Wandering 모바일 애플리케이션 by WeiLong Gao is a highly esteemed winner of the very prestigious 2022 A' Design Award 동상 in 모바일 기술, 애플리케이션 및 소프트웨어 디자인 Competition Category.
동모바일· 2022
Wandering 모바일 애플리케이션
by WeiLong Gao
Client: Tongji University
A' Design Award 동상 Winner in 모바일 Category
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- Verified Award Winner
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The Design
About Wandering 모바일 애플리케이션
Wandering(원더링)은 사람들이 불안과 부정적인 감정을 해소할 수 있도록 돕기 위해 만들어진 모바일 애플리케이션이다. Wandering은 가벼운 게임화(게이미피케이션) 방식을 활용하여 사용자를 개인의 정신적 세계로 안내한다. 회원 가입 과정에서 각 사용자는 여정의 캐릭터가 될 영적 존재를 선택한다. 사용자는 매일 자신의 감정을 기록하고, 문제를 다양한 각도에서 다시 생각해 보도록 이끄는 피드백을 받는다. 여정의 경로에는 비슷한 상황에 있는 다른 사용자들의 격려 메시지가 나타나며, 명상 기능도 함께 제공된다. 이 애플리케이션은 iOS 시스템용으로 제작되었다.
The Recognition
About the A' Design Award 동상
Wandering 모바일 애플리케이션, 이 작품은 A' Design Award 동상 수상작으로, 창의성, 독창성, 영민함으로 돋보이는 뛰어난 디자인에 수여되는 높은 권위의 인정입니다. 동상 수상작은 충분히 숙련되고 인상적으로 창의적인 작품으로, 디자이너의 폭넓은 경험, 상상력, 기지를 입증합니다. Wandering 모바일 애플리케이션, 이 작품은 높이 평가받고 감탄과 사랑을 받는 사물로서 두드러지게 전문적이고 혁신적일 것으로 기대됩니다. 이 동상 수상 디자인은 예술, 과학, 디자인, 기술의 모범 사례를 담고 있으며 세부에 대한 주의로 훌륭합니다. Wandering 모바일 애플리케이션, 이 작품은 필요를 훌륭하게 충족하고 욕망에 닿으며 감정을 매료하고 호기심을 불러일으킵니다.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- With the increasing pressure of society and workplace, more and more people feel anxious and fall into depression for a long time. Wandering hopes to solve this problem through a light gaming experience. Wandering leads users into their own spiritual world. Users get positive feedback and guidance by exploring their own spiritual world. Thus gradually guide users to obtain a more positive attitude towards life.
- Dimensions & Packaging
- Designed for the iOS System
- Tags
- Light game, psychology, anxiety, record
- Production Technology
- At the beginning of the design, we conducted brainstorming, mind mapping, scene interviews, etc. In the realization part of the project, we used Photoshop, Illustrator, After Effects, Figma and Blender.
- Design Challenge
- From story to interface, we are different from traditional app and integrate many parts similar to game design, which makes us very happy.
- Research
- We conducted in-depth research and interviews with groups suffering from anxiety and depression for a long time. Then found that most of today's psychological apps are difficult to really long-term anxiety. The dredging of negative emotions requires long-term self-guidance and external guidance. So we want to solve this problem in a game way of a journey.
- Inspiration
- In an increasingly stressful society, a large number of people suffer from anxiety or various mental illnesses.
Wandering aims to help people relieve negative emotions such as anxiety through a light gamification approach.
Wandering is a new concept in psychological apps that has the potential to help everyone get rid of negativity and find their way to a better life. - Project Duration
- The project started in September 2021 and finished in January 2022 in Shanghai.
- Operation Flow
- At the beginning of registration, users will choose their own spiritual body. Users start a spiritual journey by playing their own spiritual body. After recording their feelings every day, users will get corresponding feedback to guide users to rethink problems from different angles and establish a positive attitude. Meanwhile, wandering will also conduct light social matching through big data. During the trip, you will encounter encouraging words left by friends who are similar to your situation. After achieving phased results, users can step into the next area and continue their journey. In addition, wandering also provides meditation function.
- Patents
- Copyright by Weilong Gao,2022
- Team Members
- WeiLong Gao, SuWan Chen, QiYuan An, KeXin Huang, XiaoWei Rong, QiuTong Yu
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