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The Sacred City Kielelezo (Illustration) by Tsutomu Kitazawa

The Sacred City Kielelezo (Illustration) by Tsutomu Kitazawa is a highly esteemed winner of the very prestigious 2021 Tuzo ya Shaba ya A' Design Award in Usanifu wa Michoro, Picha na Mawasiliano ya Kuona Competition Category.


ShabaMchoro· 2021

The Sacred City Kielelezo (Illustration)

by Tsutomu Kitazawa

Client: gehngraphics,LLC.

Tuzo ya Shaba ya A' Design Award Winner in Mchoro Category

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Colors

The Design

About The Sacred City Kielelezo (Illustration)

Mji Mtakatifu ni mchoro wa kidijitali ulioundwa kama taswira kuu kwa mchezo wa video wa hali ya juu ya kubuni (high fantasy). Mchoro huu unaonyesha hadithi ya kale iitwayo Waaguzi (The Oracles), ambayo hutokea mara moja kila baada ya karne kadhaa. Siku hiyo, wafalme wa kila nchi hukusanyika kwenye kanisa kuu lililoko kando ya maporomoko ya maji na kusubiri kuwasili kwa wajumbe. Watazamaji wengi husafiri kutoka nchi za mbali, wakitumaini kupokea baraka kutoka kwa miungu. Mandhari hii ilichorwa kwa mkono kwa kutumia programu za kidijitali kwa mbinu ya photo bashing. Usanifu wa Kirumi (Romanesque) na wa Kigothiki uliunganishwa ili kuupa ulimwengu huu wa kubuniwa hali ya uhalisia.

The Recognition

About the Tuzo ya Shaba ya A' Design Award

The Sacred City Kielelezo (Illustration) ni mshindi wa Tuzo ya Shaba ya A' Design Award, utambuzi wenye heshima kubwa unaotolewa kwa miundo bora inayotofautishwa kwa ubunifu, ustadi na busara. Washindi wa Shaba ni kazi za ufundi mwingi na bunifu ya kushangaza zinazothibitisha uzoefu mpana, mawazo na ustadi wa wabunifu wao. The Sacred City Kielelezo (Illustration) inatarajiwa kuwa kitu kinachothaminiwa sana, kupendwa na kuenziwa, ambacho ni cha kitaalamu na bunifu kwa kiasi kikubwa. Muundo huu ulioshinda Tuzo ya Shaba ya A' Design Award unajumuisha mbinu bora katika sanaa, sayansi, usanifu na teknolojia, na ni bora kwa umakini wake kwa undani. The Sacred City Kielelezo (Illustration) hutosheleza mahitaji kwa uzuri, hugusa hamu, huvutia hisia na kuvutia udadisi.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
This scene is from a high fantasy video game. One of the lands in this world has a legend that occurs once every several centuries, which is called The Oracles. On this day the kings of each of the lands gather together at the cathedral next to the waterfalls and wait for the advent of the messenger. Many spectators come from around the world, making the long journey, aiming to arrive at the city by the time the messengers come, hoping to receive blessings from the Gods. As this is an ongoing project, there is continuous experiments with the visual representation of these complex worlds.
Dimensions & Packaging
7700pixel x 3500pixel 150dpi
Tags
“Illustration” ” Concept Art” ”Digital 2D ” ” game art” ” fantasy”
Production Technology
This work was created using ADOBE PHOTOSHOP 2020. Hand drawing is used based on PHOTO BASHING.
Design Challenge
Even for illustrations, it is important to research architectural styles and old customs. By following that process, it becomes possible to give reality to the world view of illustrations and create an immersive feeling.In order for people to embrace the "unreal world of illustration", "reality" as an entrance is necessary.
Research
It is to embody illustration and visual design as entertainment.
In many cases, there is a client's request, but it is important to "visually embody" the language or sentence.I consider my role to be a "visual translator".Using consideration, research, and image power, we visualize a complex world that no one has ever seen as a "picture" that can be understood by everyone.
Inspiration
When I visited St. Peter's Basilica in the Vatican, I was overwhelmed by its magnificent presence. It motivated me to try and depict such a majestic environment, a symbolic sacred place where everybody can worship it as their sanctuary. In order to create this artwork, I referred to the grandeur of both Romanesque and Gothic architecture styles, fusing them to make a unique world.
Project Duration
Created during the one-month period of May 2020.
At a studio in Tokyo, Japan.
Operation Flow
Key visuals for video games that may be realized in the future.
By sharing your own visual image with people, you will gain insight into what video game users want and sympathize with, and think concretely about your approach to realization.
Team Members
TSUTOMU KITAZAWA
Image Credits
TSUTOMU KITAZAWA / gehngraphics,LLC.

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