Iron Mobile Technologies, Applications and Software Design · 2024
Calmspace Healthcare Mobile App
by Anqi Chen
- A' Design Award 2024 Iron Winner in Mobile Technologies, Applications and Software Design
- Awarded April 15, 2024
- CLIENT: Calmspace
- Estimated Number of Design Views: 19,303
- Verification code 57DD3F36E8 · Verify this award
About Calmspace Healthcare Mobile App
Calmspace introduces a mobile design concept aimed at addressing technology induced anxiety in young adults. Providing wellbeing features for free, it encourages self focus and social connection through audio, video and in person activities like yoga, sports and music. The freemium plan ensures accessibility, accompanied by a reward program that motivates users to explore and earn credits for additional sessions, promoting a healthier digital lifestyle.
Press Kit
- Unique Properties
- Calmspace, a mobile design addressing technology-induced anxiety in young adults, employs a freemium model, providing free well-being features for self-focus and group activities. The innovative reward program encourages users to learn about digital anxiety, earn credits through quizzes and inviting friends for free sessions, and track well-being performance in the profile dashboard. Calmspace aims to enhance happiness, and natural, proactive interaction for a healthier digital lifestyle.
- Dimensions & Packaging
- Because Calmspace is a mobile design concept intended for iOS devices, with the screens optimized for iPhone 12/13 Pro (71.5 mm width and 146.7mm height). The goal was to propose an engaging, user-friendly, visually appealing while functional user experience in Calmspace's concept, and it can evoke the design innovation, creativity and empathy among the public. There is a balance, and to achieve a better and unique outcome, I researched the color palette and explored psychological concepts such as positive reinforcement to understand about the needs and preferences of my targeted user group.
- Tags
- mobile design, user experience design, healthcare, mental health, service design, consumer-facing design, visual design
- Production Technology
- This project is available for mobiles. Design tools: Figma, Origami, Adobe Photoshop, Adobe Illustrator.
- Design Challenge
- The most challenging aspect of developing the Calmspace concept was delineating the user group while recognizing technical limitations. In the research phase, I assumed that the ideal users for Calmspace would be individuals aged 18 to 30, encompassing both students and industry professionals in sectors with ready access to digital technologies.
- Project Duration
- The project started in February 2022, with iterations and finished in April 2022 in New York City, USA. Several rounds of iterations and usability testing continued to be conducted after the completion of the design prototypes.
- Operation Flow
- First-time user begins with three-step onboarding where Calmspace offers a guided introduction, and they land on the homepage that shows the individual activities. This is the entry point of the experience that brings people the choices of managing mental well-being through self-care or group activities. In the meantime, people are able to learn about digital anxiety topics through the Learning page, and track their performance in the Profile dashboard. Calmspace aims to bridge the dilemma between self-care and social connections, and break down the barriers of budget, location by making users at home.
- Research
- How can we raise awareness of young adults' anxiety through digital tech, addressing their "always connected" concerns for well-being? I defined Calmspace's user group, analyzed market trends, and conducted secondary research on anxiety, particularly during the pandemic. Surveys, interviews, and the exploration of similar apps informed primary research, revealing insights: existing mental well-being apps focus on paid subscription for meditation, people seek disconnection from the virtual world while desiring in-person connections, and there is a need for motivation in addressing digital anxiety.
- Inspiration
- I was inspired to design Calmspace concept during pandemic. Anxiety is a common issue (1.56% increase in anxiety among young Americans) related to the "always connected" existence that most young adults find themselves. During pandemic, the limitations to physical contact "forced" them to rely heavily on phones and laptops (67% people-at-home reported increasing anxiety). Thus I want to manage people's mental well-being between using digital tech and "always socially connected" existence.
- Image Credits
- Image#1: Creator Anqi Chen, Calmspace, 2022
Image#2: Creator Anqi Chen, Calmspace, 2022
Image#3: Creator Anqi Chen, Calmspace, 2022
Image#4: Creator Anqi Chen, Calmspace, 2022
Colors of Calmspace Healthcare Mobile App
Design Interview about Calmspace Healthcare Mobile App
The concept of Calmspace was born out of my observation during the COVID-19 pandemic, where the prevalence of anxiety among young adults increased due to the constant digital connectivity and digital addiction enforced by remote work and learning. Recognizing this issue, I envisioned Calmspace as a mobile design solution tailored to alleviate technology-induced anxiety among young adults in educational and professional settings.
My design focus for Calmspace aims to bridge young adults’ dilemma between self-care and social connections, and break down the barriers of budget, location by making them at home. Calmspace aims to enhance happiness, and natural, proactive interaction for a healthier digital lifestyle.
Calmspace is a mobile design concept, and luckily after it received so many international achievements, I plan to work with a group of tech-driven cross-functional people to implement it.
