Smart Box Mga Pang-edukasyong Building Blocks by Peng Ren is a highly esteemed winner of the very prestigious 2021 A' Design Award na Ginto in Disenyo ng Laruan, Laro at Produktong Panlibangan Competition Category.
GintoLaruan· 2021
Smart Box Mga Pang-edukasyong Building Blocks
by Peng Ren
Client: Shenzhen Explore Home Industrial Design Co., Ltd
A' Design Award na Ginto Winner in Laruan Category
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- Verified Award Winner
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The Design
About Smart Box Mga Pang-edukasyong Building Blocks
Ang Smart Box ay isang set ng modular na pang-edukasyong building blocks na ginawa upang ituro ang batayang matematika sa mga bata. Kasama sa set ang apat na module na pinag-uugnay sa pamamagitan ng near field communication technology: dalawang number module, isang operation module at isang display module. Kapag pinagsama nang tama ang mga module, ipinapakita ng display module ang sagot at nagpapatugtog ng katugmang tunog. Ang antas ng hirap ng kalkulasyon ay naiaayos sa pamamagitan ng pagdaragdag o pagtatanggal ng mga module. Ang bawat module ay may sukat na 35 milimetro. Pinagsasama ng Smart Box ang paglalaro at pagkatuto upang suportahan ang maagang edukasyon.
The Recognition
About the A' Design Award na Ginto
Ang Smart Box Mga Pang-edukasyong Building Blocks ay nagwagi ng A' Design Award na Ginto, isang napakaprestihiyosong pagkilalang iginagawad sa mga disenyong pangunahing-uri, kahanga-hanga at namumukod-tangi. Ang mga nagwagi ng Ginto ay mga likhang lubhang makabago, may pananaw at nakasisilaw sa karilagan na sumasalamin sa talino, karunungan at husay ng kanilang mga tagapagdisenyo. Inaasahang ang Smart Box Mga Pang-edukasyong Building Blocks ay isang lubos na pinupuri, nagtatakda-ng-uso at monumental na imbensyon na naghahatid ng walang kapantay na halaga. Ang disenyong ito na nagwagi ng A' Design Award na Ginto ay isang kahanga-hanga at iginagalang na proyekto na lubos na nakikinabang at nagpapaunlad sa mga hangganan ng sining, agham, disenyo at teknolohiya. Ang Smart Box Mga Pang-edukasyong Building Blocks ay lumilikha ng matinding damdamin ng pagnanais, gumigising ng damdamin, nagpapasigla ng pagkamalikhain at nakahuhumaling sa atin.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Smartbox is a modular educational toy with a basic math algorithm for Children. It has four NFC algorithm modules, which are two digital modules, one algorithm module, and one display module. When a group of modules gets close to the other correctly, the display module will show the answer of the corresponding algorithm and plays the prompt tone of the answer. Users could adjust the difficulty of the algorithm by increase or decrease the number of modules appropriately.
- Dimensions & Packaging
- Product Size: 35mm
Product Weight: 100 grams
Packaging: according to the quantity purchased (modularization)
Energy Consumption: safe weak current - Tags
- Toys, Children, Blocks, Souptoys, Mathematics, Initiation, Game
- Production Technology
- Core Technology: Mainly using the NFC technology to achieve the information receiving and calculation, and traditional digital display and sound horn are used to achieve the information feedback.
- Design Challenge
- Correct induction, long-endurance, and power supply are the difficulties.
- Research
- Education is an essential subject for every family in every country. So enlightenment education can not be ignored, children not only need to absorb knowledge but also stimulate their creativity. Compare to deliberately instill knowledge, playing with learning makes children more active in learning and thinking, more natural to absorb knowledge, which is another form of early childhood enlightenment education! In the future, we hope that more online data analysis can be realized, and the user of information of children can be shared with parents to make parents and children closer!
- Inspiration
- The inspiration comes from Children's behavior. Children are willing to absorb knowledge with playing, boring teaching makes their acceptance more difficult and slower. Children not only need to absorb knowledge but also stimulate their creativity. Rather than deliberately instill knowledge, the combination of playing and learning makes children more active in learning and thinking, more natural to absorb knowledge, which is another form of early childhood enlightenment education!
- Project Duration
- 2020: Come Up with Ideas
2021: Deepening Design and Manufacturing in Shenzhen - Operation Flow
- Digital Symbols Modular - free permutation and combination. Display and play the accumulated calculation answer. Intelligent Computing - information reading.
- Patents
- Appearance Patent No:202030742136.6
- Team Members
- Chu Dongdong
Nancy - Image Credits
- Appearance Patent:202030742136.6
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