Uyilo olubizwa ngokuba yi-Space Center Umdlalo Wokufunda olwenziwe ngu-Chia-Ching Chou ngumwini obekekileyo webhaso elinobukhazikhazi le-2020 Ibhaso Lebhronzi le-A' Design Award Kudidi Lokhuphiswano lwe-Uyilo lweMfundo, iziXhobo zokuFundisa kunye nokuQulatheyo kokuQeqesha.
IbhronziImfundo· 2020
Space Center Umdlalo Wokufunda
ngu Chia-Ching Chou
Umxhasi: National Library of Public Information
Umwini we-Ibhaso Lebhronzi le-A' Design Award Kudidi Lwe-Imfundo
Umwini Webhaso Oqinisekisiweyo
Qinisekisa Isimo Sebhaso se-#92560Uyilo
Malunga ne-Space Center Umdlalo Wokufunda
I-Space Center ngumdlalo wokufunda obandakanya umdlali ngokupheleleyo, ofakwe emnyango wethala leencwadi. Umdlalo ubonakaliswa eludongeni olubanzi ngeemitha ezilishumi nolude ngeemitha ezi-3.8. Abantwana babhabhisa iirokethi zamanani ukuze bafumane iplanethi yohlobo baze baqalise uhambo kwithala leencwadi. Ekupheleni komdlalo, imephu ibonisa apho iincwadi ezihambelana nenombolo yohlobo olukhethiweyo zibekwe khona. Le yilo ifundisa intsingiselo yamanani ohlobo ngokudlala kwindawo enika inkxaso. Injongo kukuphakamisa inkuthazo nokunceda abantwana bafumane iincwadi ngokwabo.
Ukuqatshelwa
Malunga ne-Ibhaso Lebhronzi le-A' Design Award
Space Center Umdlalo Wokufunda ngumphumeleli weIbhaso Lebhronzi le-A' Design Award, ukuqatshelwa okuhlonitshwayo kakhulu okunikwa imiyilo ephawulekayo eyahlukaniswa kukuyila, ubukrelekrele nobukrelekrele. Abaphumeleleyo beBhronzi ziimveliso ezinobuchule obukhulu nezidala ngokumangalisayo ezingqina amava aphangaleleyo, ukucinga nokwazi ukuzenzela kwabayili bazo. Space Center Umdlalo Wokufunda iyathenjwa ukuba ibe yimpahla exatyiswa kakhulu, edunyiswayo nethandwayo enobungcali obuphawulekayo nezinto ezintsha. Lo myilo uphumeleleyo weIbhaso Lebhronzi le-A' Design Award ubandakanya iindlela ezilungileyo kakhulu kubugcisa, inzululwazi, uyilo kunye nobuchwephesha kwaye ugqwesile ngenxa yokunikela ingqalelo kwiinkcukacha. Space Center Umdlalo Wokufunda iyanelisa iimfuno ngokumangalisayo, ichukumisa iinqwenelo, ikhwebela iimvakalelo kwaye itsala umdla.
Emva Koyilo
Ikhithi Yeendaba
Iziqinisekiso, amalungu eqela kunye neenkcukacha zobugcisa ezinikezelwe ngumyili.
- Iimpawu Ezizodwa
- The objective of the project is to create a fun environment, which children can immerse themselves in interactive games as well as learn how to use the classification numbers as clues in order to find books. This design aims to raise children’s motivation through gamification learning. Children are taught about the meaning of classification number in a supportive atmosphere and encouraged to find books by themselves.
- Imilinganiselo nePakishini
- Width 10m x Height 3.8m after project on a wall
- Iithegi
- Interaction, Game, Learning game, Education,Immersive
- Ubuchwepheshe Bokuvelisa
- HARDWARE: computer, CCD cameras, projectors, infrared lamps, directional speaker, mixer amplifier
Game: Unity, Photoshop - Umngeni Woyilo
- There are few limitations during the whole process. One of the challenges was coming out with an idea that matches the original hardware equipment in the library. Because of the old CCD cameras and the narrow corridor space, the users' motion can't be too fast or too complicated, otherwise, the computer can't detect accurately. However, we made it eventually and all the efforts worth.
- Uphando
- The survey was answered by 253 people who had to answer questions regarding their experience and usability after playing the game. This research explores the eight factors that affect flow experience and perceived using on children game-based learning and discusses the relationship between the factors through the Confirmatory Factor Analysis (CFA) and Structural Equation Modeling (SEM).
- Inkuthazo
- This project is a collaboration between National Library of Public Information and National Taipei University of Technology Department of Interaction Design. The main goal of this project is to construct smart libraries for natives to experience information content and innovative services.
- Ubude Beprojekthi
- This project is located in the National Library of Public Information in Taichung, Taiwan since 2017.
- Ukuhamba Komsebenzi
- This immersive learning game transforms library entrance into a space center that allows children to launch number-rockets to find the classification planet and unfold the library journey. At the end of the game, children will see a map of this library that tells where are the books that match the classification number they just choose. So they can easily understand the meaning of these number and build their cognitive map in their heart.
- Amalungu Eqela
- Researcher, Designer and Developer: CHIA-CHING,CHOU
Developer: JIAN-HUA,GU
Special Thanks To KO-CHIU,WU Ph.D, National Library of Public Information and NTUT Department of Interaction Design - Amagunya Emifanekiso
- Illustrator, Animation, UI Design credit belongs to CHIA-CHING,CHOU
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