It took me around 3 days to research and interview targeted user people, and around 1 week to outline the primary skeleton of the design prototypes. In the meanwhile, I tested the design to evaluate its usability, and spent another two weeks polishing the visual system and finalizing the work.
As a mission-driven designer and problem-solver, I possess a keen awareness of the nuanced elements that prompt me to devise innovative design solutions. My decision to conceptualize Calmspace stemmed from a poignant observation: the pervasive prevalence of anxiety among young adults, exacerbated notably during the pandemic era. This period saw individuals like ourselves predominantly confined to home settings, balancing work, study, and social interactions virtually. Amid this landscape, anxiety emerged as a pressing concern demanding attention. Drawing inspiration from intimate conversations with friends and family, I was captivated by the profound dynamics of human connection, emotions, and the transformative potential of technology. Leveraging my expertise in UX Design and psychological practice, I resolved to embark on the creation of Calmspace, a venture aimed at fostering tranquility and well-being in our digitally interconnected world.
So far Calmspace is a design concept and owned by me. I’m interested and excited to initiate this kind of conversation should any team want to partner to expand my work.
My curiosity about the world, coupled with a passion for exploring technology to fuel creativity, along with my sense of empathy and a desire to assist people through designs infused with narratives and functionality, have collectively shaped my journey as a UX Designer, or we say Product Designer. I realize that we are currently at a critical juncture where it's imperative to explore and implement innovative and efficient solutions to address challenges within the realm of human-computer interaction methods and tools.
While Calmspace represents my independent design endeavor, I am deeply grateful for the generous support I've received from fellow designers, particularly during the peer review and usability testing stages. Their valuable feedback, encompassing aspects such as design value, rationale, and quality, has played a pivotal role in refining Calmspace into a truly exceptional project. Their contributions have propelled Calmspace to new heights, elevating it to a winning standard of excellence.
The targeted user group for Calmspace are young adults who are at school or working in professional industries and who have access to digital devices such as phones, tablets and laptops.
While many other similar wellness mobile apps adopt a subscription-based business model, Calmspace aims to eliminate the barrier for young adults who have budget limits, thus encouraging more people to access for free. In the meantime, Calmspace’s freemium model also includes features (sessions, activities) that require in-app credits to redeem, where people can purchase membership or engage in educational quizzes to acquire.
Calmspace embodies a space characterized by serenity, tranquility, and security. My mission is to provide a nurturing digital environment where users can comprehend digital anxiety, engage seamlessly with our features, and derive genuine enjoyment. Through Calmspace, individuals can effectively destress, engage in self-care practices, and forge healthier connections with others.
Brainstorm and ideation: paper, pen. High-fidelity design: software design tools such as Figma and Adobe Illustrator.
Calmspace has curated a color palette that resonates with Gen-Z sensibilities, aligning closely with the age group comprising its primary user base. To gain insight into the preferences and requirements of this demographic, I delved into socio-psychological methodologies, including positive reinforcement strategies. Furthermore, Calmspace is committed to removing barriers related to budget constraints and technological accessibility, prioritizing users' mental well-being. In pursuit of this goal, we're introducing a smart analysis dashboard feature, empowering users to assess their usage patterns and optimize their digital experiences proactively.
I was the sole designer for this design work, and this is my independent project.
Calmspace is a mobile design intended for iOS devices, and its goal is to propose a portable, engaging, user-friendly, and visually appealing user experience, while evoking its design innovation, creativity and empathy among the public community.
Yes. During the research phase, I focused on solving “How can we raise awareness of young adults' anxiety through digital tech, addressing their ‘always connected’ concerns for well-being”? I defined Calmspace's user group, analyzed market trends, and conducted secondary research on anxiety, particularly during the pandemic. Surveys, interviews, and the exploration of similar apps informed primary research, revealing insights: existing mental well-being apps focus on paid subscription for meditation, people seek disconnection from the virtual world while desiring in-person connections, and there is a need for motivation in addressing digital anxiety.
The most challenging aspect of developing the Calmspace concept was delineating the user group while recognizing technical limitations. In the research phase, I assumed that the ideal users for Calmspace would be individuals aged 18 to 30, encompassing both students and industry professionals in sectors with ready access to digital technologies.
I realized that a good design needs the world's attention, and I was honored that Calmspace received the A’Design Award from A’Design Award & Competition. I’m excited and look forward to attending the award ceremony in Como, Italy this July when Calmspace can meet with other inspiring works and their creators.
From my experience designing Calmspace, I have discovered strategies to reduce young adults' reliance on smartphones. Through rigorous user testing, I pinpointed areas for future enhancement and explored technological avenues beyond conventional phone usage. Embracing the principle of "Don't boil the ocean," I learned to focus on specific aspects of digital anxiety, strategically targeting user demographics during research phases to narrow down problem areas effectively. Early scoping ensures that we address pertinent issues efficiently. Additionally, involving users in the design process has proven invaluable, as their feedback contributes significantly to refining our design approaches.