Pal Primary Function: Ohun elo Alagbeka láti ọwọ́ Drew Tozer jẹ́ aṣẹ́gun olókìkí púpọ̀ ti 2020 Àmì-ẹ̀yẹ Fàdákà A' Design Award nínú Ẹ̀ka Ìdíje Àpẹẹrẹ Ìmọ̀-ẹ̀rọ Alágbèéká, Ohun-èlò Fóònù àti Sọ́fítíwéà.
FàdákàAlágbèéká· 2020
Pal Primary Function: Ohun elo Alagbeka
látọ̀wọ́ Drew Tozer
Oníbàárà: Drew Tozer
Aṣẹ́gun Àmì-ẹ̀yẹ Fàdákà A' Design Award nínú Ẹ̀ka Alágbèéká
Aṣẹ́gun Àmì Ẹ̀yẹ Tí a Jẹ́rìísí
Jẹ́rìísí Ipò Àmì Ẹ̀yẹ fún #92264Àpẹrẹ Náà
Nípa Pal Primary Function: Ohun elo Alagbeka
Pal jẹ ohun elo alagbeka ti a ṣẹda lati dinku àdáwà láàrin awọn ọ̀dọ́ tí ìgbékéle lórí àwọn ìkànnì ẹ̀rọ ìbáraẹnisọ̀rọ̀ ti kàn. Ohun elo naa lo blockchain àti ọgbọ́n àtọ̀wọ́dá láti tọpasẹ̀ ìtẹ̀síwájú ìlera ẹnìkọọkan àti láti dábàá àwọn ìmọ̀ràn tí a ṣe déédéé fún ẹnìkọọkan. Àwọn ẹ̀yà ìbáraẹnisọ̀rọ̀ ń gba àwọn olùmúlò níyànjú láti pàdé àwọn mìíràn àti láti kọ́ ọ̀rẹ́ àti àwọn ìhùwàsí ìlera lóde ayélujára. Àwọn irinṣẹ́ náà pẹ̀lú kàlẹ́ńdà iṣẹ́lẹ̀ agbègbè, ohun ìkọ́ ìṣẹ̀lẹ̀ dídúró ṣinṣin, ìjíròrò pẹ̀lú akọ́ṣẹ́mọṣẹ́ àti olùtọpasẹ̀ ìtẹ̀síwájú ẹnìkọọkan. Ìwádìí kúkúrú níbi ìforúkọsílẹ̀ ń ṣàlàyé àwọn ọgbọ́n tí olùmúlò kọọkan lè dàgbàsókè.
Ìdánimọ̀ Náà
Nípa Àmì-ẹ̀yẹ Fàdákà A' Design Award
Pal Primary Function: Ohun elo Alagbeka jẹ́ olùborí Àmì-ẹ̀yẹ Fàdákà A' Design Award, ìdánimọ̀ onípọ̀nlé lọ́nà àrà ọ̀tọ̀ tí a fún àwọn àwòṣe ìpele gíga jùlọ tó dára tó sì ń kan ọkàn. Àwọn olùborí Fàdákà jẹ́ àwọn iṣẹ́ tó ń tàn yòò gidigidi tó sì ní ìṣẹ̀dá púpọ̀ tí wọ́n ń ṣàfihàn ìmọ̀ ìjìnlẹ̀, ẹ̀bùn àti ìmọ̀ràn àwọn olùṣàwòṣe wọn. A retí pé Pal Primary Function: Ohun elo Alagbeka yóò jẹ́ iṣẹ́ àgbàyanu, àpẹẹrẹ rere, ti ọ̀jáfáfá lọ́nà tó ṣe pàtàkì tó sì ní ìmúṣẹ̀dá tuntun jinlẹ̀. Àwòṣe tó borí Àmì-ẹ̀yẹ Fàdákà A' Design Award yìí jẹ́ ohun ìmúṣẹ̀dá tó hàn gbangba gidigidi tí a mọrírì tó ń ṣe anfàní tó sì ń tì ààlà iṣẹ́ ọnà, sáyẹ́ǹsì, àwòṣe àti ìmọ̀-ẹ̀rọ síwájú. Pal Primary Function: Ohun elo Alagbeka jẹ́ ẹ̀dá tí ọ̀pọ̀lọpọ̀ ń ṣe ìlara, tó ń jí ìfẹ́ inú, tó ń mú ìmọ̀lára rere wá tó sì ń jí ìyàlẹ́nu àti ìyanu.
