Splash Iṣẹ́ Pàtàkì: Ohun Èlò Nẹ́tíwọ́kì Àwùjọ láti ọwọ́ Junjie Xu jẹ́ aṣẹ́gun olókìkí púpọ̀ ti 2025 Àmì-ẹ̀yẹ Irin A' Design Award nínú Ẹ̀ka Ìdíje Àpẹẹrẹ Ìmọ̀-ẹ̀rọ Alágbèéká, Ohun-èlò Fóònù àti Sọ́fítíwéà.
IrinAlágbèéká· 2025
Splash Iṣẹ́ Pàtàkì: Ohun Èlò Nẹ́tíwọ́kì Àwùjọ
látọ̀wọ́ Junjie Xu
Aṣẹ́gun Àmì-ẹ̀yẹ Irin A' Design Award nínú Ẹ̀ka Alágbèéká
Aṣẹ́gun Àmì Ẹ̀yẹ Tí a Jẹ́rìísí
Jẹ́rìísí Ipò Àmì Ẹ̀yẹ fún #171868Àpẹrẹ Náà
Nípa Splash Iṣẹ́ Pàtàkì: Ohun Èlò Nẹ́tíwọ́kì Àwùjọ
Ọ̀rọ̀ Ìwé: Splash jẹ́ ohun èlò nẹ́tíwọ́kì àwùjọ tí a ṣẹ̀dá láti ràn àwọn akẹ́kọ̀ọ́ kọ́lẹ́ẹ̀jì lọ́wọ́ láti pàdé àwọn ọ̀rẹ́ tuntun ní ojúkojú. Àwọn olùmúlò ṣe ìforúkọsílẹ̀ pẹ̀lú nọ́mbà fóònù wọn kí wọ́n sì rí àwọn ìṣẹ̀lẹ̀ tí ń bọ̀ ní ojú-ìwé àkọ́kọ́. Títẹ ọ̀kan ló nílò láti dara pọ̀ mọ́ ìṣẹ̀lẹ̀ kan, a sì lè ṣẹ̀dá àwọn ìpàdé tuntun láàrin ìṣẹ́jú-àáyá. Ìbáramu dá lórí àkókò, ipò, àti àwọn ohun tí ẹgbẹ́ méjì nífẹ̀ẹ́ sí. Ìsopọ̀ ìwọ̀n-kejì àti pípààrọ̀ nọ́mbà fóònù ní ìkọ̀kọ̀ ń ṣètìlẹ́yìn fún ìgbẹ́kẹ̀lé àti ààbò. Àwọn olùránnilétí ń fún ni ní ìṣírí láti wá síbi ìṣẹ̀lẹ̀. Splash ni a kọ́ fún iOS àti Android, ó sì ń yọ àwọn ìdíwọ́ owó àti àkókò kúrò nínú ìbáraẹnisọ̀rọ̀ láwùjọ ní àgbègbè ilé-ìwé.
Ìdánimọ̀ Náà
Nípa Àmì-ẹ̀yẹ Irin A' Design Award
Splash Iṣẹ́ Pàtàkì: Ohun Èlò Nẹ́tíwọ́kì Àwùjọ jẹ́ olùborí Àmì-ẹ̀yẹ Irin A' Design Award, ìdánimọ̀ olókìkí tí a fún àwọn àwòṣe tó dára tí wọ́n pàdé àwọn ohun tí iṣẹ́ àti ilé-iṣẹ́ nílò tí a retí láti ọ̀dọ̀ àwọn ẹ̀dá tí a ṣàwòṣe dáradára. Àwọn olùborí Irin ń fi ìjáfáfá ńlá, ìmọ̀ pàtó gíga, òye ògbóǹtarìgì àti agbára ìṣẹ̀dá àwọn olùṣẹ̀dá wọn hàn. A retí pé Splash Iṣẹ́ Pàtàkì: Ohun Èlò Nẹ́tíwọ́kì Àwùjọ yóò jẹ́ ẹ̀dá tí a kà sí gidigidi, tí a gbóríyìn fún tí a sì nífẹ̀ẹ́, tó wúlò tó sì ní ìmúṣẹ̀dá tuntun. Àwòṣe tó borí Àmì-ẹ̀yẹ Irin A' Design Award yìí ń kó àwọn ọ̀nà tó dára jùlọ ilé-iṣẹ́ jọ, ó sì ní àwọn ànímọ́ ìmọ̀-ẹ̀rọ tó péye tí a so mọ́ ìmọ̀ ṣíṣe àti ẹ̀bùn. A bọ̀wọ̀ fún Splash Iṣẹ́ Pàtàkì: Ohun Èlò Nẹ́tíwọ́kì Àwùjọ nítorí ìfọ̀kànbalẹ̀ rẹ̀, a sì ṣàwòṣe rẹ̀ láti pèsè ìmúdára ìgbésí ayé tó ń ran ayé lọ́wọ́ láti di ibi tó dára jù.
