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AI Track of Go 2.0 Umsebenzi Ophambili Wokudlala Osebenzisanayo ngu-Blackbow

Uyilo olubizwa ngokuba yi-AI Track of Go 2.0 Umsebenzi Ophambili Wokudlala Osebenzisanayo olwenziwe ngu-Blackbow ngumwini obekekileyo webhaso elinobukhazikhazi le-2022 Ibhaso Lebhronzi le-A' Design Award Kudidi Lokhuphiswano lwe-Uyilo loBugcisa beQonga, iSitayile kunye neMiboniso.


IbhronziUbugcisa beQonga· 2022

AI Track of Go 2.0 Umsebenzi Ophambili Wokudlala Osebenzisanayo

ngu Blackbow

Umxhasi: Blackbow

Umwini we-Ibhaso Lebhronzi le-A' Design Award Kudidi Lwe-Ubugcisa beQonga

885,527

Umwini Webhaso Oqinisekisiweyo

Qinisekisa Isimo Sebhaso se-#128004

Imibala

Uyilo

Malunga ne-AI Track of Go 2.0 Umsebenzi Ophambili Wokudlala Osebenzisanayo

Umbhalo Wencwadi: I-AI Track of Go 2.0 ngumboniso weqonga osebenzisanayo osekelwe kumdlalo wesiqhelo wesiTshayina webhodi obizwa ngokuba yiGo. Lo mboniso udibanisa umdaniso kunye nobuchule bobuzoba (artificial intelligence) kunye nokuvezwa kwemifanekiso engathi iyinyani (holographic projection). Iqonga lakhiwe njengebhokisi elinye uphawu lwe-L elingu-holographic, elakhiwe ngekhethini yenethiwekhi yokuveza imifanekiso, iiprojektha, kunye nesixokelelwano esidibanisayo. Wonke lo mboniso uhlala imizuzu emithathu kwaye uquka umboniso womdaniso weemizuzu ezimbini nesiqingatha. Umva oveziweyo uhamba usuka kumzobo wendawo wesiTshayina uye kwiinkwenkwezi kunye namazwe e-algorithmic. Abatyeleli banako ukungena kwibhokisi le-holographic ukuze bathathe iifoto.

Ukuqatshelwa

Malunga ne-Ibhaso Lebhronzi le-A' Design Award

AI Track of Go 2.0 Umsebenzi Ophambili Wokudlala Osebenzisanayo ngumphumeleli weIbhaso Lebhronzi le-A' Design Award, ukuqatshelwa okuhlonitshwayo kakhulu okunikwa imiyilo ephawulekayo eyahlukaniswa kukuyila, ubukrelekrele nobukrelekrele. Abaphumeleleyo beBhronzi ziimveliso ezinobuchule obukhulu nezidala ngokumangalisayo ezingqina amava aphangaleleyo, ukucinga nokwazi ukuzenzela kwabayili bazo. AI Track of Go 2.0 Umsebenzi Ophambili Wokudlala Osebenzisanayo iyathenjwa ukuba ibe yimpahla exatyiswa kakhulu, edunyiswayo nethandwayo enobungcali obuphawulekayo nezinto ezintsha. Lo myilo uphumeleleyo weIbhaso Lebhronzi le-A' Design Award ubandakanya iindlela ezilungileyo kakhulu kubugcisa, inzululwazi, uyilo kunye nobuchwephesha kwaye ugqwesile ngenxa yokunikela ingqalelo kwiinkcukacha. AI Track of Go 2.0 Umsebenzi Ophambili Wokudlala Osebenzisanayo iyanelisa iimfuno ngokumangalisayo, ichukumisa iinqwenelo, ikhwebela iimvakalelo kwaye itsala umdla.

Emva Koyilo

Ikhithi Yeendaba

Iziqinisekiso, amalungu eqela kunye neenkcukacha zobugcisa ezinikezelwe ngumyili.

