Uyilo olubizwa ngokuba yi-Calmspace I-App Yeselula Yezempilo olwenziwe ngu-Anqi Chen ngumwini obekekileyo webhaso elinobukhazikhazi le-2024 Ibhaso Lentsimbi le-A' Design Award Kudidi Lokhuphiswano lwe-Uyilo loBuxhakaxhaka beMobhayili, iiAplikeyishini kunye neSoftwe.
IntsimbiImobhayili· 2024
Calmspace I-App Yeselula Yezempilo
ngu Anqi Chen
Umxhasi: Calmspace
Umwini we-Ibhaso Lentsimbi le-A' Design Award Kudidi Lwe-Imobhayili
Umwini Webhaso Oqinisekisiweyo
Qinisekisa Isimo Sebhaso se-#160334Uyilo
Malunga ne-Calmspace I-App Yeselula Yezempilo
UCalmspace uzisa ingqikelelo yoyilo lweselula ejolise ekulungiseni ixhala elibangelwa yitekhnoloji kubantu abasha abafikise kwiminyaka yobudala. Ibonelela ngeempawu zempilo-ntle simahla, ikhuthaza ukuzigxila kunye nonxibelelwano lwentlalo ngeziganeko zesandi, zevidiyo kunye nezibukhoma ezifana neyoga, imidlalo nomculo. Isicwangciso se-freemium siqinisekisa ukufikeleleka, sikhatshwa yinkqubo yemivuzo ekhuthaza abasebenzisi ukuba bahlole kwaye bazuze iikrediti zeeseshini ezongezelelweyo, iphakamisa indlela yokuphila yedijithali enempilo.
Ukuqatshelwa
Malunga ne-Ibhaso Lentsimbi le-A' Design Award
Calmspace I-App Yeselula Yezempilo ngumphumeleli weIbhaso Lentsimbi le-A' Design Award, ukuqatshelwa okuhlonitshwayo okunikwa imiyilo elungileyo eyanelisa iimfuno zobungcali neemveliso ezilindelekileyo kwimveliso ezicwangciswe kakuhle. Abaphumeleleyo beNtsimbi babonisa ubuchule obukhulu, ubuchule obuphezulu, ukuqonda kwengcali namandla okuyila abayili babo. Calmspace I-App Yeselula Yezempilo iyathenjwa ukuba ibe yimveliso exatyiswa kakhulu, edunyiswayo nethandwayo esebenzayo neyinto entsha. Lo myilo uphumeleleyo weIbhaso Lentsimbi le-A' Design Award udibanisa iindlela ezilungileyo kakhulu zemboleko kwaye unezimpawu zobuchwephesha ezifanelekileyo ezidityaniswe nolwazi netalente. Calmspace I-App Yeselula Yezempilo iyahlonelwa ngenxa yenkcukacha yayo kwaye yacwangciselwa ukunika uphuculo lomgangatho wobomi olunceda ukwenza ihlabathi libe yindawo engcono.
Emva Koyilo
Ikhithi Yeendaba
Iziqinisekiso, amalungu eqela kunye neenkcukacha zobugcisa ezinikezelwe ngumyili.
- Iimpawu Ezizodwa
- Calmspace, a mobile design addressing technology-induced anxiety in young adults, employs a freemium model, providing free well-being features for self-focus and group activities. The innovative reward program encourages users to learn about digital anxiety, earn credits through quizzes and inviting friends for free sessions, and track well-being performance in the profile dashboard. Calmspace aims to enhance happiness, and natural, proactive interaction for a healthier digital lifestyle.
- Imilinganiselo nePakishini
- Because Calmspace is a mobile design concept intended for iOS devices, with the screens optimized for iPhone 12/13 Pro (71.5 mm width and 146.7mm height). The goal was to propose an engaging, user-friendly, visually appealing while functional user experience in Calmspace's concept, and it can evoke the design innovation, creativity and empathy among the public. There is a balance, and to achieve a better and unique outcome, I researched the color palette and explored psychological concepts such as positive reinforcement to understand about the needs and preferences of my targeted user group.
- Iithegi
- mobile design, user experience design, healthcare, mental health, service design, consumer-facing design, visual design
- Ubuchwepheshe Bokuvelisa
- This project is available for mobiles. Design tools: Figma, Origami, Adobe Photoshop, Adobe Illustrator.
- Umngeni Woyilo
- The most challenging aspect of developing the Calmspace concept was delineating the user group while recognizing technical limitations. In the research phase, I assumed that the ideal users for Calmspace would be individuals aged 18 to 30, encompassing both students and industry professionals in sectors with ready access to digital technologies.
- Uphando
- How can we raise awareness of young adults' anxiety through digital tech, addressing their "always connected" concerns for well-being? I defined Calmspace's user group, analyzed market trends, and conducted secondary research on anxiety, particularly during the pandemic. Surveys, interviews, and the exploration of similar apps informed primary research, revealing insights: existing mental well-being apps focus on paid subscription for meditation, people seek disconnection from the virtual world while desiring in-person connections, and there is a need for motivation in addressing digital anxiety.
- Inkuthazo
- I was inspired to design Calmspace concept during pandemic. Anxiety is a common issue (1.56% increase in anxiety among young Americans) related to the "always connected" existence that most young adults find themselves. During pandemic, the limitations to physical contact "forced" them to rely heavily on phones and laptops (67% people-at-home reported increasing anxiety). Thus I want to manage people's mental well-being between using digital tech and "always socially connected" existence.
- Ubude Beprojekthi
- The project started in February 2022, with iterations and finished in April 2022 in New York City, USA. Several rounds of iterations and usability testing continued to be conducted after the completion of the design prototypes.
- Ukuhamba Komsebenzi
- First-time user begins with three-step onboarding where Calmspace offers a guided introduction, and they land on the homepage that shows the individual activities. This is the entry point of the experience that brings people the choices of managing mental well-being through self-care or group activities. In the meantime, people are able to learn about digital anxiety topics through the Learning page, and track their performance in the Profile dashboard. Calmspace aims to bridge the dilemma between self-care and social connections, and break down the barriers of budget, location by making users at home.
- Amagunya Emifanekiso
- Image#1: Creator Anqi Chen, Calmspace, 2022
Image#2: Creator Anqi Chen, Calmspace, 2022
Image#3: Creator Anqi Chen, Calmspace, 2022
Image#4: Creator Anqi Chen, Calmspace, 2022
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