Ny endrika Zero Bully Campus Lalao Fianarana nataon'i Yi-Cheng Chiang dia mpandresy sarobidy amin'ny 2021 A' Design Award Vy amin'ny Sokajin'ny Fifanintsanana Famolavolana Fanabeazana, Fitaovana Fampianarana ary Votoaty Fanofanana.
VyFanabeazana· 2021
Zero Bully Campus Lalao Fianarana
nataon'i Yi-Cheng Chiang
Mpanjifa: Xiamen University
Mpandresy A' Design Award Vy amin'ny Sokajy Fanabeazana
Mpandresy Loka Voamarina
Hanamarina ny Sata Loka ho an'ny #110129Ny Endrika
Momba ny Zero Bully Campus Lalao Fianarana
Zero Bully Campus dia lalao fianarana noforonina mba hanampiana ny mpianatra hisorohana sy hamaliana ny fanenjehana (bullying) any an-tsekoly. Ny lalao dia mamadika ny toeran'ny sekoly ho tontolo nomerika izay ahafahan'ny mpilalao mahita ireo tranga fanenjehana sy misafidy ny fomba hanomezana fanampiana. Mianatra hiara-miasa amin'ny hafa koa ny mpilalao mba hampitsahatra ireo tranga toy izany. Ny sehatra ara-tantana mampiditra tanteraka sy ny tranga natao fanandramana dia manohana ny fampiharana paikady fandraisana andraikitra azo antoka sady tsara. Naorina niaraka tamin'ny Unity io lalao fianarana io ary mandeha amin'ny fitaovana Windows, macOS, iOS ary Android.
Ny Fankasitrahana
Momba ny A' Design Award Vy
Nandresy ny A' Design Award Vy ny famolavolana Zero Bully Campus Lalao Fianarana, fankasitrahana malaza omena ny famolavolana tsara izay mahafeno ny fepetra ara-barotra sy ara-indostria andrasana amin'ny famoronana natao tsara. Ny mpandresy Vy dia mampiseho fahaiza-manao lehibe, fahaizana manokana ambony, fahatakarana manam-pahaizana ary fahaizana mamorona an'ireo mpamorona azy. Andrasana ho famoronana ankasitrahana be, ankafizina ary tiana izay azo ampiharina sady vaovao ny famolavolana Zero Bully Campus Lalao Fianarana. Ity famolavolana nandresy ny A' Design Award Vy ity dia mampiray ny fomba fanao tsara indrindra amin'ny indostria ary manana toetra ara-teknika mahomby mifandray amin'ny fahalalana sy ny talenta. Ny famolavolana Zero Bully Campus Lalao Fianarana dia hajaina noho ny fitandremany ary natao hanome fanatsarana ny kalitaon'ny fiainana izay manampy hahatonga ny tontolo ho toerana tsara kokoa.
Ao Ambadiky ny Endrika
Fitaovana ho an'ny Mpanao Gazety
Fankasitrahana, mpikambana ao amin'ny ekipa ary antsipiriany teknika nomen'ny mpanao endrika.
- Toetra Manokana
- In order to strengthen the abilities of distinguish and resilience from bully events among students, virtual simulation teaching project deduction and immersive situational teaching have been developed. Most bystanders who have witnessed bullying incidents, victims and their friends who have been harmed, and a part of people who have bullied others, can be improved health literacy, safely and positively coping strategies, and reserve related psychological reconstruction emergency response capabilities in the course to facilitate bullying prevention and post-trauma psychological recovery.
- Refy & Fonosana
- Width: 1920 pixels x Height: 1080 pixels
- Marika
- Zero bullying, Immersive Game, Learning Game, Bystanders
- Teknolojia Famokarana
- HARDWARE: Windows PC, macOS, iOS and Android Devices. Game: Unity, Photoshop and Illustrator.
- Fanamby Endrika
- The most significant challenge was coming out with an idea that matches the original hardware equipments on such devices as Windows, macOS, Android and iOS. Another challenge is to express our perspectives via methods of visual communication and digital technology. However, the design team made it eventually and all the efforts worth.
- Fikarohana
- In order to realize the effectiveness of our creative game, we randomly selected a whole class to be the intervention group and another class to be the control group at school. A pre-test questionnaire (before the course) was carried out in two group, followed by two weeks training and bullying prevention game-based learning by conducting flipped classroom for the intervention group. The education project was run by a single dedicated instructor to avoid any variability in project effects between different instructors. The short-term and long-term effects of the “Zero-bully Campus” project was assessed by two post-intervention assessments in both the intervention and control groups. Besides, the control group in our study was offered the same intervention course after the completion of the one-month post-test questionnaire assessment, because of the ethical issues of intervention studies,
- Aingam-panahy
- Bullying has been regarded as a public health issue worthy of attention by most countries around the world. The main goal of this project is to design an immersive game for game-based teaching to prevent school bullying by sustained practicing correct ways while encountering bully events.
- Faharetan'ny Tetikasa
- This project was created in Taiwan from January to August, 2020. Now, it has been located in Xiamen University in Xiamen, China since September, 2020.
- Fizotr'asa
- This learning game transforms environment of campus into a digital space that allows students to learn and choose how to provide assistances while they are finding or seeing bullying events. Also, students will learn how to cooperate with other players in the game to prevent the bullying events.
- Patanta
- Copyright©2020 Xiamen University. All rights reserved.
- Mpikambana ao amin'ny Ekipa
- YI-CHEN CHIANG
CHIA-LIANG LIN
CHUN-YANG LEE
CHENG-WEN HSIAO
HOU-AN SU
XIN-LAN CAI
XIAN LI
MEI-JIE CHU
SHIH-HAN CHEN
CHENG-WU HU - Loharanon-tsary
- Art Director: CHIA-LIANG LIN
Creative Director: YI-CHEN CHIANG
Project Manager: CHUN-YANG LEE
Technical Director: XIN-LAN CAI
Senior Designer: CHENG-WEN HSIAO
Illustrator: CHENG-WEN HSIAO
Illustrator: HOU-AN SU
Assistant Designer: XIAN LI
Research Assistant: MEI-JIE CHU
Research Assistant: SHIH-HAN CHEN
Service Coordinator: CHENG-WU HU
Noharena
Tsidiho Ankoatr'i Designers.org
Mahità vokatra, serivisy ary tombontsoa avy amin'ireo mpiara-miasa amin'ny dokam-barotra.
Hijerena Bebe Kokoa
Endrika Mifandray
Jereo ireo endrika nahazo loka hafa ao amin'ny sokajy mitovy, voafantina araka ny kalitao.