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Negotiabbles Ohun Èlò Ìṣàmúlò Tábúlẹ́ẹ̀tì by Negotiabbles

Negotiabbles Ohun Èlò Ìṣàmúlò Tábúlẹ́ẹ̀tì by Negotiabbles is a highly esteemed winner of the very prestigious 2026 Àmì-ẹ̀yẹ Irin A' Design Award in Àpẹẹrẹ Ẹ̀kọ́, Ohun-èlò Ìkọ́ni àti Àkóónú Ìdánilẹ́kọ̀ọ́ Competition Category.


IrinẸ̀kọ́· 2026

Negotiabbles Ohun Èlò Ìṣàmúlò Tábúlẹ́ẹ̀tì

by Negotiabbles

Client: Negotiabbles

Àmì-ẹ̀yẹ Irin A' Design Award Winner in Ẹ̀kọ́ Category

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The Design

About Negotiabbles Ohun Èlò Ìṣàmúlò Tábúlẹ́ẹ̀tì

Negotiabbles jẹ́ ohun èlò ìṣàmúlò tábúlẹ́ẹ̀tì fún ẹ̀kọ́ tí ó ń ran àwọn ọmọdé ní kíláàsì K-8 lọ́wọ́ láti fi ṣe ìdánrawò lórí ọgbọ́n ìjíròrò àdéhùn. Ohun èlò ìṣàmúlò náà ń fi àwọn ipò tí ó wọ́pọ̀ láàrín àwọn ẹgbẹ́, bíi pínpín ohun kan tàbí yíyanjú àìfohùnṣọ̀kan, hàn gẹ́gẹ́ bí àwọn orí ìtàn tí a yà ní àwòrán. Àwọn ọmọdé máa ń bá àwọn ohun kikọ̀ ọlọ́gbọ́n atọwọ́dá sọ̀rọ̀, a sì máa ń tọ́ wọn sọ́nà nípa sísọ ohun tí wọ́n nílò, fífúnni ní ìdí, fífetísílẹ̀, àti dídé orí àdéhùn. Àwọn àpò ìmọ̀lára tí ó wà lókè orí ohun kikọ̀ kọ̀ọ̀kan máa ń yí padà ní àwọ̀, ìtóbi, àti ìrísí láti fi àwọn ipò ìmọ̀lára hàn ní àkókò gidi. Ojú ìwòye àkótán kan máa ń ṣe àkọsílẹ̀ àwọn ọgbọ́n tí a lò àti ìtẹ̀síwájú káàkiri àwọn ìgbà ìkẹ́kọ̀ọ́.