Lẹ́yìn Àpẹrẹ Náà
Àkójọ Ìròyìn
Àwọn ẹ̀tọ́, àwọn ọmọ ẹgbẹ́ àti àlàyé ìmọ̀ ẹ̀rọ tí olùṣàpẹrẹ pèsè.
- Àwọn Ohun Àkànṣe
- Pal is a blockchain and AI powered app to reduce loneliness in young adults who are suffering from social media dependencies. The app uses a variety of personal health widgets to track user progress and suggest helpful, personalized tips. The apps social widgets promote users to meetup and build meaningful friendships and habits offline. The widgets include a local event calendar, routine builder, chat with a professional, and a personal progress tracker.
- Ìwọ̀n àti Àpò
- The AI system will receive chronological data on events, progress in skills, and from other apps from pal’s integrated blockchain-run data collection. This way, it knows how to track progress and suggest tools and tips for growing progress in your specified skill groups. The data will also help to monitor your routine via logs on the blockchain. If the user permits pal access to their data from social media apps, it’ll use it to track time spent on the app, and provide gentle reminders when user’s overstep their goals for social media usage.
- Àwọn Àkọlé
- UX, UI, User Centred, Mental Health, User Research, Design Thinking
- Ìmọ̀-ẹ̀rọ Ìṣelọ́pọ̀
- The app was prototyped using Sketch for a user centred experience. All illustrations were created on Adobe Illustrator. The prototype is focused on a speculative user profile, Remy, who reflects a combination of users interviewed for this project.
- Ìpèníjà Àpèsè
- The most challenging creative challenge was identifying how to promote spending less time on social media through an app. Pal had to become the "anti social media", which meant finding opportunities for users to get off the app and build meaningful connections, stronger physical and mental health. Every feature of Pal's has to work to promote less screen time.
- Ìwádìí
- Research began with journals on loneliness and social media usage, 13 interviews with the target demographic, and a survey. I learned that meaningful face-to-face connections and engagement with hobbies were the best way to reduce loneliness. Therefore, Pal was made with a routine builder to keep users on healthy schedules; a map that allows users to track their progress; a chat that hears their worries and responds helpfully; and an event planner that offers users opportunities to meet locals.
- Ìmísí
- Inspiration for Pal came from other mental health apps, such as Headspace, Youper, Calm, and Moodkit. The decision to approach loneliness as the main problem was inspired by user interviews, where many young adults identified their struggles with loneliness originating or worsening from an overuse of social media. My main objective was to create an accessible and friendly app that supports and encourages lonely young adults to make healthy transitions for their mental and physical health.
- Àkókò Iṣẹ́ Àkànṣe
- This project started in January 2019 and was finished in April 2019 in Halifax, Canada at NSCAD University.
- Ìlànà Ìṣiṣẹ́
- Users that create an account with Pal first fill out a brief questionnaire that helps the app to identify skills that the user can focus on to decrease loneliness. The home page will use a smart interface to prompt users to record certain physical health measures, and recommend helpful tips (such as drinking more water and eating more food). It will also notify users of upcoming events and provide friendly encouraging messages. From the homepage, users can access any of the features.
- Ìfọwọ́sí Àwòrán
- Image #1: Creator IQUII Digital Company, iPhone X - Free Responsive Mockup, 2017.
Image #4: Creator ANTHONY BOYD GRAPHICS, Clay iPhone X Mockup Vol.2, 2018. https://www.anthonyboyd.graphics/mockups/clay-iphone-x-mockup-vol-2/
Image #5: Creator COBE, 8 Photorealistic iPhone 7 Mockups, 2016.
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