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Divergence 游戏套件 by eMotionLAB

Divergence 游戏套件 by eMotionLAB is a highly esteemed winner of the very prestigious 2022 A' Design Award 銅獎 in 玩具、遊戲及消閒產品設計 Competition Category.


銅玩具· 2022

Divergence 游戏套件

by eMotionLAB

Client: eMotionLAB Ltd.

A' Design Award 銅獎 Winner in 玩具 Category

26,958

Verified Award Winner

Verify Award Status for #136794

Colors

The Design

About Divergence 游戏套件

《Divergence》係一套雙語卡牌游戏套件,专为学习设计思维而设计。呢套套件提供咗一种简单又有趣嘅方式,等初学者同创意团队可以透过大约1.5小时嘅互动式、以故事叙述为主嘅游戏玩法嚟练习设计思维嘅流程。玩家需要透过运用核心技巧,一齐合作同竞争,去解决一个以用户为中心嘅挑战。《Divergence》适合三至六人游玩,提供实体版同可下载版本,仲附有介绍影片。插画角色卡牌可以激发想像力同促进交流。

The Recognition

About the A' Design Award 銅獎

Divergence 游戏套件是 A' Design Award 銅獎得主,這是授予以創造力、獨創性和敏銳見長的傑出設計的極具聲望的認可。銅獎得主是技藝嫻熟、創意驚人的作品,印證了其設計師豐富的經驗、想像力與機智。預計Divergence 游戏套件將成為一件備受推崇、令人欽佩且被珍愛的物品,兼具顯著的專業性與創新性。這件贏得 A' Design Award 銅獎的設計融入藝術、科學、設計和技術領域的最佳實踐,並因注重細節而出類拔萃。Divergence 游戏套件出色地滿足需求,觸動渴望,迷住情感,並吸引好奇心。

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Divergence is a bilingual game kit to provide fun and easy way for entry-level learners and creative teams to pick up the process via an interactive, storytelling focused gameplay of about 1.5 hours, guiding players to collaborate and compete to solve a user-centric challenge by practicing essential techniques. The game kit was created as card-based design available in physical and downloadable versions, along with supporting introduction videos.
Dimensions & Packaging
154mm (w) x 112mm (d) x 50mm (h)
Tags
design thinking, gamified tool kit, card game
Design Challenge
Divergence is a card-based storytelling game for 3-6 players to practice quick ideation techniques. The design language uses juxtaposing visual elements to spark players’ imagination and conversation – eg contrast bright-coloured illustrations set on a calm backdrop; pair geometric, linear forms with hand-drawn effects; use pure but exaggerated human figures to challenge user’s usual perspectives.
Inspiration
IDK wanted a gamified toolkit and goodies designed for young adults and educators to learn key design thinking skills quickly, or run short facilitated workshops, normally taking hours. The toolkit should appeal to young, professional audience in its gameplay, content, and graphic design, and should encourage creative brainstorming with peers by providing a balance of inspiration and information.
Project Duration
The project started in January 2021 and launched online in January 2022.
Operation Flow
First, players will be inspired by a set of beautifully illustrated deck of character cards that evoke imagination and conversations. Players will craft a narrative for their character through dialogue as a group. In the second stage, players will use the next set of cards to come up with strategies and innovative ideas to solve the character’s problems. In the third stage, players will pre-pitch their idea to other players and receive points and feedbacks. In the final round, players will refine and present their best solution to the group.
Patents
Hong Kong Design Centre
Team Members
Creative Director: Mandy Tsang
Art Director: Kat Luk
Project Manager: Christy Chan
Illustrations: Ivy Sin
Graphic Design: Charmian Cheung, Helen Cheung
Packaging Design: Helen Cheung, Charmian Cheung
Script writing: Wilson Lui
Animation: Stephanie Ng, Steven Chan, Hazel Huang, Kai Yeung, Man& Yiko@MorningGiants
Sound Design: Anthony Liu
Game Design: Hong Kong Design Centre, Press Start Hong Kong
Image Credits
Hong Kong Design Centre

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