Iimpawu Ezizodwa
AI Track of Go 2.0 is a digital art performance where art technology and traditional Chinese culture collide on the stage. The interactive performance based on Tencent's AI Fine Art and holographic technology a clever fusion of traditional Chinese culture and the most advanced technology, an inspired interweaving of artistic aesthetics and competitive strategies, and a perfect choreography of human dancers and artificial intelligence systems.
Imilinganiselo nePakishini
AI Track of Go 2.0 is divided into two modes: performance mode and photo mode. About 20 people can watch the dance performance at the same time in performance mode, and about 25 people can experience it at the same time in photo mode. By the connected sides to L-shaped around the performance stage - holographic box. The structure of the top of the viewing corridor is optimized to retain the frame structure of the viewing corridor, and the top is replaced by a wooden structure with a soft material.
Iithegi
AI, Light interaction, Immersive experience, Holographic Projection, Digital Performance, Chinese Traditional Culture
Ubuchwepheshe Bokuvelisa
Technology: Holographic Projection Box
Materials: Projection net curtain, Projector, Fusion system
Umngeni Woyilo
Cultural Innovation:
Breakthrough heritage of Chinese traditional culture in the digital age.
Technological challenge:
The use of artificial intelligence technology and holographic projection technology in performing arts.
Performance Innovation:
Innovation of the interaction mode between digital technology and human performance.
Uphando
In order to be able to better reproduce the performance of the art of Go, the art of Go was restored as much as possible, from the design of the stage venue to the dance and projection content. From the basic Go set, to the study of famous historical Go games and ancient paintings of the Tang Dynasty, all add to the artistic expression of the content. In addition to this there is the study and representation of the cosmic stars and data algorithms that link cultural history to the digital world.
Inkuthazo
In Chinese culture, Go is not only an intellectual sport, but also a humanistic tradition. Combining Tencent Games' concept of conveying Chinese Go culture and wisdom through modern digital technology with the combination of Taoist dialectics and the use and contemplation of gaming, the performance of dancers interacting with artificial intelligence is presented in a clever double space, with one real and one imaginary board form, inspired by ancient Chinese paintings.
Ubude Beprojekthi
November 19, 2020
Wanlv Park, Haikou, Hainan Province, China
Ukuhamba Komsebenzi
The complete experience lasts three minutes, and the dance performance lasts two and a half minutes. From the screen subtitles to the actors' appearance, surrounded by the traditional Chinese landscape painting screen background to the astral universe, from technical tools to human philosophies, and finally into the algorithmic world and digital civilization, completing the transformation from the traditional link to the technological universe. In the free time after the performance mode, the audience can enter the holographic box in photo mode to take pictures for memory.
Iipathenti
Copyright of this project belongs to Tencent Game of Tencent Technology (Shenzhen) Co. 2020
Amalungu Eqela
Beijing Black Bow Cultural and Creative Production Team
Artistic Director: Joe Wang
Planner: Yujia Cao
Planner: Shan Jiang
Visual Designer: Sijia Li
Visual designer: Xiaowei Zhang
Visual designer: Jingyan Li
Visual designer: Nuoqiu Wang
Visual designer: Jiayi Lin
Visual designer: Wenya Yi
Visual designer: Xinya Zhang
Visual designer: Yinghua Qiu
Visual designer: Keyu Chen
Video Producer: Bo Li
Video producer: Chenfei Liu
Space Designer: Xiaoying Huang
Space designer: Yuhang Guo
Technology Developer: Jinsong Kang
Project Manager: Miao Jia
Project Manager: Chao Lu
Brand Promoter: Bo Yu
Brand Promoter: Rui Liu
Brand Promoter: Siyu Liang
Choreographer: Tian Tian
Musician: Liang Mao
Dancer: Jiangyuemeng Wang
Dancer: Gengjun Zhu
Photographer: Jupeng Zhang
Amagunya Emifanekiso
IP belongs to Tencent Board

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