Lẹ́yìn Àpẹrẹ Náà
Àkójọ Ìròyìn
Àwọn ẹ̀tọ́, àwọn ọmọ ẹgbẹ́ àti àlàyé ìmọ̀ ẹ̀rọ tí olùṣàpẹrẹ pèsè.
- Àwọn Ohun Àkànṣe
- Splash is an instant offline social networking app designed for college students to seamlessly meet new friends with one-click matching based on time, location, and preferences. Unlike traditional apps, Splash removes financial and time barriers to socializing, leveraging real-time event creation, smart notifications, and second-degree connections for trust. The design prioritizes speed, spontaneity, and safety, ensuring frictionless interactions that foster real-world friendships.
- Ìwọ̀n àti Àpò
- Platform: iOS (Swift), Android (React Native)
Backend: Firebase (Firestore, Authentication), Google Cloud Functions
Event Matching Algorithm: Real-time interest and availability-based pairing
User Authentication: Phone number-based login with OTP verification
Privacy & Safety: End-to-end encryption for phone number exchanges
Data Storage: Cloud-based with GDPR compliance
Package Size: 40MB initial app download - Àwọn Àkọlé
- social networking, campus friendship, offline socializing, real-time event matching, college networking, friend meetup app, spontaneous meetups, Firebase app, community building, event-based networking
- Ìmọ̀-ẹ̀rọ Ìṣelọ́pọ̀
- Splash was built using Swift for iOS development with a Firebase backend for real-time event matching and authentication. We employed React Native for cross-platform scalability, leveraging Google Cloud Functions for instant event processing. The UI was crafted using Figma, focusing on minimalistic yet engaging interaction flows. Our design methodology followed Lean UX and rapid prototyping, allowing for iterative user testing and agile improvements.
- Ìpèníjà Àpèsè
- The biggest challenge was balancing spontaneity with user safety and trust. Unlike traditional networking apps, Splash required instant but meaningful social matching, ensuring low drop-off rates while maintaining a seamless UX. We tackled this by leveraging second-degree connections for social proof, implementing privacy-first phone exchange, and designing a minimal-input event creation process. Rapid iteration and real-world testing allowed us to optimize engagement.
- Ìwádìí
- Research Type: Market & UX Research
Objective: Validate the demand for frictionless campus socializing
Methodology: Surveys, interviews, prototype testing
Data Collection: 500-person survey at CMU, 100+ user interviews
Participants: College students (18-24)
Results: High interest in a free, instant social meetup app
Insights: Users prioritize low effort, real-time availability, and social safety
Impact: Splash removes financial/time barriers to forming friendships, making socializing more accessible - Ìmísí
- Splash was inspired by the struggle of making real-life friends on campus without investing excessive time or money. We saw a gap—students craved spontaneous, effortless social interactions. Drawing from Uber’s instant matching model, we designed Splash to remove the friction in meeting new people. Our research included a 500-person CMU survey and 100+ user interviews, refining our MVP for real-world needs. With fast iterations and data-driven UX, we built a seamless, intuitive experience.
- Àkókò Iṣẹ́ Àkànṣe
- Pittsburgh PA, Sep 2023 - Mar 2024
- Ìlànà Ìṣiṣẹ́
- Users sign up with their phone number and sync contacts to discover friends. The homepage displays upcoming events, allowing users to join with one click. Event initiators can create meetups in seconds, while AI-powered notifications increase engagement. Users confirm participation by exchanging details and uploading a profile image. Smart reminders ensure attendance. The app fosters real-world connections effortlessly, reducing social friction.
- Àwọn Ọmọ Ẹgbẹ́
- Junjie Xu
- Ìfọwọ́sí Àwòrán
- Junjie Xu
Oníṣọwọ́
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