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I Really Like Math Gwerslyfr Rhyngweithiol by Jaehun Kim
I Really Like Math Gwerslyfr Rhyngweithiol by Jaehun Kim
I Really Like Math Gwerslyfr Rhyngweithiol by Jaehun Kim
I Really Like Math Gwerslyfr Rhyngweithiol by Jaehun Kim
I Really Like Math Gwerslyfr Rhyngweithiol by Jaehun Kim

Aur Graffeg · 2020

I Really Like Math Gwerslyfr Rhyngweithiol

by Jaehun Kim

  • Gwobr Aur A' Design Award 2020 in Graffeg
  • CLIENT: Visang
  • Estimated Number of Design Views: 54,662
  • Verification code 5CA8003242 · Verify this award
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About I Really Like Math Gwerslyfr Rhyngweithiol

Mae I Really Like Math yn werslyfr mathemateg rhyngweithiol ar gyfer disgyblion ysgol. Mae'r gwerslyfr yn cyflwyno cysyniadau mathemategol trwy ffeithluniau i gefnogi darllen clir a chanolbwyntio. Gall disgyblion fewnosod ffilm neu atodi magnetau i'r tudalennau a dysgu egwyddorion trwy drin uniongyrchol. Mae'r clawr wedi'i ddylunio i gael ei weithredu gan ddisgyblion. Mae'r rhwymiad yn caniatáu i ddeunyddiau dysgu gael eu haildrefnu ar gyfer gwahanol gwricwla ac i ddeunyddiau ychwanegol gael eu storio. Mae cynllun y tudalennau yn dilyn ymchwil profiad defnyddiwr, gyda'r llinell weld, lliwiau a delweddau wedi'u cymhwyso mewn ffordd systematig.

About the Gwobr Aur A' Design Award

Mae I Really Like Math Gwerslyfr Rhyngweithiol yn enillydd Gwobr Aur A' Design Award, cydnabyddiaeth aruthrol o fawreddog a roddir i ddyluniadau o'r radd flaenaf, rhyfeddol a rhagorol. Mae enillwyr Aur yn greadigaethau hynod arloesol, gweledigaethol a disglair o ysblennydd sydd yn adlewyrchu athrylith, doethineb a medrusrwydd eu dylunwyr. Disgwylir i I Really Like Math Gwerslyfr Rhyngweithiol fod yn ddyfais hynod glodfawr, arloesol a chofadwy sydd yn cyflwyno gwerth digynsail. Mae'r dyluniad buddugol hwn o Wobr Aur A' Design Award yn brosiect ysblennydd a pharchus sydd yn elwa yn fawr ac yn symud ymlaen ffiniau celf, gwyddoniaeth, dylunio a thechnoleg. Mae I Really Like Math Gwerslyfr Rhyngweithiol yn creu teimladau dwys o ddyhead, yn cynhyrfu angerdd, yn annog creadigrwydd ac yn ein cyfareddu.

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Unique Properties
The education contents are designed for a good user experience. Students use various tools to experience and naturally learn mathematical principles. The concepts are expressed using infographics to enhance focus.
Dimensions & Packaging
Width 235mm X Depth 29mm X Height 297mm / Weight: 925g / Paper material: Montblanc Extra white 105g
Tags
Math Education Program, Enjoyable, Fun, Experience, Digital Native Generation.
Production Technology
The cover of this interactive math textbook was designed to allow students to operate it. Unlike conventional textbooks, the product binding allows them to reconfigure learning materials for different curricula to allow them to conveniently store additional materials.
Design Challenge
The key objective of the research was to balance fun and learning effects. Learning content and effectiveness needed to stay constant even while learning in an enjoyable manner, and as such a thorough image planning was required. Various design attempts and reviews were made to achieve a perfect harmony of contents and design.
Research
An experiential math textbook was designed to enhance smart education curricula for the digital native generation. This project was designed using the results of this research that was based on user experience.
Inspiration
This project is an interactive math textbook for the digital native generation, which processes visual objects and information more quickly. It was designed based on this to provide learning experiences for mathematical concepts.
Project Duration
This project was started in June 2018 and finished September 2019 in Seoul, Korea.
Operation Flow
Students can insert film or attach magnets to the pages of the textbook, with page design in particular based on user experience design research. The page layout considers the line of sight of the user with colors and images used in a systematic way.

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