Dizayn Mazuque Comfort Animasyon 3D pa Mateus Morgan de Aguiar se yon gayan ki gen anpil estim nan konpetisyon trè prestijye 2025 A' Design Award Ajan nan Kategori Konpetisyon Fim.
AjanFim· 2025
Mazuque Comfort Animasyon 3D
Kliyan: Morgan Studio
Gayan A' Design Award Ajan nan Kategori Fim
Gayan Pri Verifye
Verifye Estati Pri pou #170105Konsepsyon an
Konsènan Mazuque Comfort Animasyon 3D
Pwojè a te kreye pou montre tout karakteristik pwodwi a nan yon fason kreyatif. Li enfòmatif men san l pa anbètan. Objektif la te pou montre ki jan pwodwi a konfortab. Travay atistik ki enspire pa tablo ak zèv klasik pote avèk li yon koneksyon pwofon ak piblik sib la. Pran enspiyasyon nan gwo zèv penti se yon jès respè pou tradisyon, pandan menm tan y ap chèche inovate.
Rekonesans lan
Konsènan A' Design Award Ajan
Mazuque Comfort Animasyon 3D se yon ganyan A' Design Award Ajan, yon rekonesans ki gen yon prestij enmans yo bay design nivo siperyè, bèl anpil e enpresyonan. Ganyan Ajan yo se travay ki trè briyan e ki trè kreyatif ki montre ekspètiz, talan ak finès designer yo. Yo atann Mazuque Comfort Animasyon 3D pou se yon bèl travay modèl, remakab nan pwofesyonalis e ki gen gwo inovasyon. Design sa a ki ganyen A' Design Award Ajan se yon envansyon trè remakab, admire ki pote benefis e ki pouse limit atizay, syans, design ak teknoloji. Mazuque Comfort Animasyon 3D se yon kreyasyon anpil moun jalou ki reveye dezi, ki pote santiman pozitif e ki limen sipriz ak mèvèy.
Dèyè Konsepsyon an
Dosye Laprès
Kredi, manm ekip ak detay teknik konseptè a bay.
- Pwopriyete Inik
- The project was made to show all the features of the product in a creative way. Being a informative but without being annoying. The purpose was to show how comfortable the product is.
- Dimansyon & Anbalaj
- 1920 x 1080px
- Etikèt
- 3d boot, cgi shoe, shoe, shoe modelling, 3d shoe
- Teknoloji Pwodiksyon
- The shoe was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering and C4D and Houdini for simulations
- Defi Dizayn
- The hardest part was making the elements composition and also the simulations, to reach the feel that we wanted for this job.
- Rechèch
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- Enspirasyon
- Art inspired by paintings and classical works carries with it a deep connection with the target audience. Taking inspiration from great works of painting is a gesture of reverence for tradition, while at the same time seeking to innovate.
- Dire Pwojè
- 2 months, Franca, Brazil
- Fliks Operasyon
- The animation visual was used on online such product website, instagram and facebook. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.
- Manm Ekip
- Director: Mateus Morgan
Client: Mazuque
Briefing: Rafael Banhareli
3D modelling and texturing: Mateus Morgan, Carlos Masson
Animation: Mateus Morgan
Simulations Mateus Morgan, Rafael Moco
Sound Design Samuel Simionato
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