设计师 Juyoung Hwang 的作品 Using Stuff 海报 荣获了极具声望的 2022 A' Design Award 铜奖,竞赛类别为平面、插画与视觉传达设计。
铜平面· 2022
Using Stuff 海报
设计师: Juyoung Hwang
客户: JIMMYnYOM
平面类别A' Design Award 铜奖获奖者
已验证的获奖者
验证 #136982 的获奖状态设计作品
关于 Using Stuff 海报
使用东西项目使用各种类型的物体重建了电影海报。艺术品的灵感来自于物体的原始形式和功能以及每部电影的签名。使用的物品是由随时随地易于找到的物品制成的。该项目的主题涵盖当前存在问题的社会问题(俄罗斯-乌克兰战争、Covid-19 等)。它旨在通过将主题与詹姆斯·邦德等著名电影联系起来,方便观众观看。每幅作品都由鲜艳的色彩和简单的背景组成,让观众更加专注于主题。
荣誉认可
关于A' Design Award 铜奖
Using Stuff 海报是 A' Design Award 铜奖得主,这是授予以创造力、独创性和敏锐见长的杰出设计的极具声望的认可。铜奖得主是技艺娴熟、创意惊人的作品,印证了其设计师丰富的经验、想象力与机智。预计Using Stuff 海报将成为一件备受推崇、令人钦佩且被珍爱的物品,兼具显著的专业性与创新性。这件赢得 A' Design Award 铜奖的设计融入艺术、科学、设计和技术领域的最佳实践,并因注重细节而出类拔萃。Using Stuff 海报出色地满足需求,触动渴望,迷住情感,并吸引好奇心。
设计幕后
媒体资料包
由设计师提供的致谢、团队成员及技术详情。
- 独特属性
- The "Using Stuff" project reconstructed a movie poster, using various shapes and silhouettes of objects. When he made these posters, he parodied movies, using small objects around people's daily lives. Via these posters, people were made to think through current problematic issues (the Russian-Ukraine war, Covid, etc.) or to have fun by combining the existing movie signatures. This project is inspired by the action that comes from the intrinsic form and a function of an object. Vivid colors and simple backgrounds have been applied to these artworks to have the viewers focus on the story of the themes and the contents.
- 尺寸与包装
- A2-420*594(mm), 32bit, 300dpi(Digital printing), 72dpi(web)
- 标签
- Poster, Illust, Digitalprinting, Visual, communication
- 生产技术
- First, draw a picture and place an object on top. And then take a picture of the set work. Finally,the footage is corrected with a design tool(photoshop,Illustrator) and digitally optimized.
- 设计挑战
- The important factors that they always worry about are understanding and memory. The goal is to make a variety of issues easy to understand and remember for a long time. A good metaphor becomes a story, and people remember it. And the designer wants to spread it and have a positive impact in such a direction.
- 研究
- Everyday, this guy watches problems and incidents happening on YouTube. And he thinks about the essence of human beings that people have had for a long time. From there, he looks for the ways to have the viewers remind themselves of the recurring problems, so that they wouldn't forget them. That's the "Story". Through the story, people find the connection between each element and do not forget it. Even if people don't remember, these designs will remind them of the relevant event again.
- 灵感
- By directly using objects, their size and original functions become accessible. The project creates a situation that contrasts with the characteristics of the object. Through artworks, Juyoung Hwang tries to show different perspectives on the functions of the objects. Then, he finds a way to link the objects with recent social issues, related contents, or others. When the sketch is completed, the final visualization is done so that users can be impressed and understand easily.
- 项目周期
- "Using Stuff" project started in March 2016 in Incheon and still ongoing. Project was exhibited in Yeonsu-gu, Incheon in March 2017 and Jung-gu, Incheon in July 2020.
- 操作流程
- These artworks can be optimized for the web and be accessible for anyone in SNS. Especially, the artworks are expected to communicate with people as NFTs. A digital exhibition can be held if the artworks are collected to a certain level. In addition, offline exhibitions are possible, showing various potentials through the project.
- 图片版权
- Image #01 : Designer Juyoung Hwang (Designer), Variations, 2022.
Image #02 : Designer Juyoung Hwang (Designer), Variations, 2022.
Image #03 : Designer Juyoung Hwang (Designer), R_Alien bond, 2016.
Image #04 : Designer Juyoung Hwang (Designer), B_Mobbydick, 2020.
Image #05 : Designer Juyoung Hwang (Designer), X_Star wars, 2022.
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