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Gram Games Bokahare ba Ofisi ya Khoebo ka Mehmet Yasin Altındal - Park Studio

Moralo oa Gram Games Bokahare ba Ofisi ya Khoebo ka Mehmet Yasin Altındal - Park Studio ke mohlodi oa khau e hlomphehang haholo ya 2025 Moputso oa Silevera oa A' Design Award Mokhahleong oa Tlhodisano oa Moralo wa Sebaka sa Ka Hare le Dipontsho.


SileveraKa Hare· 2025

Gram Games Bokahare ba Ofisi ya Khoebo

ka Mehmet Yasin Altındal - Park Studio

Moreki: Park Studio

Mohlodi oa Moputso oa Silevera oa A' Design Award Mokhahleong oa Ka Hare

15,229

Mohlodi oa Khau ea Netefaditsweng

Netefatsa Boemo ba Khau bakeng sa #167978

Mebala

Moralo

Mabapi le Gram Games Bokahare ba Ofisi ya Khoebo

Gram Games ke bokahare ba sebaka sa mosebetsi sa khoebo bo etselitsweng khampani ya dipapadi tsa mobaele Istanbul, Turkey. Moralo ona o fetolela boleng bo hohelang ba dipapadi diphihlelong tsa sebaka. Dipaterone tsa jeometri, mefuta e mengata ya ditekstjhara le mabone a sebedisanang le batho di tshwaya diphetoho pakeng tsa dibaka. Tlhophiso ena e lekanya dibaka tse bulehileng tsa mosebetsi bakeng sa tshebedisano mmoho le dikamore tse kwetsweng tsa dikopano, ditsi tsa kopano ya setjhaba le dibaka tse kgutsitseng tsa ho tsepamisa maikutlo. Mesebetsi ya bonono e etseditsweng ka ho ikgetha, ditlhophiso tsa modumo le thepa ya ka tlung e bolokehileng mmeleng di tshehetsa boiketlo le tshebediso ya letsatsi le letsatsi. Diphetho tse tshwarellang le tse bolokehang tikolohong di kgethilwe bakeng sa sebaka sa kgwebo.

Kamohelo

Mabapi le Moputso oa Silevera oa A' Design Award

Gram Games Bokahare ba Ofisi ya Khoebo ke mohapi oa Moputso oa Silevera oa A' Design Award, kananelo e hlomphehang haholo e fuoang meralo e phahameng ka ho fetesisa, e ntle le e tsosang maikutlo. Bahapi ba Silevera ke mesebetsi e khanyang haholo le e nang le boqapi bo ikhethang e bontšang botsebi, talenta le bohlale ba baqapi ba eona. Gram Games Bokahare ba Ofisi ya Khoebo e lebelletsoe ho ba mosebetsi o motle, oa mohlala, o nang le boprofeshenale bo bonahalang le mehopolo e mecha e tebileng. Moralo ona o hapileng Moputso oa Silevera oa A' Design Award ke mohopolo o hlokomelehang haholo le o ratoang o tlisang molemo mme o sutumelletsang meeli ea bonono, mahlale, moralo le theknoloji. Gram Games Bokahare ba Ofisi ya Khoebo ke mosebetsi oo batho ba bangata ba o lakatsang, o tsosang litakatso, o tlisang maikutlo a matle le o tsosetsang ho makala le ho hlolla.

Ka Mora Moralo

Sete ya Boraditaba

Litlhaku, ditho tsa sehlopha le lintlha tsa botekgeniki tse fanoeng ke moetsi wa moralo.

