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Studio Syamo 嘅作品 Catch Tracking Fishing App

由設計師 Studio Syamo 創作嘅 Catch Tracking Fishing App 係備受推崇嘅 2022 A' Design Award 鐵獎 得獎作品,獲獎類別為 介面、互動及用戶體驗設計。


鐵介面· 2022

Catch Tracking Fishing App

由 Studio Syamo

客戶: Studio Syamo

介面 類別嘅 A' Design Award 鐵獎 得獎者

11,712

色彩

設計

關於 Catch Tracking Fishing App

Catch tracking app features an interface that echoes the international typographic style (more commonly known as Swiss Style). By stripping away the embellishments, Catch tracking eliminates distractions for the fisherman and allows the information-heavy design to be read and studied rather than merely seen and admired. The result is a functional evolution from the existing paper booklet to a digital transposition offering a clear, simple and up-to-date tool for a conscious fishing activity.

榮譽認可

關於A' Design Award 鐵獎

Catch Tracking Fishing App是 A' Design Award 鐵獎得主,這是授予滿足人們對設計精良的創作所期待的專業與工業要求的優良設計的聲望認可。鐵獎得主展現出其創作者的高超技藝、高度專業化、專家級的理解力和創造能力。預計Catch Tracking Fishing App將成為一件備受推崇、令人欽佩且被珍愛的創作,既實用又創新。這件贏得 A' Design Award 鐵獎的設計整合了行業最佳實踐,並擁有與專業知識和才華相結合的稱職技術特性。Catch Tracking Fishing App因其嚴謹而受到尊重,旨在提供有助於讓世界變得更美好的生活品質改善。

設計背後

新聞資料包

由設計師提供嘅製作人員名單、團隊成員同技術詳情。

獨特屬性
Catch Tracking fits primarily within the utilities and reference categories.
Moving from the current paper-based system to digital provides the following key features: digital fishing licence, instant catches auto-fill, fish measurement tool, detailed report of the fishing activity to be submitted to the authorities.
Furthermore it offers a comprehensive list of species to be consulted, a map with real-time informations about fishermen and locations, and a direct contact with the authorities.
尺寸同包裝
Catch Tracking benefits from two native system features such as geolocation and measurement. Geolocation helps with the auto-filling of the user location within Compiling section. It also aids in ensuring a more comprehensive map with real-time users and locations. Measurement tool is used to digitally enter the fish length. This feature is a major benefit not only for the fisherman but also for the fishery fauna: hand contact and therefore unnecessary damage to the fish are avoided.
標籤
Swiss Design, App Design, User Experience, Data Visualisation, Fishing, Digital Innovation, Use of Technology
生產技術
The project was designed by following the standard process of a digital product creation.
It went through 4 phases: the research phase (field studies / survey / user interview), the analysis phase (user persona / user journey / user flows / definition of features and MVP), the design phase (information architecture / wireframes / mood-board / hi-fi mockups / prototyping) and the testing phase (usability test / survey).
Employed softwares: Typeform, Miro, Whimsical, Figma.
設計挑戰
The key challenge was to deliver an innovative product with a smooth switchover from paper to digital. A related goal was to ensure a smooth user experience suitable for the most and least tech-savvy users. To be successful in doing so, it was essential to keep consistency with the current system, to balance the amount of information displayed and to create a recognisable and intuitive design system.
研究
Between June and September 2021, several fishing sessions were carried out to locally assess the use of the paper-based system and grasp its flaws.
Furthermore, to gather more information, a survey was conducted among a panel of 10 people. The results led to define the following details: user persona, logbook usage and its pros and cons, awareness of the regulation, digitalisation needs and acceptance, smartphone usage in daily life and during fishing activity and its pros and cons.
靈感
The project comes from the need to improve the fishing experience by considering all of the entities involved. The beneficiaries of the paper-to-digital switchover are: fishermen, authorities and fishery fauna.
Catch Tracking allows fishermen to hold a useful and exhaustive tool at their fingertips.
Authorities can save time and resources by analysing results and checking fishing licences. The fishery fauna is increasingly safeguarded thanks to a better managed fishing activity.
項目時長
The project started in March 2021 and had its first prototype release and test phase in January 2022 in Lugano, Switzerland.
操作流程
The app is structured in 3 main areas: Species, Compiling and Maps. Species section shows an exhaustive list of the fishes in the region. Compiling allows to record the catches. Maps indicates all the fishing areas with their relative informations. Secondary areas are Profile and Menu. Profile contains data and graphs related t fisherman seasons. Menu is divided into a further 6 useful tertiary sections: Contacts, Regulation, User details, Sessions, Settings and Notices.
團隊成員
Simone Ardito
Samy Boutefah

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