Alu sa'o i le anotusi
Magic Fitness Talosaga Autu: Polokalame Feaveai, Polokalame Uati Atamai e Di Song, Huicong Hu and Jie Yao

O le mamanu Magic Fitness Talosaga Autu: Polokalame Feaveai, Polokalame Uati Atamai e Di Song, Huicong Hu and Jie Yao o se manumalo maualuga tele o le fa'ailoga mamalu 2022 A' Design Award Uʻamea i le Vaega Tauva Mamanu Fa'asavali.


UʻameaFa'asavali· 2022

Magic Fitness Talosaga Autu: Polokalame Feaveai, Polokalame Uati Atamai

na mamanuina e Di Song, Huicong Hu and Jie Yao

Tagata Fa'atau: Harbin Institute of Technology, Shenzhen

Manumalo o le A' Design Award Uʻamea i le Vaega Fa'asavali

11,975

Lanu

Le Mamanu

E Uiga ia Magic Fitness Talosaga Autu: Polokalame Feaveai, Polokalame Uati Atamai

Tusitusiga o le Tusi: O le Magic Fitness o se polokalame faamalositino faataalo mo telefoni feaveai ma uati atamai. E fesoasoani le polokalame i tagata faaaoga e fausia ni masaniga faamalositino i aso taitasi. O amioga faalesoifua maloloina o loo pueina e masini, e liua i totonu o le taaloga e avea ma malosiaga faataalo. O lenei malosiaga faataalo e faatuputeleina ai le tulaga o se ata faataalo, ma maua ai tupe auro. E mafai ona faaaogaina tupe auro e faatau ai mea, suia ofu, ma lagolagoina ai mataupu alofa moni. E seti e tagata faaaoga a latou sini faamalositino, vaai i le alualu i luma i vaiaso ma masina taitasi, ma faasoa atu i isi tagata faaaoga ni faasologa o le soifua maloloina. O le sini o lenei mamanu o le faateleina lea o le naunau e faia pea le faamalositino i taimi masani.

Le Fa'ailogaina

E Uiga i le A' Design Award Uʻamea

O le A' Design Award Uʻamea na manumalo ai Magic Fitness Talosaga Autu: Polokalame Feaveai, Polokalame Uati Atamai, o se faamaoniga mamalu e tuuina atu i mamanu lelei e faataunuu ai manaʻoga faapolofesa ma pisinisi e faamoemoeina mai galuega ua mamanuina lelei. O ē manumalo i le Uʻamea e faaalia ai le tomai tele, le faapitoa maualuga, le malamalama o tagata poto ma le mafai fatufatuaʻi o ē na faia. E faamoemoeina Magic Fitness Talosaga Autu: Polokalame Feaveai, Polokalame Uati Atamai e avea ma mea ua matuā vivii, mataʻina ma pelepelea e aogā ma fou. O lenei mamanu na manumalo i le A' Design Award Uʻamea e tuufaatasia ai faiga sili o le pisinisi ma e iai uiga faatekonolosi mafai ua fesoʻotaʻi ma le poto ma le taleni. Ona o lona faatuatuaina, e tatau ai Magic Fitness Talosaga Autu: Polokalame Feaveai, Polokalame Uati Atamai ona faaaloalogia ma ua mamanuina e tuuina mai ai faaleleiga o le olaga e fesoasoani e faia ai e le lalolagi se nofoaga e sili atu ona lelei.

I Tua o le Mamanu

Pepa Fa'asalalau

Fa'amaoniaga, sui o le 'au ma fa'amatalaga fa'atekinisi na saunia e le tagata mamanu.

Uiga Fa'apitoa
Magic Fitness is a gamified fitness habit-building application for smartphones and smartwatches that aims to improve users' daily physical activity levels. It adopts the game form of education simulation, and transforms users' healthy behaviors into magic energy in the game to cultivate magic avatars. Users can also donate magical energy to real-world charities, which uses gamification to let users enjoy the fun of exercise and develop healthy habits.
Fua & Fa'apipi'i
Designed for the iOS and watchOS System
Fa'ailoga
Interface Design, Gamification, User Experience
Tekonolosi Gaosiga
Illustrations were designed in Adobe Photoshop CC, Illustrator CC, and Figma.
Lu'itau o le Mamanu
The biggest challenge is how to better apply gamified design methods to application to increase user motivation to exercise. Our primary goal is to satisfy users' preferences and needs, so we conducted many in-depth situational interviews and analysis. At the same time, we read a large number of relevant works on gamification design, combined the gamification theory of DMC with user needs, and finally summarized four gamification design methods most suitable for the target scene.
Su'esu'ega
Through in-depth interviews with target users, this design study extracts relevant design needs to understand users' needs for healthy behavior-building, daily exercise habits, preferences for game forms and design inspiration. After demand analysis, the system concept statement is formed. Based on the gamification theory of DMC and user needs, four gamification design methods of education simulation, quantitative data feedback, task and reward, and social interaction are summarized, and the information architecture diagram and low-fidelity interaction model are produced as the results of conceptual design. After that, the application prototype is tested for usability and the design is optimized based on the evaluation results.
Fa'aosofia
There are many users who want to form the habit of exercise but are busy with work and study. They have strong demand for exercise but have low motivation for exercise. Smartwatches currently on the market can record users' movements around the clock, but the incentive level is low. Therefore, this application combines the advantages of gamification and smartwatches to encourage users to achieve fitness goals and develop healthy habits.
Umi o le Poloketi
The project started in October 2021 and finished in January 2022 in Shenzhen.
Fa'agasologa o Galuega
When opening the application for the first time, users can select their avatars and set fitness goals based on their current physical health. On the home page, users can view the current status of the avatar and interact with it. The state of the avatar is synchronized with the state of the user in real life, they work synchronously and exercise synchronously. So when the avatar works too long, it will remind the user to stand up and have a rest. At the same time, the home page shows the progress of the user's health goal today, every health behavior will increase the magic energy, so that the avatar can upgrade and earn gold coins. The higher the level, the faster you earn coins, which can be used to buy items, change costumes, and donate to charity events. On the overview page, users can see their overall fitness status for a week or a month. On the community page, users can communicate with other users and share their health trends.
Sui o le 'Au
Student: Di Song
Faculties: Huicong Hu
Jie Yao

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