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Rong Han 嘅作品 No Know 密室逃脱室内设计

由設計師 Rong Han 創作嘅 No Know 密室逃脱室内设计 係備受推崇嘅 2025 A' Design Award 銅獎 得獎作品,獲獎類別為 室內空間及展覽設計。


銅室內· 2025

No Know 密室逃脱室内设计

由 Rong Han

室內 類別嘅 A' Design Award 銅獎 得獎者

9,590

色彩

設計

關於 No Know 密室逃脱室内设计

《无知》係一間劇本殺密室逃脱場館,位於中國西安某商業區地庫二層。場地面積達1080平方米,設有十間主題房間,涵蓋民國風、中式、未來感同極簡風格等多種風格。設計刻意保留咗好多未完成嘅元素,部分牆面仍維持拆卸後嘅原始狀態,裸露嘅表面同簡約嘅批盪處理相映成趣。原有樓梯得以保留,成為公共區域嘅視覺焦點。通道闊度為1.2米,令玩家喺穿梭其中時能夠近距離擦身而過,藉此促進彼此嘅社交互動。

榮譽認可

關於A' Design Award 銅獎

No Know 密室逃脱室内设计是 A' Design Award 銅獎得主,這是授予以創造力、獨創性和敏銳見長的傑出設計的極具聲望的認可。銅獎得主是技藝嫻熟、創意驚人的作品,印證了其設計師豐富的經驗、想像力與機智。預計No Know 密室逃脱室内设计將成為一件備受推崇、令人欽佩且被珍愛的物品,兼具顯著的專業性與創新性。這件贏得 A' Design Award 銅獎的設計融入藝術、科學、設計和技術領域的最佳實踐,並因注重細節而出類拔萃。No Know 密室逃脱室内设计出色地滿足需求,觸動渴望,迷住情感,並吸引好奇心。

設計背後

新聞資料包

由設計師提供嘅製作人員名單、團隊成員同技術詳情。

獨特屬性
No Know is a script murder escape room situated on the second basement level of the Yongningli Shopping District in Xi'an. True to its name, the design purposefully incorporates many unfinished elements, with some walls left in their post-demolition state. This approach creates an atmosphere similar to an ongoing creative process, allowing players to experience distinct spatial sensations at different stages.
尺寸同包裝
1080 square metre
標籤
Script Murder Game, Escape Room, Mystery, Immersive, Emergent Gameplay, User Experience
生產技術
The venue features ten room themes including Republican, Chinese, futuristic, and minimalist Ins styles. Rather than employing intricate techniques, the project embraces simplicity by preserving aspects of the original structure, such as exposed walls and basic stucco finishes. This choice encourages players to intuitively engage with the mystery and authentic texture of the space. The roughly painted plaster walls, when illuminated by specific lighting, become particularly captivating.
設計挑戰
A great challenge in the design process is that the designer must possess experience in the script murder game and know its rules well prior to commencing the project. These elements are essential to the design. In this instance, the designer is an enthusiastic player, which has allowed him to seamlessly incorporate the game rules and concepts into the spatial design.
研究
During the demolition process, the original staircase connecting the basement and second floors was retained, becoming a focal point in the public area and the most dynamic feature of the entire space. This staircase serves as a unique element, allowing the overall environment to achieve a sense of elevation. In its unfinished form, the old staircase contributes to the space in a distinctive manner.
靈感
The appeal of design often arises from an element of unexpected uncertainty. Reflecting on the Buddhist adage, Free from the notions of I, others, living beings, and time,these four no notions do not dismiss existence; rather, they highlight the significance of looking beyond superficial appearances to uncover deeper truths. This concept aligns with the essence of the script murder game that inspired the design of No Know.
項目時長
The project commenced in April 2020 and wrapped up in November 2021 at a site in Xi'an, China. It officially opened to the public in November of the same year.
操作流程
The conventional front desk area features a long table that remains in an unfinished state, evoking a sense of mystery. Positioned centrally within the public space, it meets the needs of players who wish to gather and converse while waiting. The design promotes social interaction, similar to the room aisles, which are designed to be only 1.2 meters wide. This narrowness compels individuals to pass in a staggered manner, creating opportunities for unexpectedly delightful encounters.
專利
Shanxi Shanye Architectural Design Co., Ltd
團隊成員
Han Rong
圖片來源
Shanxi Shanye Architectural Design Co., Ltd

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