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Learno Sanly Okuw Platformasy by Junru Xu, Jianing Wei and Yueqi Zhang

Learno Sanly Okuw Platformasy by Junru Xu, Jianing Wei and Yueqi Zhang is a highly esteemed winner of the very prestigious 2026 A' Design Award Demir Baýragy in Bilim, Okuw Goldaw we Tälim Mazmuny Dizaýny Competition Category.


DemirBilim· 2026

Learno Sanly Okuw Platformasy

by Junru Xu, Jianing Wei and Yueqi Zhang

Client: Ruhaus Design

A' Design Award Demir Baýragy Winner in Bilim Category

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Verified Award Winner

Verify Award Status for #183378

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The Design

About Learno Sanly Okuw Platformasy

Learno K12 bilim üçin niýetlenen sanly okuw platformasydyr. Okuw dersleri bitewi giňişlik bilim kartasynyň içinde öwrenip bolýan dünýäler görnüşinde görkezilýär. Okuwçylar özlerine görä şahsylaşdyrylan emeli aň ýoldaşyny saýlaýarlar we hakyky wagtda berilýän seslenme hem-de okuw maslahatlary bilen uýgunlaşýan okuw ýollaryny yzarlaýarlar. Ösüş oýunlaşdyrylan sepgitler arkaly görkezilýär, okuwçylar ýadawlyk duýanlarynda bolsa, çuňňur wirtual hakykat ssenariýalary gollanmaly dynç alyş pursatlaryny hödürleýär. Platforma planşetlerde, kompýuter interfeýslerinde we wirtual hakykatda işleýär hem-de okuw ösüşini we emosional abadançylygy bilelikde goldaýar.

The Recognition

About the A' Design Award Demir Baýragy

Learno Sanly Okuw Platformasy A' Design Award Demir Baýragynyň ýeňijisidir; bu gowy dizaýn edilen eserlerden garaşylýan hünär we senagat talaplaryny kanagatlandyrýan gowy dizaýnlara berilýän abraýly ykrarnamadyr. Demir ýeňijileri döredijileriniň uly başarnygyny, ýokary ugurlaşygyny, hünärmen düşünjesini we döredijilik ukybyny görkezýär. Learno Sanly Okuw Platformasy uly baha berilýän, haýran galynýan we söýülýän, amaly we täzelikçi eser bolmagy garaşylýar. A' Design Award Demir Baýragyny gazanan bu dizaýn pudagyň iň oňat tejribelerini birleşdirýär we bilim we zehin bilen baglanyşykly ukyply tehniki aýratynlyklara eýedir. Learno Sanly Okuw Platformasy jikme-jikligi üçin hormatlanylýar we dünýäni has gowy ýere öwürmäge kömek edýän ýaşaýyş hilini gowulandyrýan zatlary hödürlemek üçin dizaýn edilendir.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Learno is an immersive AI-powered learning ecosystem for K12 education. It introduces a spatial knowledge realm universe where academic subjects become explorable worlds within a unified learning map. Personalized avatars, emotionally intelligent AI tutors, and adaptive study journeys transform conventional learning into an engaging and confidence-building experience that supports both academic progress and emotional well-being.
Dimensions & Packaging
LEARNO is a digital learning platform designed for K12 environments. The system includes a multi-layered interface architecture composed of a spatial learning map, adaptive study dashboards, AI tutor interfaces, and gamified learning progression systems. The platform is designed for cross-device environments including tablets, desktop interfaces, and immersive VR learning scenarios. The interface visuals and interaction components were designed using scalable UI systems optimized for digital education environments.
Tags
AI Learning Platform, Adaptive Learning Journey, Gamified Learning System, Spatial Knowledge Map, K12 Educational UX Design
Production Technology
LEARNO was developed through a human-centered design process integrating UX research, AI interaction design, and immersive world-building. The interface system was designed using digital product design workflows including user journey mapping, interaction prototyping, and gamified spatial information architecture. AI learning companions are conceptually supported by adaptive learning algorithms and emotion-aware conversational systems, while immersive VR scenarios provide guided emotional reset experiences within the learning environment.
Design Challenge
The primary challenge was designing a learning system that supports both academic progress and emotional wellbeing. Existing digital learning tools prioritize efficiency and performance metrics, often overlooking students’ motivation and psychological resilience. The project required integrating AI personalization, immersive world-building, and educational UX design into a coherent learning ecosystem while ensuring the experience remained intuitive, supportive, and engaging for a wide age range from K12.
Research
This project is based on exploratory design research on student motivation and emotional wellbeing in K12 learning environments. The objective was to investigate how immersive environments and AI companions could support engagement and confidence. Methods included literature review, learning journey mapping, and speculative interaction prototyping. Insights revealed that spatial learning environments and emotionally responsive AI tutors could significantly increase intrinsic motivation and perceived learning support.
Inspiration
LEARNO was inspired by the hidden academic pressure faced by millions of K12 students worldwide. While many digital learning tools focus on performance and efficiency, motivation, confidence, and emotional wellbeing often remain overlooked. This project explores how design, AI, and immersive environments can reshape learning into a supportive journey, helping students feel guided, motivated, and emotionally understood while developing knowledge and long-term resilience.
Project Duration
The project started in October 2025 in the United States and was developed through iterative design research and prototyping throughout November and December. The concept and interface design were completed in early 2026 as part of an exploration into future AI assisted learning ecosystems for K12 education.
Operation Flow
Students begin by selecting a personalized AI companion aligned with their learning style and personality. Through the Knowledge Realms map, learners navigate different subject worlds such as STEM, arts, and wellness. AI tutors guide students through adaptive study journeys, providing real-time feedback, learning recommendations, and emotional support. Progress is visualized through gamified milestones while immersive VR environments offer guided reset experiences when students feel overwhelmed or fatigued.
Patents
Copyrights belong to Team LEARNO of Ruhaus Design, 2026.
Team Members
Junru Xu
Jianing Wei
Yueqi Zhang
Tian Gao
Yino Li
Image Credits
Key Visual: Team LEARNO, Knowledge Realms, 2025.
Showcase Image 1: Team LEARNO, User Flow & Interface, 2025.
Showcase Image 2: Team LEARNO, Visual Design Zoom-in, 2025.
Showcase Image 3: Team LEARNO, User Scenarios, 2025.
Showcase Image 4: Team LEARNO, Immersive Learning Interface in VR, 2025.

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