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Wandering 移动应用程序 by WeiLong Gao

Wandering 移动应用程序 by WeiLong Gao is a highly esteemed winner of the very prestigious 2022 A' Design Award 铜奖 in 移动技术、应用与软件设计 Competition Category.


铜移动· 2022

Wandering 移动应用程序

by WeiLong Gao

Client: Tongji University

A' Design Award 铜奖 Winner in 移动 Category

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Verified Award Winner

Verify Award Status for #138344

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The Design

About Wandering 移动应用程序

《Wandering》是一款旨在帮助人们缓解焦虑与负面情绪的移动应用程序。该应用采用轻量化的游戏化设计手法,引导用户走入属于自己的内心世界。在注册环节,每位用户可选择一个"精神体",作为整段旅程中的角色形象。用户每天记录自己的感受,并获得相应的反馈,这些反馈会引导他们从不同角度重新审视问题。旅途中还会出现来自处境相似的其他用户的鼓励留言,应用同时内置冥想功能。该应用程序基于iOS系统开发。

The Recognition

About the A' Design Award 铜奖

Wandering 移动应用程序是 A' Design Award 铜奖得主,这是授予以创造力、独创性和敏锐见长的杰出设计的极具声望的认可。铜奖得主是技艺娴熟、创意惊人的作品,印证了其设计师丰富的经验、想象力与机智。预计Wandering 移动应用程序将成为一件备受推崇、令人钦佩且被珍爱的物品,兼具显著的专业性与创新性。这件赢得 A' Design Award 铜奖的设计融入艺术、科学、设计和技术领域的最佳实践,并因注重细节而出类拔萃。Wandering 移动应用程序出色地满足需求,触动渴望,迷住情感,并吸引好奇心。

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
With the increasing pressure of society and workplace, more and more people feel anxious and fall into depression for a long time. Wandering hopes to solve this problem through a light gaming experience. Wandering leads users into their own spiritual world. Users get positive feedback and guidance by exploring their own spiritual world. Thus gradually guide users to obtain a more positive attitude towards life.
Dimensions & Packaging
Designed for the iOS System
Tags
Light game, psychology, anxiety, record
Production Technology
At the beginning of the design, we conducted brainstorming, mind mapping, scene interviews, etc. In the realization part of the project, we used Photoshop, Illustrator, After Effects, Figma and Blender.
Design Challenge
From story to interface, we are different from traditional app and integrate many parts similar to game design, which makes us very happy.
Research
We conducted in-depth research and interviews with groups suffering from anxiety and depression for a long time. Then found that most of today's psychological apps are difficult to really long-term anxiety. The dredging of negative emotions requires long-term self-guidance and external guidance. So we want to solve this problem in a game way of a journey.
Inspiration
In an increasingly stressful society, a large number of people suffer from anxiety or various mental illnesses.
Wandering aims to help people relieve negative emotions such as anxiety through a light gamification approach.
Wandering is a new concept in psychological apps that has the potential to help everyone get rid of negativity and find their way to a better life.
Project Duration
The project started in September 2021 and finished in January 2022 in Shanghai.
Operation Flow
At the beginning of registration, users will choose their own spiritual body. Users start a spiritual journey by playing their own spiritual body. After recording their feelings every day, users will get corresponding feedback to guide users to rethink problems from different angles and establish a positive attitude. Meanwhile, wandering will also conduct light social matching through big data. During the trip, you will encounter encouraging words left by friends who are similar to your situation. After achieving phased results, users can step into the next area and continue their journey. In addition, wandering also provides meditation function.
Patents
Copyright by Weilong Gao,2022
Team Members
WeiLong Gao, SuWan Chen, QiYuan An, KeXin Huang, XiaoWei Rong, QiuTong Yu

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