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Mountain God Disenyo sa Karakter sa Dula by Shuhe Huang

Mountain God Disenyo sa Karakter sa Dula by Shuhe Huang is a highly esteemed winner of the very prestigious 2024 A' Design Award nga Bronse in Disenyo sa Grapiks sa Kompyuter, 3D nga Pagmodelo, Texturing, ug Rendering Competition Category.


BronseGrapiks sa Kompyuter· 2024

Mountain God Disenyo sa Karakter sa Dula

by Shuhe Huang

A' Design Award nga Bronse Winner in Grapiks sa Kompyuter Category

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Verified Award Winner

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Colors

The Design

About Mountain God Disenyo sa Karakter sa Dula

Usa ka nagpadayon nga proyekto sa disenyo sa karakter, nga gidasig sa daghang bahandi sa tradisyonal nga kultura sa Intsik nga makita sa The Mountain God and the Proud Insect, karon nagpadayon. Gamit ang kombinasyon sa 2D ug 3D nga mga teknik, maampingon kini nga nakuha ang mga pantasya nga linalang gikan sa lain-laing mga anggulo. Ang tradisyonal nga mga elemento sa Intsik hapsay nga gisagol sa mga disenyo, nagdugang sa giladmon ug pagka-tinuod sa mga karakter. Kining pagsagol sa karaang tradisyon uban sa modernong teknolohiya miresulta sa mga karakter nga nagpakita sa talagsaon ug madanihong esensya sa tradisyonal nga kabilin.

The Recognition

About the A' Design Award nga Bronse

Mountain God Disenyo sa Karakter sa Dula usa ka mananaog sa A' Design Award nga Bronse, usa ka labihan ka prestihiyoso nga pag-ila nga gihatag sa talagsaon nga mga disenyo nga gipaila sa pagkamamugnaon, kaabtik, ug kamatngon. Ang mga mananaog sa Bronse mga hanas kaayo ug makapahibulong nga mamugnaon nga mga artipakto nga nagpamatuod sa dakong kasinatian, imahinasyon, ug kaabtik sa ilang mga tigdesinyo. Gilauman nga ang Mountain God Disenyo sa Karakter sa Dula mahimong gipabilhan, gihangaan, ug gihigugma nga butang nga talagsaon ang pagkapropesyonal ug bag-o. Kini nga disenyo nga nakadaog og A' Design Award nga Bronse naglakip sa labing maayong mga praktis sa arte, siyensya, disenyo, ug teknolohiya ug maayo kaayo tungod sa pagtagad niini sa mga detalye. Mountain God Disenyo sa Karakter sa Dula nagtagbaw sa mga panginahanglan sa matahom nga paagi, nag-igo sa mga tinguha, nagbihag sa mga pagbati, ug nagdani sa pagkamausisaon.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
A character design project inspired by Chinese traditional culture from "The Mountain God and the Proud Insect" is ongoing. It employs 2D/3D techniques to faithfully depict fantastical creatures from different angles, with added traditional Chinese elements for authenticity. This fusion of tradition and technology results in characters embodying unique traditional traits.
Dimensions & Packaging
The character measures approximately 6 meters in height, with a seat behind measuring 10 meters x 7 meters x 11 meters. Surrounding smaller creatures range in size from approximately 0.3 to 0.75 meters. The character can be used in 3D mythological games, visual effects for films, and as collectible figurines. The character utilizes a combination of 2D and 3D technology.
Tags
Chinese mythology, god, superpower, fantasy, otherworld, model
Production Technology
Before designing, extract keywords from the original work for the foundation. Innovate elements like color and shape for inspiration. Gather extensive data, prioritize sketches for style and elements, and use tools like Designdoll, ZBrush, 3ds Max, and Substance Painter. Develop low and high poly models, conduct UV mapping, rendering, and coloring, refining continuously in Photoshop for desired outcome.
Design Challenge
During 3D design, challenges extend to hardware and software limitations. Intricate head details expose flaws in traditional workflows, especially with long hairs causing detail loss. ZBrush's retopology preserves details as a workaround. Some models pose challenges for automatic UV unwrapping, solved by deleting unseen faces beforehand. Limited hardware affects precision, slowing production. Optimal hardware setup is crucial for efficient 3D modeling.
Research
Research on character design inspired by Chinese tradition, particularly "The Mountain God and the Proud Insect" from the Classic of Mountains and Seas. Methodology integrates creative exploration, literature review, and design iteration. Data collection involves keyword extraction, utilizing tools like DesignDoll, Marvelous Designer, ZBrush, UVLayout, KeyShot, 3ds Max, and Photoshop.
Inspiration
Since childhood, I've loved Chinese mythology, but noticed its portrayal in books is often flat. Inspired by modern 3D software, I aim to use 2D/3D techniques to give life to creatures from the Classic of Mountains and Seas. My project focuses on authenticity by blending traditional elements with modern technology, creating vivid characters with distinct traditional traits.
Project Duration
The project began in Beijing in May 2022, completed in August 2022, and was exhibited at the Beijing University of Chemical Technology Art Gallery in July 2023.
Operation Flow
Before design, extract keywords. Brainstorm innovative elements. Gather data, finalize style with sketches. Use Designdoll, Marvelous Designer, ZBrush for shaping. Create low/high-res models, UV map with UVLayout, refine, preview with Keyshot. Enhance materials in 3ds Max, color with Substance Painter, render. Iterate for quality due to hardware limits. Post-process in Photoshop for logos, layout adjustments.

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