award آہنی انعام کا فاتح ہے، جو ان اچھے ڈیزائنز کو دیا جانے والا باوقار اعتراف ہے جو اچھی طرح ڈیزائن کی گئی تخلیقات سے متوقع پیشہ ورانہ اور صنعتی تقاضوں کو پورا کرتے ہیں۔ آہنی انعام کے فاتحین اپنے تخلیق کاروں کی عظیم مہارت، اعلیٰ تخصص، ماہرانہ فہم اور تخلیقی صلاحیت کو ظاہر کرتے ہیں۔ Acorny فزیکل کمپیوٹنگ تعلیمی مصنوعہ سے توقع کی جاتی ہے کہ وہ ایک نہایت قدر کی جانے والی، سراہی جانے والی اور عزیز تخلیق ہوگا جو عملی اور جدید ہے۔ A' Design Award آہنی انعام جیتنے والا یہ ڈیزائن صنعت کے بہترین طریقوں کو یکجا کرتا ہے اور مہارت اور ہنر سے جڑی ہوئی قابل تکنیکی خصوصیات رکھتا ہے۔ Acorny فزیکل کمپیوٹنگ تعلیمی مصنوعہ اپنی باریک بینی کی وجہ سے قابل احترام ہے اور معیار زندگی کی ایسی بہتری فراہم کرنے کے لیے ڈیزائن کیا گیا ہے جو دنیا کو ایک بہتر جگہ بنانے میں مدد دیتی ہے۔

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Acorny is a physical toy and coding app that supports young children in computational thinking. The Acorny physical kit was designed with the motif of computer processing flow which made beginners intuitively understand computational thinking concepts. Based on the input and output physical module selected by the coding beginners, the Acorny application provides various coding tutorials, recommendations, and challenges to enable coding beginners in a range of activities and explore computational concepts. It’s an ideal tool to introduce young age children to coding activities and have huge educational potential.
Dimensions & Packaging
Dimensions: Hub module 30 mm x 50 mm x 30 mm, Logic module 75 mm x 70 mm x30 mm, Input & Output modules : 25 mm x 25 mm x 30 mm
Specifications: Start Module (Bluetooth, WIFI, USB, Micro-Controller, 5~12 DC), Logic module (condition, loop), Hub module, Environment Sensor (Temperature, Humidity, Illumination), Infrared sensor, Gyroscope Sensor, Microphone, Dial, Motor, LED, Speaker
Tags
Computational thinking, Computing education, Algorithms, User Experience, Product Design, Educational product, Physical Computing, STEM, Coding
Production Technology
Technology: Physical computing technologies, UX design process, 3D printed design
Tools: Rhinoceros, Keyshot, Adobe Illustrator, Adobe Photoshop, Figma, After Effects
MATERIALS: Fabric cover, ABS
Design Challenge
Our team tried to 3D Print the design prototypes to evaluate the usability testing. We thought 3D Print models can quickly let us see whether our design choices were good or bad and improve the quality of our thinking. However, because of the short time frame, we haven't got a chance to see the actual product in the real world. For the future, we are planning to use 3d-printing in an initial process so that we can come up with a practical need we want to serve.
Research
Nowadays, computation and coding are considered abilities essential to every child growing up in the 21st century. In the past few years, countries are introducing computing curricula into their national curriculums to equip young children with much-needed skills. However, The issue presently facing educational technology is not teaching Computational Thinking and Coding in early childhood but selecting appropriate tools and practices. Existing physical computing education products focused on results with complex conditions of operation which results in difficulties in choosing the learning direction. Acorny(physical kit+application) offers various programming lessons, recommendations, and challenges to introduce core coding concepts. Based on the input and output physical module selected by the user, it provides tutorials, coding flow, and algorithm processes. It’s an ideal tool to introduce young age children to coding activities and have huge educational potential.
Inspiration
The issue presently facing educational technology is not teaching computational thinking and coding in early childhood but selecting appropriate tools and practices. Existing physical computing education products focused on results with complex conditions of operation which results in difficulties in choosing the learning direction. Acorny application offers various programming lessons, recommendations, and challenges to teach core coding concepts. Based on the input and output physical modules selected by the user, the application provides tutorials, coding flow, and algorithm processes to enable beginners in a range of activities and explore computational concepts.
Project Duration
The project started in January 2022 in Los Angeles and finished in February 2022 in Los Angeles.
Operation Flow
Acorny is an easy and perceptive design product that young children can engage in a coding activity in a friendlier way. The design of the Acorny physical kit has a variety of intuitive functions that let users recognize and understand computer processing steps easily. From an external point of view, the product is designed with the Y-branch basic module with a LED interaction that makes users effortlessly recognize the computer processing steps. Furthermore, the elements of the physical kits which are classified into two functions(input and output module) can distinguish by the shape and color of the product. Accompanied by the physical kit, the application offers various programming lessons, recommendations, and challenges to teach core coding concepts. Based on the input and output module selected by the user, it provides tutorials, coding flow, and algorithm processes to enable beginners in a range of activities and explore computational concepts.
Patents
Image #3 Adobe Stock Licensed Image No.235879854
Team Members
Designer: Soyoung Lee
Designer: Jaeyoung Myung
Image Credits
Main Image: Product Designer JAEYOUNG MYUNG
Image #1 Product Designer JAEYOUNG MYUNG
Image #2 Product Designer JAEYOUNG MYUNG
Image #3 Product Designer JAEYOUNG MYUNG
Image #4 Product Designer JAEYOUNG MYUNG, UX Designer SOYOUNG LEE
Video UX Designer SOYOUNG LEE

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