Umdwebo Lumo Uhlelo Lokusebenza Lweselula Lwezemfundo ngu-Ruihong Jiang ungumnqobi ohlonishwa kakhulu womklomelo odumile we-2026 Umklomelo Wensimbi we-A' Design Award Esigabeni Somncintiswano se-Iselula.
InsimbiIselula· 2026
Lumo Uhlelo Lokusebenza Lweselula Lwezemfundo
ngu Ruihong Jiang
Iklayenti: Lumo
Umnqobi we-Umklomelo Wensimbi we-A' Design Award Esigabeni se-Iselula
Umnqobi Womklomelo Oqinisekisiwe
Qinisekisa Isimo Somklomelo se-#180883Ukuklama
Mayelana ne-Lumo Uhlelo Lokusebenza Lweselula Lwezemfundo
I-Lumo iwuhlelo lokusebenza lokufunda ngeselula olwakhelwe izingane ezine-dyslexia. Lolu hlelo lokusebenza lusekela ukuzijwayeza ukufunda nokupela ngokusebenzisa i-augmented reality kanye nenkulumo. Izingane zihlola imihlaba yezindaba, zithinte izinto ezinobukhulu obuthathu (three-dimensional), futhi zisho amagama alezo zinto ngokuzwakalayo. Igama ngalinye elikhulunyiwe liqoqwa njengekhadi lokuzijwayeza, futhi amaqoqo aphothuliwe avula izahluko ezintsha. I-typography, umehluko wemibala (contrast), kanye nesivinini kukhethwe ukuze kwehliswe umthwalo wokucabanga, futhi ukugqamisa okunemibala kuphawula izinhlamvu ezithile. Indlela esebenzisa izinzwa eziningi ixhumanisa umsindo, isithombe, kanye nencazelo ngesivinini esizihambela ngokwaso.
Ukuqashelwa
Mayelana ne-Umklomelo Wensimbi we-A' Design Award
Lumo Uhlelo Lokusebenza Lweselula Lwezemfundo iwinile uMklomelo Wensimbi we-A' Design Award, ukwaziswa okuhloniphekile okunikezwa imiklamo emihle ehlangabezana nezidingo zobungcweti nezemboni ezilindelekile ezimpahleni ezihlelwe kahle. Abawinile beNsimbi babonisa ikhono elikhulu, ubungcweti obuphezulu, ukuqonda kochwepheshe namandla okudala abadali babo. Lumo Uhlelo Lokusebenza Lweselula Lwezemfundo ilindeleke ukuba ibe yinto exatshwa kakhulu, edunyiswayo nethandwayo esebenzayo nenezinto ezintsha. Lo mklamo owinile uMklomelo Wensimbi we-A' Design Award uhlanganisa izindlela ezinhle kakhulu zemboni futhi unezimfanelo zobuchwepheshe ezifanelekile ezihlanganiswe nolwazi nethalente. Lumo Uhlelo Lokusebenza Lweselula Lwezemfundo iyahlonishwa ngenxa yokucophelela kwayo futhi ihlelelwe ukulethela izinguquko zomgangatho wempilo ezisiza ukwenza umhlaba ube yindawo engcono.
Ngemuva Kokuklama
Iphakheji Yabezindaba
Ama-credit, amalungu eqembu nemininingwane yobuchwepheshe ehlinzekwe ngumklami.
- Izici Ezihlukile
- Lumo is a mobile language app that helps children with dyslexia improve reading and spelling through an immersive, multi sensory experience. Using augmented reality, children explore story worlds, tap 3D objects, and say words aloud to collect practice cards. As cards are gathered, new chapters unlock, encouraging progress. Voice interaction with Lumo builds confidence, turning language learning into a magical, self-paced journey.
- Izilinganiso Nokupakisha
- Lumo is a concept mobile learning application for children with dyslexia, integrating augmented reality interaction, speech recognition, and multi-sensory visual feedback to support reading and spelling development. Designed for AR-capable smartphones, the system combines embodied word discovery, phonetic spelling exercises, and adaptive reward progression. Interface typography, contrast, and pacing are optimized to reduce cognitive load and enhance comprehension.
- Amathegi
- Dyslexia, educational app, app, interface design, user experience, education, inclusive, children
- Ubuchwepheshe Bokukhiqiza
- Digitally made, softwares and app including Figma, liblib, Photoshop, Illustrator, Blender, Procreate.
- Inselele Yokudweba
- A primary challenge was identifying a typographic and visual language suitable for children with dyslexia. Extensive review of dyslexia-friendly reading research informed decisions on letter clarity, spacing, and contrast. Another challenge involved balancing engagement and cognitive comfort: 2D styles risked low immersion, while highly stylized 3D could cause overstimulation. The final restrained 3D system achieves emotional warmth, clarity, and sustained attention without visual overload.
- Ucwaningo
- This applied design research investigates how multi-sensory AR interaction and visual emphasis on specific letters in words can can support reading acquisition for children with dyslexia. We have done extensive literature review. We have also done interaction prototyping so we can AB test and comparing visual style systems. Results indicated that the typeface Lumo is currently using facilitates reading for dyslexia people, 3d visual interface style also improved engagement and concentration. Colored highlights behind specific letters reduced cognitive load.
- Ugqozi
- Lumo was designed for neurodiverse children, especially those with dyslexia who struggle with text-heavy reading apps. It reduces cognitive overload by combining spoken interaction, tactile AR exploration, and visual reinforcement to support memory and phonetic recognition. Through immersive 3D storytelling, children tap lifelike objects and speak their names, turning vocabulary learning into an intuitive, engaging experience.
- Ubude Bephrojekthi
- The Lumo project was conceived in 2025 and developed through iterative design, prototyping, and testing from March to June 2025. Research, interaction design, and visual development were conducted remotely in the United States with international consultation. The project culminated in a functional mobile prototype and presentation materials prepared for academic, professional, and exhibition contexts in 2025.
- Ukuhamba Kokusebenza
- Lumo guides children through interactive story worlds using augmented reality. By tapping familiar 3D objects and speaking their names aloud, users connect sound, image, and meaning in a single action. Collected word cards enable review and unlock new chapters, creating clear learning milestones. This multi-sensory flow reduces reading pressure, strengthens memory and pronunciation, and supports confident, self-paced language development.
- Amalungu Eqembu
- Ruihong Jiang
Okuxhasiwe
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