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The Sacred City Illustración by Tsutomu Kitazawa

The Sacred City Illustración by Tsutomu Kitazawa is a highly esteemed winner of the very prestigious 2021 A' Design Award Burunsi Premiu in Shuyu Kamay Competition Category.


BurunsiShuyu· 2021

The Sacred City Illustración

by Tsutomu Kitazawa

Client: gehngraphics,LLC.

A' Design Award Burunsi Premiu Winner in Shuyu Category

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Verified Award Winner

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Colors

The Design

About The Sacred City Illustración

Sacha Llaqta nisqaqa huk digital illustraciónmi, video game hatun fantasía nisqapaq clave visual kaqta ruwasqa. Kay ruwasqaqa huk kawsaymanta willakuyta rikuchin, "The Oracles" sutichasqa, imataq huk pachaq wataq patanpi hukllaraq kutin kaqta. Chay p'unchawpiqa, sapa hallp'akunamanta reyes nisqakuna cathedral hukman tantakunku, para uran waylla patapi, kachaqkunapa chayamunanta suyaspa. Achka runakuna karu llaqtakunamanta purinku, dioseskunamanta bendiciónta chaskiyta munaspa. Kay escenataqa maki ruwasqa digital software nisqawan, "photo bashing" nisqa yachayta apaykachaspa. Romanesque hinaspa Gothic arquitecturata huñurqanku, kay yuyaywan ruwasqa pacha kikin kasqanta rikuchinanpaq.

The Recognition

About the A' Design Award Burunsi Premiu

The Sacred City Illustración A' Design Award Burunsi Premiu mishak kan, jatun yupaychay, kayta mana shuk shina, mushuk yuyaypi, yuyaypi shinallatak chaskik kaypi riksishka diseñukunaman kun. Burunsi mishak kashkakunaka ruray ushayta charik shinallatak mancharina mushuk rurashkakunami, paykunata rurakkunapak achka yachayta, yuyayta shinallatak ruray ushayta rikuchinku. The Sacred City Illustración sinchi yupaychashka, kuyashka shinallatak riksishka shuk ruray kanata munanku, ruray yuyaywan shinallatak mushuk yuyaywan. Kay Burunsi Premiu japishka diseñuka arti, siensia, diseñu shinallatak tekinolojíapi ashtawan alli ruraykunata tantachin shinallatak ima ukumanta rikuypi sumak kan. The Sacred City Illustración mañaykunata alli paktachin, munaykunata llankan, shunkuta kuyachin shinallatak yachayta munayta kallarichin.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
This scene is from a high fantasy video game. One of the lands in this world has a legend that occurs once every several centuries, which is called The Oracles. On this day the kings of each of the lands gather together at the cathedral next to the waterfalls and wait for the advent of the messenger. Many spectators come from around the world, making the long journey, aiming to arrive at the city by the time the messengers come, hoping to receive blessings from the Gods. As this is an ongoing project, there is continuous experiments with the visual representation of these complex worlds.
Dimensions & Packaging
7700pixel x 3500pixel 150dpi
Tags
“Illustration” ” Concept Art” ”Digital 2D ” ” game art” ” fantasy”
Production Technology
This work was created using ADOBE PHOTOSHOP 2020. Hand drawing is used based on PHOTO BASHING.
Design Challenge
Even for illustrations, it is important to research architectural styles and old customs. By following that process, it becomes possible to give reality to the world view of illustrations and create an immersive feeling.In order for people to embrace the "unreal world of illustration", "reality" as an entrance is necessary.
Research
It is to embody illustration and visual design as entertainment.
In many cases, there is a client's request, but it is important to "visually embody" the language or sentence.I consider my role to be a "visual translator".Using consideration, research, and image power, we visualize a complex world that no one has ever seen as a "picture" that can be understood by everyone.
Inspiration
When I visited St. Peter's Basilica in the Vatican, I was overwhelmed by its magnificent presence. It motivated me to try and depict such a majestic environment, a symbolic sacred place where everybody can worship it as their sanctuary. In order to create this artwork, I referred to the grandeur of both Romanesque and Gothic architecture styles, fusing them to make a unique world.
Project Duration
Created during the one-month period of May 2020.
At a studio in Tokyo, Japan.
Operation Flow
Key visuals for video games that may be realized in the future.
By sharing your own visual image with people, you will gain insight into what video game users want and sympathize with, and think concretely about your approach to realization.
Team Members
TSUTOMU KITAZAWA
Image Credits
TSUTOMU KITAZAWA / gehngraphics,LLC.

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