Boleng bo Ikhethang
Gram Games' Istanbul office transforms the gaming world’s creativity into a physical space, merging dynamic aesthetics with seamless functionality. The workspace integrates geometric patterns, layered textures, and interactive spatial transitions, echoing game environments. Custom artwork, immersive lighting, and tactile materials enhance engagement, creating a workspace where imagination leads and productivity follows.
Boholo le Phuthelo
The Gram Games Istanbul office is designed to meet the highest technical and operational standards, ensuring a seamless and efficient workplace experience. In addition to core engineering disciplines such as electrical, mechanical, and IT infrastructure, the project also integrates global standards in fire safety, occupational health, acoustics, and lighting. These elements were meticulously planned to optimize user comfort and enhance workplace functionality, ensuring a balanced and high-performing corporateenvironment.
Lithegi
Tactile Surfaces, Layered Textures, Geometric Abstraction, Interactive Lighting, Game-Inspired Forms, Spatial Transitions, Multi-SensoryDesign
Theknoloji ya Tlhahiso
The corporate workplace design process began with a thorough briefing phase to understand the client’s needs, brand identity, and operational requirements. This was followed by spatial planning solutions that optimized workflow, collaboration, and individual focus areas. Functional layouts were developed to ensure seamless movement and zoning, balancing open workspaces with enclosed meeting rooms and social hubs. The design process incorporated high-quality 3D renderings to visualize the space and refine details before execution. Material selection was guided by commercial project specifications, prioritizing durability, sustainability, and aesthetic harmony. Carefully curated finishes, acoustically treated surfaces, and ergonomic furniture contributed to both the visual and functional success of the space.
Phephetso ya Moralo
The biggest challenge was translating the abstract nature of gaming environments into a tangible, functional workspace. Achieving seamless spatial transitions while maintaining ergonomic and acoustic comfort required extensive research into material properties and layout strategies. Striking a balance between open collaboration and focused work zones involved experimenting with modular, multi-layered designelements.
Dipatlisiso
The design process began with an in-depth research phase, aligning Gram Games’ corporate identity, brand values, and the imaginative worlds of their games with a future-driven global workplace approach. Understanding how the team collaborates and interacts within their space was essential, leading to an on-site analysis of their existing office usage patterns. We initiated the project with conceptual and visual workshops, including like-dislike evaluations, to gather insights on both functional and aesthetic preferences. This research-driven methodology ensured that the final design not only reflects the company’s creative spirit but also enhances productivity, collaboration, and long-termadaptability.
Kgothaletso
Inspired by the immersive nature of mobile games, the design translates game-level transitions into spatial experiences. Repetitive geometric forms, evolving textures, and playful material contrasts reflect the rhythm of digital worlds. By integrating bespoke artwork, interactive lighting, and a balance of collaboration and focus zones, the office blurs the line between work and play, fostering an environment that fuels creativity and innovation.
Nako ya Projeke
The project started in June 2024 and was completed in November 2024 in Istanbul, Turkey.
Tsamaiso ya Mosebetsi
The office is designed as a fluid and immersive environment, where spaces seamlessly transition, much like levels in a game. Open work areas encourage spontaneous collaboration, while private zones offer focus and retreat. Custom lighting, acoustic treatments, and interactive design elements create a workspace that adapts to different needs throughout the day. By blending creativity with functionality, the office fosters engagement, productivity, and a senseofbelonging.
Litho tsa Sehlopha
Mehmet Yasin Altındal, Betül Tuğrul, Buse Kaya
Litlotla tsa Setshwantsho
Photographer İbrahim Özbunar
Videographer Mehmet Macid Aksu

E Tshehelitsweng

Hlahloba ka Ntle ho Designers.org

Fumana dihlahiswa, ditshebeletso le menyetla ho tswa ho balekane ba rona ba papatso.

Moralo o Motle o Lokelwa ke Tlotlo e Kgolo

A' Design Award ke khau ya machaba, e ahlotsweng bakeng sa moralo o motle. Nka karolo ho A' Design Award ho fumana monyetla oa ho amohelwa ka botle ba mosebetsi oa hao, ho fumana tlotlo, botumo le phatlalatso. Khetha mosebetsi oa hao bakeng sa A' Design Award 'me o tlo phehisana bakeng sa moputso o ratehang oa A' Design Prize.

Khetha