由設計師 Lisa Winstanley 創作嘅 Devil 設計教育工具套裝 係備受推崇嘅 2026 A' Design Award 銀獎 得獎作品,獲獎類別為 平面設計。
銀平面· 2026
Devil 設計教育工具套裝
客戶: Design Ethics & Visual Integrity Lab (DEVIL)
平面 類別嘅 A' Design Award 銀獎 得獎者
經驗證嘅獲獎者
驗證設計 #183561 嘅獲獎狀態設計
關於 Devil 設計教育工具套裝
Devil係一套為設計倫理與視覺誠信實驗室而創作嘅工作坊工具套裝。呢套工具係一個參與式視覺傳達系統,旨在應對視覺抄襲問題,並支持藝術與設計教育中嘅道德設計實踐。透過結構化活動、提示卡同埋統一嘅視覺識別,引導反思性創作。印刷品包括工作手冊、訂製文件夾、海報、明信片同記事本,採用Munken Polar Rough紙張印製,並配以局部UV工藝細節。呢套工具套裝支持喺唔同教學情境下嘅協作學習。
榮譽認可
關於A' Design Award 銀獎
Devil 設計教育工具套裝是 A' Design Award 銀獎得主,這是授予頂級、華美而令人印象深刻的設計的極為崇高的認可。銀獎得主是極其卓越、極具創造力的作品,展現出其設計師傑出的專業技能、才華與敏銳。預計Devil 設計教育工具套裝將成為一件出色的典範之作,兼具非凡的專業性與深刻的創新性。這件贏得 A' Design Award 銀獎的設計是一項備受矚目、令人欽佩的發明,造福並拓展藝術、科學、設計和技術的界限。Devil 設計教育工具套裝是一件令人羨慕的創作,它喚起渴望,帶來積極的情感,並激發驚嘆與讚嘆。
設計背後
新聞資料包
由設計師提供嘅製作人員名單、團隊成員同技術詳情。
- 獨特屬性
- The Design Ethics & Visual Integrity Lab (DEVIL) toolkit is a participatory visual communication system designed to address visual plagiarism and cultivate ethical design practice for art and design faculty. It integrates structured activities, prompt cards, and a cohesive visual identity to guide reflective making. Distinct in its practice-led methodology, it translates research into tangible, scalable design artefacts that support critical, collaborative learning across contexts
- 尺寸同包裝
- Toolkit components are designed for modular workshop use. Custom folder: 190 × 240 mm (closed), 791 × 260 mm (open with pocket), produced on 350 gsm Spectrum Black with silkscreen or blind spot UV detailing and elastic closure. Inserts: 160 × 210 mm, 150 gsm Munken Polar Rough, 22 pages. Neon dividers: 160 × 210 mm. Poster: 200 × 200 mm with custom fold. Postcards: A6. Notepad: A5.
- 標籤
- visual integrity, visual plagiarism, ethical design, participatory design, design toolkit, visual communication, design education, creative ethics, workshop design
- 生產技術
- The toolkit was developed through a practice-led, iterative design process, combining participatory workshops with prototyping and visual testing. Outputs include a suite of printed and physical artefacts such as a workbook, custom folder, poster, postcards, notepad, and branded objects including enamel pins, tote bags, mugs, and pencils. Production features Munken Polar Rough paper stock and spot UV detailing on black and neon substrates, creating a tactile, high-contrast visual system.
- 設計挑戰
- The primary challenge was translating complex, often ambiguous ethical issues into a clear and usable design system. Visual plagiarism sits within shifting cultural, legal, and technological contexts, particularly with the rise of AI. Balancing academic rigour with accessibility required iterative testing. Additional constraints included material production choices and ensuring the toolkit remained adaptable across diverse international teaching contexts.
- 研究
- Practice-led design research aimed to address visual plagiarism and strengthen ethical decision-making in visual communication. Using participatory workshops and iterative prototyping, data was gathered through observation, discussion, video and audio recordings, and artefact analysis. Participants included international art and design faculty. The research informs the creation of a best practice toolkit in progress, to be disseminated to the creative community.
- 靈感
- This project comes from a simple observation, most ethical issues in design are not obvious, they sit in the small decisions we make every day, how we source, adapt, and transform images. That idea shaped both the name and identity, grounded in the belief that the devil is in the details. Built from real studio and workshop experience, the toolkit makes these hidden tensions visible through a hands-on, designer-focused system.
- 項目時長
- The project commenced in January 2025 in Singapore and was completed in June 2025 at Nanyang Technological University. It was developed and tested through a series of participatory workshops conducted across multiple international locations, including Singapore, the United Kingdom, Australia, China, Taiwan, and Vietnam.
- 操作流程
- The toolkit is designed as a guided, hands-on experience. Participants move through structured activities using the workbook, supported by printed artefacts that prompt reflection, discussion, and making. The folder organises materials into stages, allowing users to navigate at their own pace. Interaction is tactile and collaborative, encouraging users to question decisions, share perspectives, and actively construct more considered design outcomes.
- 圖片來源
- Image #1: Photographer Lisa Peh (After Dusk Media), Art Director Lisa Winstanley, DEVIL Toolkit, 2025.
Image #2: Photographer Lisa Peh (After Dusk Media), Art Director Lisa Winstanley, DEVIL Toolkit Artefacts, 2025.
Image #3: Photographer Lisa Peh (After Dusk Media), Art Director Lisa Winstanley, DEVIL Workbook and Folder, 2025.
Image #4: Photographer Lisa Peh (After Dusk Media), Art Director Lisa Winstanley, DEVIL Postcards and Poster, 2025.
Image #5: Photographer Lisa Peh (After Dusk Media), Art Director Lisa Winstanley, DEVIL Branded Objects, 2025.
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