Once Upon a Rabbit Animated Short by Jesseter Wang and Hannah Sun is a highly esteemed winner of the very prestigious 2026 Bronze A' Design Award in Movie, Video and Animation Design Competition Category.
BronzeMovie· 2026
Once Upon a Rabbit Animated Short
by Jesseter Wang and Hannah Sun
Bronze A' Design Award Winner in Movie Category
Verified Award Winner
Verify Award Status for #180467The Design
About Once Upon a Rabbit Animated Short
Once Upon a Rabbit is an animated design project inspired by cultural details of the Lantern Festival and childhood visual memory. The work establishes a soft, expressive visual language through a hybrid of dimensional form and hand drawn sensibility, creating imagery that feels both structured and playful. Recurring motifs such as the rabbit and Tangyuan, rice balls, are used as visual anchors, while motion, rhythm, and composition emphasize atmosphere and continuity, resulting in a cohesive design experience rooted in warmth, familiarity, and cultural resonance.
The Recognition
About the Bronze A' Design Award
Once Upon a Rabbit Animated Short is a Bronze A' Design Award winner, a highly prestigious recognition granted to outstanding designs distinguished by creativity, ingenuity, and astuteness. Bronze winners are amply skillful and strikingly creative artifacts that authenticate the vast experience, imagination, and resourcefulness of their designers. Once Upon a Rabbit Animated Short is expected to be a highly regarded, admired, and cherished object that is notably professional and innovative. This Bronze A' Design Award-winning design incorporates best practices in art, science, design, and technology, and is excellent for its attention to detail. Once Upon a Rabbit Animated Short splendidly satisfies needs, touches desires, charms feelings, and appeals to curiosity.
Interviews
Design Interview
What is the main principle, idea and inspiration behind your design?
Beyond recreating a nostalgic memory, we were also interested in exploring the cultural values embedded within these traditions. Festivals like the Lantern Festival are not only celebrations; they are moments of connection that carry ideas of togetherness, shared rituals, and intergenerational storytelling. As societies become increasingly fast-paced and digitally driven, many of these small cultural experiences risk becoming distant or abstract, especially for younger generations and for people living between cultures.
What has been your main focus in designing this work? Especially what did you want to achieve?
A major design goal was finding a balance between familiarity and surprise. We wanted the piece to feel dreamlike and emotionally warm, while introducing unexpected transitions and playful transformations that keep the experience visually engaging. Rather than relying on direct narration, we aimed to let movement, pacing, and visual rhythm guide the emotional journey.
How long did it take you to design this particular concept?
The concept developed over several weeks through conversations, sketching, visual experiments, and motion studies. Rather than arriving at a fixed idea immediately, the project evolved gradually through a process of exploration and iteration.
Because the piece was built around emotional qualities rather than a strict narrative, much of the process involved testing different visual languages and motion behaviors. We explored how color, texture, abstraction of shapes, and spatial movement could influence the feeling of the work before shaping them into a cohesive experience.
Grand Interview
The hybrid visual language of Once Upon a Rabbit Animated Short, where three-dimensional construction is rendered with the softness and spontaneity of hand-drawn illustration, stands as one of the most distinctive qualities of the piece. Could you walk us through the moment when you realized this blended visual approach was the right language for Once Upon a Rabbit Animated Short, and how that foundational decision cascaded through every subsequent creative and technical choice in the film?
The decision to blend 3D construction with a hand-drawn aesthetic came from the emotions we wanted to capture. Once Upon a Rabbit is inspired by the Lantern Festival, a tradition often remembered through feelings of warmth, wonder, and nostalgia. We found that a purely 3D approach felt too literal, while a fully illustrated style lacked the depth and atmosphere we envisioned. Combining the two allowed us to create a world that felt both immersive and approachable.That decision shaped every stage of the project. We used 3D to build environments, lighting, and camera movement, while hand-drawn textures and graphic treatments added softness and personality. Rather than aiming for realism, we focused on creating an emotional experience that felt like a memory brought to life.Looking back, the hybrid visual language became the foundation of the film, helping us communicate the warmth and spirit of the story while making it accessible to audiences from different cultural backgrounds.
Once Upon a Rabbit Animated Short speaks to a growing hunger among audiences for animation that communicates cultural identity through atmosphere and feeling rather than explicit narrative, a quality that feels especially significant in a globally connected media landscape. How did the creative team behind Once Upon a Rabbit Animated Short navigate the balance between cultural specificity rooted in the Lantern Festival and a sense of universal emotional accessibility, ensuring that viewers without a personal connection to that tradition could still be moved by the warmth the film so carefully constructs?