The Recognition

About the Àmì-ẹ̀yẹ Irin A' Design Award

Negotiabbles Ohun Èlò Ìṣàmúlò Tábúlẹ́ẹ̀tì jẹ́ olùborí Àmì-ẹ̀yẹ Irin A' Design Award, ìdánimọ̀ olókìkí tí a fún àwọn àwòṣe tó dára tí wọ́n pàdé àwọn ohun tí iṣẹ́ àti ilé-iṣẹ́ nílò tí a retí láti ọ̀dọ̀ àwọn ẹ̀dá tí a ṣàwòṣe dáradára. Àwọn olùborí Irin ń fi ìjáfáfá ńlá, ìmọ̀ pàtó gíga, òye ògbóǹtarìgì àti agbára ìṣẹ̀dá àwọn olùṣẹ̀dá wọn hàn. A retí pé Negotiabbles Ohun Èlò Ìṣàmúlò Tábúlẹ́ẹ̀tì yóò jẹ́ ẹ̀dá tí a kà sí gidigidi, tí a gbóríyìn fún tí a sì nífẹ̀ẹ́, tó wúlò tó sì ní ìmúṣẹ̀dá tuntun. Àwòṣe tó borí Àmì-ẹ̀yẹ Irin A' Design Award yìí ń kó àwọn ọ̀nà tó dára jùlọ ilé-iṣẹ́ jọ, ó sì ní àwọn ànímọ́ ìmọ̀-ẹ̀rọ tó péye tí a so mọ́ ìmọ̀ ṣíṣe àti ẹ̀bùn. A bọ̀wọ̀ fún Negotiabbles Ohun Èlò Ìṣàmúlò Tábúlẹ́ẹ̀tì nítorí ìfọ̀kànbalẹ̀ rẹ̀, a sì ṣàwòṣe rẹ̀ láti pèsè ìmúdára ìgbésí ayé tó ń ran ayé lọ́wọ́ láti di ibi tó dára jù.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Negotiabbles is an educational app that helps children in grades K-8 build essential negotiation skills in a safe, playful, and story-driven environment. Many kids struggle to express needs or resolve conflicts and only 28% of children ages 6 to 8 can do so clearly. Our design transforms complex negotiation principles into age-appropriate role-play with AI characters, real-time feedback, and emotion-visualized interfaces. By turning peer conflicts into engaging learning opportunities, Negotiabbles empowers kids to grow confidence, empathy, and lifelong communication skills.
Dimensions & Packaging
Digital application for tablets (10-inch, 2160 x 1620 px). Voice input with real-time AI response. Adaptive difficulty across K-8 stages. Cloud-based architecture supporting single-player, guided, and multiplayer modes. Emotion-visualized bubble interface rendered at 60 fps. Secure data handling for child users (COPPA-aligned).
Tags
Educational App, Children, Negotiation Skills, Social-Emotional Learning, AI Role-Play, Voice Interaction, Color Psychology, Emotion Visualization, Game-Based Learning, Conflict Resolution, K–8 Education, Interactive Storytelling, Child Development, Shape Psychology, Empathy Training
Production Technology
User-centered iterative design process. Voice interaction via speech processing APIs, AI-driven role-play via NLP, real-time emotion visualization through a custom animation system built on color and shape psychology frameworks. Prototyping and usability testing with target-age children refined scaffolding and interaction patterns. Digital-first, cloud-based architecture.
Design Challenge
The central creative and research challenge was to make the invisible visible: negotiation is fundamentally a psychological process involving shifting emotions, competing needs, and evolving positions - none of which have an inherent visual form. The team needed to develop a visual language that could represent these dynamics in a way that is immediately intuitive to children as young as five, while remaining scientifically grounded and systematically scalable. The solution was the development of an "Emotional Periodic Table" - a structured visual vocabulary that combines two psychological frameworks into a unified motion-design system. Color psychology provides the chromatic axis: warm hues (reds, oranges) represent tension, frustration, and assertiveness; cool hues (blues, greens) represent calm, openness, and agreement; transitional tones (yellows, purples) represent uncertainty, curiosity, and shifting positions. Shape psychology provides the morphological axis: angular, spiky forms convey conflict, defensiveness, and high emotional intensity; rounded, smooth forms convey receptiveness, empathy, and resolution. These two axes combine to generate a matrix of emotion states, each represented by a distinct bubble form - a specific combination of color, shape, size, opacity, and movement behavior. For example, a large, red, angular bubble pulsing rapidly represents strong disagreement, while a small, blue, rounded bubble drifting gently represents calm agreement. The system includes transitional animations (a bubble softening its edges as tension decreases, or warming in hue as frustration builds) that create a continuous, readable motion language. The research challenge was ensuring that these mappings were not arbitrary but grounded in established color-emotion and shape-emotion associations from developmental and environmental psychology. The team cross-referenced color psychology literature (warm colors as activating, cool colors as calming) with shape psychology research (angular shapes as threatening, curved shapes as approachable) to build a mapping framework that aligns with children's intuitive perceptions. The resulting periodic table organizes all possible emotion-bubble states into a systematic grid, allowing the design team to ensure visual consistency, avoid redundancy, and create clear distinctions between emotional states. This system serves as both a design tool (guiding the creation of new scenario content) and a pedagogical tool (helping children learn to "read" emotions through visual pattern recognition). The motion language embedded in the bubbles: speed, direction, oscillation, merging and splitting behaviors, all add a temporal dimension that reflects how emotions evolve during a conversation, rather than presenting them as static labels.
Research
This project investigates how interactive, AI-mediated role-play can support the development of negotiation skills in children aged 5-13 (grades K-8). Drawing on social-emotional learning (SEL) theory and child negotiation research, the study identifies a critical gap: while negotiation is a foundational interpersonal skill, it is largely absent from early education curricula. Existing data indicates that only 28% of children aged 6-8 can clearly articulate their needs in peer disputes, and that children with underdeveloped negotiation abilities face significantly higher rates of peer rejection by adolescence. The research proposes an emotion-visualized, voice-based application as an intervention tool. The design framework translates established negotiation principles: BATNA (anchoring, justification, and emotional regulation) into scaffolded, story-driven interactions with AI characters. The emotion visualization system, grounded in color psychology and shape psychology, maps internal states to external visual cues, enabling children to observe and interpret the emotional dynamics of a conversation as it unfolds. The study details the iterative, user-centered design process, including literature review, scenario development, interface prototyping, and usability testing with target-age users. Findings suggest that combining voice interaction, real-time visual feedback, and narrative framing creates an engaging and developmentally appropriate learning environment for practicing complex social skills.
Inspiration
Negotiabbles came from research on social-emotional learning, revealing a gap between children's need for conflict resolution skills and available tools. Research shows that children with weak negotiation skills at age 8 are 2.5 times more likely to face peer rejection. Existing tools focus on emotions but not the full negotiation cycle. Inspired by storybook visuals and color-emotion psychology, the bubble interface makes abstract emotional dynamics visible through responsive shapes and colors.
Project Duration
The project started in December 2024 and finished in June 2025 in the United States.
Operation Flow
The user flow begins with story selection, where the child chooses a scenario drawn from common peer situations such as sharing a resource, resolving a disagreement, or joining a group activity. Each scenario is framed as a storybook chapter with illustrated AI characters. Upon entering a scenario, the child engages in voice-based dialogue with the AI character, who presents a negotiation challenge. The interface displays dynamic emotion bubbles above each character. These bubbles shift in color, size, and shape in response to the tone and content of the conversation, providing real-time visual feedback on emotional states. As the child speaks, the system processes their input and the AI character responds contextually, guiding the child through negotiation stages: stating needs, giving reasons, listening, proposing compromises, and reaching an agreement. At each stage, the scaffolding system offers gentle prompts if the child needs support (for example, a prompt to explain their reasoning or consider the other character's perspective). After the scenario concludes, the child receives a summary screen displaying which strategies were used, how emotional states shifted during the conversation, and specific areas for continued development. Progress is recorded in a personalized negotiation profile that tracks growth across sessions and strategy types. In multiplayer mode, two children engage in a guided negotiation with each other, with the AI serving as a mediator that monitors turn-taking, emotional escalation, and strategy use, ensuring both voices are heard and the interaction remains constructive.
Team Members
Zixuan Li (Product Design Lead)
Xuefei Wang (UX Design Lead)
Lydia (Tiansui) Leiwang (UX Motion/Visual Design)
Zilu (Ruby) Wang (UX Design)
Huimeng Lu (UX Design)

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