Kenichi Mizuno ᱨᱮᱱᱟᱜ GT Experience GT Experience: ᱜᱮᱢᱤᱝ ᱮᱱᱠᱞᱳᱡᱚᱨ ᱫᱚ 3D ᱪᱷᱟᱯᱟ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱵᱷᱟᱜ ᱨᱮ 2026 A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱨᱮᱱᱟᱜ ᱟᱹᱰᱤ ᱢᱟᱱ ᱟᱠᱟᱱ ᱡᱤᱛᱠᱟᱨ ᱠᱟᱱᱟ᱾
ᱠᱟᱥᱟ3D ᱪᱷᱟᱯᱟ· 2026
GT Experience GT Experience: ᱜᱮᱢᱤᱝ ᱮᱱᱠᱞᱳᱡᱚᱨ
Kenichi Mizuno ᱞᱮᱠᱟᱛᱮ
3D ᱪᱷᱟᱯᱟ ᱵᱷᱟᱜ ᱨᱮ A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱡᱤᱛᱠᱟᱨ
ᱡᱟᱸᱪ ᱟᱠᱟᱱ ᱮᱣᱟᱨᱰ ᱡᱤᱛᱠᱟᱨ
#182779 ᱞᱟᱜᱤᱫ ᱮᱣᱟᱨᱰ ᱦᱟᱞᱚᱛ ᱡᱟᱸᱪᱰᱤᱡᱟᱭᱤᱱ
GT Experience GT Experience: ᱜᱮᱢᱤᱝ ᱮᱱᱠᱞᱳᱡᱚᱨ ᱵᱟᱵᱚᱛ ᱛᱮ
GT Experience ᱫᱳ ᱢᱤᱫ ᱤᱢᱟᱨᱥᱤᱣ ᱥᱯᱮᱥᱤᱭᱟᱞ ᱮᱱᱠᱞᱳᱡᱚᱨ ᱫᱟᱨᱟᱭᱛᱮ ᱥᱟᱨᱠᱤᱴ ᱫᱨᱟᱭᱣᱤᱝ ᱨᱮᱭᱟᱜ ᱨᱟᱥᱠᱟ ᱟᱨ ᱴᱮᱱᱥᱚᱱ ᱫᱚ ᱥᱤᱢ ᱨᱮᱥᱤᱝ ᱨᱮ ᱟᱜᱩ ᱮᱫᱟᱭ ᱾ ᱢᱤᱫ ᱢᱳᱰᱩᱞᱟᱨ ᱢᱟᱨᱟᱱ ᱥᱠᱮᱞ ᱨᱮᱭᱟᱜ 3D ᱯᱨᱤᱱᱴ ᱟᱠᱟᱱ ᱥᱟᱭᱰ ᱯᱮᱱᱮᱞ ᱡᱳᱲᱟ ᱫᱚ ᱯᱮᱨᱤᱯᱷᱮᱨᱟᱞ ᱪᱟᱞᱟᱣ ᱪᱷᱟᱸᱪ ᱮᱢ ᱠᱟᱛᱮ ᱫᱷᱮᱭᱟᱱ ᱢᱚᱴᱟᱭ ᱮᱫᱟᱭ ᱢᱮᱱᱠᱷᱟᱱ ᱳᱲᱟᱜ ᱨᱮᱭᱟᱜ ᱮᱞᱟᱝ ᱟᱨ ᱮᱥᱯᱳᱨᱴᱥ ᱡᱟᱭᱜᱟ ᱞᱟᱹᱜᱤᱫ ᱡᱷᱤᱡ ᱢᱮᱱᱟᱜ-ᱟᱭ ᱾ ᱱᱚᱶᱟ ᱨᱮᱭᱟᱜ ᱥᱠᱟᱞᱯᱪᱨᱟᱞ ᱪᱷᱟᱸᱪ ᱫᱚ ᱧᱮᱞ ᱫᱟᱲᱮᱭᱟᱜ ᱞᱮᱭᱟᱨ ᱞᱟᱭᱤᱱ ᱠᱳ ᱯᱨᱤᱢᱤᱭᱟᱢ ᱥᱟᱨᱯᱷᱮᱥ ᱯᱟᱹᱨᱥᱤ ᱨᱮ ᱵᱚᱫᱚᱞ ᱮᱫᱟᱭ, ᱢᱤᱫ ᱢᱮᱱᱩᱯᱷᱮᱠᱪᱚᱨᱤᱝ ᱥᱤᱢᱟᱹ ᱠᱷᱚᱱ ᱰᱤᱡᱟᱭᱱ ᱮᱱᱴᱤᱴᱤ ᱨᱮ ᱵᱚᱫᱚᱞ ᱮᱫᱟᱭ ᱾ ᱦᱟᱞᱟᱝ ᱮᱞᱟᱥᱴᱳᱢᱚᱨ ᱢᱳᱰᱩᱞ ᱠᱳ ᱫᱚ ᱥᱩᱨᱠᱷᱤᱭᱟ, ᱞᱚᱜᱳᱱ ᱡᱳᱲᱟᱣ, ᱴᱨᱟᱱᱥᱯᱳᱨᱴ ᱫᱟᱲᱮ, ᱟᱨ ᱠᱚᱢᱯᱮᱠᱴ ᱥᱴᱳᱨᱮᱡ ᱠᱳ ᱰᱷᱮᱨ ᱪᱮᱛᱟᱱ ᱮᱫᱟᱭ ᱾
ᱢᱟᱱᱟᱱ
A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱵᱟᱵᱚᱛ ᱛᱮ