From the beginning, our goal was not to explain the Lantern Festival, but to capture the feelings associated with it. While the film is rooted in a specific cultural tradition, the emotions behind it—wonder, togetherness, curiosity, and celebration—are universal experiences that transcend cultural boundaries.We focused on visual storytelling rather than explicit narrative. Elements such as rabbit lanterns, glutinous rice balls, calligraphy, and festive gatherings provide cultural context, but the film does not require prior knowledge of the festival to be understood. Instead, we used atmosphere, color, movement, and pacing to evoke a sense of warmth and joy that audiences can connect with on an emotional level.By emphasizing shared human experiences rather than cultural explanations, we hoped to create a film that feels authentic to its origins while remaining accessible to viewers around the world. In that sense, the Lantern Festival became both a cultural reference and a universal symbol of connection, hope, and celebration.
The hybrid production workflow central to Once Upon a Rabbit Animated Short, combining three-dimensional scene construction with compositing techniques that introduce texture, brush qualities, and graphic accents, raises an important question about the role of technology in culturally driven motion design. In what ways do you believe the technical methodology developed for Once Upon a Rabbit Animated Short could serve as a meaningful reference point for other designers seeking to translate intangible cultural memory and shared human feeling into visually cohesive and emotionally resonant animated experiences?
One of the key lessons from Once Upon a Rabbit is that technology works best when it serves a purpose rather than becoming the focus itself. Our hybrid workflow combined the flexibility of 3D production with the warmth and expressiveness of illustrative compositing, allowing us to create imagery that felt both structured and personal.For designers working with culturally inspired stories, I believe the methodology demonstrates how digital tools can efficiently help us develop the right visual experiences. Rather than striving for perfect realism, we used technology to support atmosphere, mood, and feeling. The 3D foundation provided depth and consistency, while textures, graphic treatments, and subtle imperfections helped preserve a sense of humanity and craft.As creative tools continue to evolve, the opportunity is not simply to create more detailed imagery, but to create more meaningful experiences. Technology can be a powerful bridge between cultural heritage and contemporary storytelling when it is guided by emotion, intention, and a clear creative vision.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Once Upon a Rabbit is an animated short inspired by childhood memories and subtle cultural details of the Lantern Festival. Guided by the recurring presence of the rabbit and tangyuan (rice balls), the film unfolds as a sequence of connected moments that gradually lead toward a shared table. The piece emphasizes emotional flow and visual association over explicit storytelling, capturing the lively warmth of the Lantern Festival.
- Dimensions & Packaging
- 16x9 video file
- Tags
- Animation, Motion Design, Illustration, Culture, Year of Rabbit
- Production Technology
- The project was produced using a hybrid 3D and 2D animation workflow. Core scenes and motion were created in Cinema 4D, with a focus on modeling and animation. The renders were then composited in Adobe After Effects, where textures, graphic details, and subtle motion accents were added to achieve a cohesive, handcrafted visual quality.
- Design Challenge
- A key creative challenge was achieving a sense of warmth and human touch within a digitally constructed visual environment. The project sought to avoid a rigid or overly polished appearance by introducing texture, softness, and brush-like qualities into form and motion. Balancing control and imperfection required careful visual restraint, ensuring the imagery remained expressive and inviting while maintaining coherence and clarity throughout the animation.
- Research
- This project is based on exploratory design research focused on visual expression and cultural memory. The objective was to understand how abstract form, color, and motion could evoke familiarity associated with the Lantern Festival without relying on literal depiction. The research was conducted through visual experimentation, reference studies, and iterative sketching using digital tools. Observations were drawn from personal memory, cultural imagery, and repeated motion tests. The results informed a visual language that balances simplicity and expressiveness, demonstrating how motion design can translate shared cultural atmosphere into an accessible and emotionally resonant visual experience.
- Inspiration
- Once Upon a Rabbit was inspired by childhood memories and subtle cultural details of the Lantern Festival. The project explores the use of 3D techniques rendered with a 2D sensibility, creating a vivid yet dreamlike visual language reminiscent of childhood doodles. By prioritizing mood, memory, and shared cultural experience over literal representation, the work aims to evoke a sense of warmth and nostalgia through motion.
- Project Duration
- The project was developed and completed in 2023 as an independent animation project, produced remotely.
- Operation Flow
- Motion unfolds through a sequence of gentle transformations, where shapes, colors, and motifs transition fluidly between scenes. Visual elements expand, contract, and reorganize to guide attention and create continuity, allowing the design to feel cohesive while maintaining a sense of lightness and rhythm throughout the experience.
- Team Members
- Jesseter Wang,
Hannah Sun - Image Credits
- Direction / Design / Animation: [Jesseter Wang & Hannah Sun]
Music / Sound: [Davis Aguirre]
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