Lone 移动应用程序 by Xi He is a highly esteemed winner of the very prestigious 2021 A' Design Award 铁奖 in 移动技术、应用与软件设计 Competition Category.
铁移动· 2021
Lone 移动应用程序
by Xi He
Client: Xi He
A' Design Award 铁奖 Winner in 移动 Category
Verified Award Winner
Verify Award Status for #119630The Design
About Lone 移动应用程序
Lone是一款面向国际社交购物的移动应用程序。Lone连接三类用户:旅行者、买家和当地代购者。旅行者在境外发现商品后,在应用中发布商品卡片。买家浏览并搜索这些商品卡片并下单购买。当地代购者在该地区购得商品后将其寄送给买家。用户可以在旅行者与买家身份之间轻松切换。该应用运用了相机扫描、增强现实商品展示以及指纹支付等功能。Lone同时支持Android和iOS平台。
The Recognition
About the A' Design Award 铁奖
Lone 移动应用程序是 A' Design Award 铁奖得主,这是授予满足人们对设计精良的创作所期待的专业与工业要求的优良设计的声望认可。铁奖得主展现出其创作者的高超技艺、高度专业化、专家级的理解力和创造能力。预计Lone 移动应用程序将成为一件备受推崇、令人钦佩且被珍爱的创作,既实用又创新。这件赢得 A' Design Award 铁奖的设计整合了行业最佳实践,并拥有与专业知识和才华相结合的称职技术特性。Lone 移动应用程序因其严谨而受到尊重,旨在提供有助于让世界变得更美好的生活品质改善。
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Lone is an interactive mobile App introducing a revolutionize E-commerce, by rethinking international shopping, offer users an authentic international social shopping experience, helps customers to buy authentic things from a small boutique or even on the street around the world. With the ecosystem of travelers discover things when they are traveling and post on Lone, buyers looking for authentic items from any store anywhere on our app, Lone shoppers will help connect the dots.
- Dimensions & Packaging
- Android, iOS
- Tags
- social shopping, e-commerce, app, interactive design, travel, mobile app, product design, future shopping UX, UI, user-centered,
- Production Technology
- Lone app utilizes native app technologies, including camera-based features for scan, augmented reality features to show products, and Touch ID to pay. Illustrations were designed in Adobe Illustration, app UI was designed in Sketch and animated with Adobe After Effects.
- Design Challenge
- Since the app is aiming to have users across different countries, so the quantity and the geographical mapping of the research samples was a challenge. But it is also a requirement, so the App is able to reach the human-centered design, avoid any confusion and inappropriate visual communication for people from different places in the world.
- Research
- A large amount of user research was performed over the course of the project, based on audience mapping, audience analysis, including user surveys, user interviews, A round of user testing, B round of user testing. Each round of user testing had 3 different focus of testing, including naming convention and copy of all screens in the App, user experience and user journey, visual design and color.
- Inspiration
- It is hard for people to get to buy all the authentic things over the world, more deeply, it is hard for normal people to really get to know about what is good in the outside world. we all have limited knowledge about the places we've never been; there's a lack of authenticity of products that are available for people while with increasing demand for international shopping, people have a higher willingness to buy authentic, creative products.
- Project Duration
- The design process of the project started in Feb 2018 in Rochester, finished in Oct 2020, it is an ongoing journey still with updates and user feedback.
- Operation Flow
- The app is functional, simple, and intuitive. But more than anything it aims to deliver a great user experience, with emotionally engaging interaction patterns. There are 3 parts of app users for Lone app. Travelers, buyers, and LONE shoppers. Travelers discover and post product cards in the App, buyers browse product cards posted by travelers, search for products and purchase products. Lone shoppers in that specific area will get the product and ship them to buyers. In this flow, travelers and buyers are the front-end App users, it's easy for users to change roles between traveler and buyer.
- Image Credits
- Image: Xi He
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