GT Experience GT Experience: ᱜᱮᱢᱤᱝ ᱮᱱᱠᱞᱳᱡᱚᱨ ᱫᱚ A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱧᱟᱢ ᱟᱠᱟᱱᱟ, ᱱᱚᱶᱟ ᱫᱚ ᱱᱟᱣᱟ ᱵᱷᱟᱵᱱᱟ ᱛᱮ ᱵᱷᱟᱞᱟᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱞᱟᱹᱜᱤᱫ ᱮᱢ ᱟᱠᱟᱱ ᱥᱚᱢᱟᱱ ᱠᱟᱱᱟ᱾ ᱱᱚᱶᱟ ᱠᱚ ᱫᱚ ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱠᱚ ᱨᱮᱭᱟᱜ ᱵᱷᱟᱵᱱᱟ ᱟᱨ ᱵᱷᱟᱞᱟᱭ ᱠᱟᱢᱤ ᱡᱷᱟᱞᱠᱟᱣ ᱠᱚ᱾ GT Experience GT Experience: ᱜᱮᱢᱤᱝ ᱮᱱᱠᱞᱳᱡᱚᱨ ᱫᱚ ᱠᱚᱞᱟ, ᱣᱤᱜᱭᱟᱱ, ᱰᱤᱡᱟᱭᱤᱱ ᱟᱨ ᱴᱮᱠᱱᱚᱞᱚᱡᱤ ᱨᱮᱭᱟᱜ ᱥᱤᱢᱟ ᱵᱟᱲᱦᱟᱣ ᱟᱨ ᱫᱩᱱᱤᱭᱟ ᱵᱷᱟᱞᱟᱭ ᱞᱟᱹᱜᱤᱫ ᱜᱚᱲᱚ ᱮᱢ ᱠᱟᱱᱟ᱾
ᱰᱤᱡᱟᱭᱤᱱ ᱯᱤᱪᱷᱟ ᱨᱮ
ᱯᱨᱮᱥ ᱠᱤᱴ
ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱧᱮᱞ ᱠᱷᱚᱱ ᱠᱨᱮᱰᱤᱴ, ᱴᱤᱢ ᱥᱫᱚᱥᱭ ᱟᱨ ᱴᱮᱠᱱᱤᱠᱮᱞ ᱵᱤᱵᱚᱨᱚᱬ ᱮᱢ ᱟᱠᱟᱱᱟ᱾
- ᱟᱞᱜᱟ ᱜᱩᱱ ᱠᱚ
- GT Experience is a modular pair of large-scale 3D-printed side panels that transforms a simulator frame or sofa into an immersive gaming enclosure for home use, esports venues, and staged events. Its sculptural form visualizes the build-up of motorsport tension through rising elements reminiscent of a tachometer graph and neural transmission. Instead of hiding the layer marks usually associated with additive manufacturing, the design turns them into a premium surface language. Soft elastomer improves impact safety, while lightweight segmented construction enables transport, quick assembly, and compact storage.
