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Cuisino 游戲化飲食決策支援 by Yi Chen

Cuisino 游戲化飲食決策支援 by Yi Chen is a highly esteemed winner of the very prestigious 2026 A' Design Award 鐵獎 in 流動設計 Competition Category.


鐵流動· 2026

Cuisino 游戲化飲食決策支援

by Yi Chen

A' Design Award 鐵獎 Winner in 流動 Category

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Verified Award Winner

Verify Award Status for #174948

Colors

The Design

About Cuisino 游戲化飲食決策支援

Cuisino 將飲食決策重新構想成一場游戲化嘅儀式,將日常選擇變成充滿愉悅嘅時刻。運用行為心理學同埋充滿趣味嘅使用者介面,佢減輕咗決策疲勞,令使用者可以無壓力咁食得更健康。設計靈感嚟自休閒游戲同健康應用程式,呢個介面透過微互動、進度獎勵同令人平靜嘅視覺系統,引導使用者專注飲食。呢種體驗令營養唔再只係關於自律,而係更多關於建立愉快嘅習慣。

The Recognition

About the A' Design Award 鐵獎

Cuisino 游戲化飲食決策支援是 A' Design Award 鐵獎得主,這是授予滿足人們對設計精良的創作所期待的專業與工業要求的優良設計的聲望認可。鐵獎得主展現出其創作者的高超技藝、高度專業化、專家級的理解力和創造能力。預計Cuisino 游戲化飲食決策支援將成為一件備受推崇、令人欽佩且被珍愛的創作,既實用又創新。這件贏得 A' Design Award 鐵獎的設計整合了行業最佳實踐,並擁有與專業知識和才華相結合的稱職技術特性。Cuisino 游戲化飲食決策支援因其嚴謹而受到尊重,旨在提供有助於讓世界變得更美好的生活品質改善。

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Cuisino transforms everyday food choices into a delightful, gamified ritual. By combining behavioral psychology with playful UI, it reduces decision fatigue and empowers users to make healthy choices without stress. Each interaction feels like a mini-game, turning anxiety into agency.
Dimensions & Packaging
Cuisino is a non-physical digital design project. The prototype consists of 5 main experience flows with modular components and was built in 1920×1080 and 375×812 px formats. It includes mobile-first wireframes, user journey animations, and a set of customizable onboarding and decision-making modules.
Tags
food decision, playful UX, gamified onboarding, ritual design, digital wellbeing, health habit, casual interface, behavior design, meal planning, emotional interface
Production Technology
Cuisino was realized using a combination of Figma, XD, Illustrator, and After Effects. The design process emphasized visual storytelling, modular components, and interactive mockups. UI animations were prototyped to simulate a casino-inspired experience, with gradient transitions, randomized elements, and playful micro-interactions. The final assets were exported for responsive screen sizes and optimized for both pitch decks and demo presentations.
Design Challenge
The main challenge was balancing delight with depth—how to ensure user agency while gently guiding behavior. Visually, it was difficult to simulate randomness without overwhelming users. Conceptually, the hardest part was resisting utilitarian UX patterns and instead designing for emotion, play, and imperfection—qualities often neglected in food or wellness apps.
Research
This design began as speculative UX research into how decision fatigue affects food habits in urban environments. Methods included desk research, self-tracking experiments, and behavioral mapping of casual food apps. Tools used were Figma, Notion, and visual diarying. Key insights: most food apps overload users with options and assume strong intrinsic motivation. Cuisino rethinks this by embedding habit into gamified rituals, making healthy choices fun, not forced.
Inspiration
Cuisino was inspired by the overwhelming feeling of choice in urban food culture. As a designer living in New York, I saw how indecision and anxiety affected meal planning. By borrowing mechanics from casinos and mobile games, I aimed to create a joyful and structured decision ritual.
Project Duration
The project was initiated during Covid19 in New York City and completed in June 2025. The design was developed independently as a speculative yet functional UX concept and presented via digital channels.
Operation Flow
Users begin by selecting a goal or mood, then receive dynamic suggestions through playful modules like spin wheels, quick picks, and progress meters. Gamified cards and micro-interactions reduce choice fatigue while reinforcing healthy routines. The experience blends randomness with structure, encouraging consistent use while maintaining delight.
Patents
Patent pending.
Copyrights belong to Yi Chen, 2025.
Team Members
Designer: Yi Chen
Image Credits
Image #1: Designer Yi Chen, Cuisino, 2025.

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