- ᱢᱟᱯ ᱟᱨ ᱯᱮᱠᱮᱡᱤᱝ
- Material: elastomer, matte black coating. Per side panel: 1800 x 1350 x 150 mm, weight 15 kg.
- ᱴᱮᱜ ᱠᱚ
- 3D Printing, Sim Racing, Immersive Space, Gaming Enclosure, Motorsport, Peripheral Vision, Layer Texture, Elastomer, Large Format Additive, DfAM
- ᱛᱮᱭᱟᱨ ᱛᱮᱠᱱᱚᱞᱚᱡᱤ
- Produced in Japan using domestic large-format additive manufacturing and elastomer-based material, the project was conceived as both a design proposal and a real-scale validation of large-format 3D printing. The modules were designed for practical transport, assembly, disassembly, and storage while preserving the expressive value of printed layer marks with minimal finishing. Retired parts can be shredded and reused as feedstock in compatible recycling-oriented workflows, reducing waste and supporting broader additive manufacturing applications.
- ᱰᱤᱡᱟᱭᱱ ᱪᱮᱞᱮᱧ
- The main challenge was to create a structure that felt visually powerful while remaining feasible for compact interiors and event use. It needed to be divided into lightweight printable modules that could pass through doors, be transported efficiently, assembled quickly, and stored compactly. Another challenge was to achieve a strong visual identity without relying on excessive finishing, allowing the manufacturing process itself to remain visible as part of the final expression.
- ᱜᱚᱵᱮᱥᱚᱱᱟ
- This project is an applied design study on how spatial enclosure can support concentration in sim racing while validating large-format additive manufacturing at practical scale. The process included CAD development, mockups, full-scale printing, fit checks with simulator frames, transport tests, assembly trials, and safety review. The outcome demonstrated that large-format printed modules could function as both immersive spatial elements and feasible design components for real-world installation. The project may also have encouraged further experimentation by younger local creators who later encountered this fabrication environment.
- ᱯᱨᱮᱨᱚᱱᱟ
- GT Experience was inspired by the emotional state of circuit driving: rising tension, sharpened concentration, and the feeling that the driver's senses are directly connected to the machine. Rather than designing only a simulator frame, the project explored how this psychological intensity could be translated into space itself. The aim was to create an environment that makes sim racing feel more focused, dramatic, and physically engaging.
- ᱯᱨᱚᱡᱮᱠᱴ ᱥᱚᱢᱚᱭ
- The project started in Summer 2021 in Aichi and Tokyo, and the concept model was completed and announced in April 2022 in Japan.
- ᱠᱟᱹᱢᱤ ᱦᱚᱨ
- The printed modules are assembled into two side structures and placed around a simulator frame or seating. The panels create a tunnel-like atmosphere that supports concentration without fully enclosing the user. In homes, the system enhances immersion while remaining compact and open. In tournaments or exhibitions, it functions as a lightweight stage element that can quickly transform an ordinary play area into a dramatic experiential zone.
- ᱪᱤᱛᱟᱹᱨ ᱥᱟᱹᱦᱟ
- Image #1: Photographer Chikara Kitabatake, GT Experience, 2022.
Image #2: Photographer Chikara Kitabatake, GT Experience, 2022.
Image #3: Photographer Chikara Kitabatake, GT Experience, 2022.
Image #4: Photographer Chikara Kitabatake, GT Experience, 2022.
Image #5: Creator Kenichi Mizuno, GT Experience, 2022.
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