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Moose Piss 宣傳動畫 by Bruno Cintra

Moose Piss 宣傳動畫 by Bruno Cintra is a highly esteemed winner of the very prestigious 2021 A' Design Award 金獎 in 電影設計 Competition Category.


金電影· 2021

Moose Piss 宣傳動畫

by Bruno Cintra

Client: Hermoso Compadre

A' Design Award 金獎 Winner in 電影 Category

68,818

Verified Award Winner

Verify Award Status for #119093

Colors

The Design

About Moose Piss 宣傳動畫

Moose Piss係一段宣傳動畫,係啤酒推出宣傳活動嘅主要部分。呢段動畫長40秒,以每秒12格製作,並以4K解像度輸出。製作上將手繪同插畫及數碼繪畫結合,再用圖像軟件進行合成同聲音剪輯。動畫選用咗玩世不恭、幽默風趣嘅風格,以配合啤酒品牌嘅個性。自然元素經過重新設計,構建出一個超現實嘅世界。呢段動畫係為網上影片同社交媒體平台而製作。

The Recognition

About the A' Design Award 金獎

Moose Piss 宣傳動畫是 A' Design Award 金獎得主,這是授予一流、絕妙而傑出設計的極為崇高的認可。金獎得主是極具創新、極富遠見且璀璨奪目的創作,反映出其設計師的天才、智慧與才幹。預計Moose Piss 宣傳動畫將成為一項備受讚譽、引領潮流、氣勢恢宏的發明,帶來前所未有的價值。這件贏得 A' Design Award 金獎的設計是一個壯觀而受人敬重的項目,極大地造福並拓展藝術、科學、設計和技術的界限。Moose Piss 宣傳動畫激起強烈的渴望,喚起激情,鼓勵創造力,令我們著迷。

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
This project was created to be the main part of the beer launch campaign.
I used manual drawing techniques, combined with illustration and digital painting. In addition, 3 software were used to assist in the composition.
Dimensions & Packaging
A digital animation, meant to run on YouTube, Vimeo, Facebook and Instagram. It is 40 seconds long, with a frame rate of 12 frames/second. The resolution is 4k.
Tags
Beer, Animation, Illustration, design, modern.
Production Technology
Manual draw and graphic software like Photoshop, After Affects and Audition.
Design Challenge
Choose a style that matches the product's proposal.
Research
I researched how the target audience would react to an animation like this, turning points and impact for the brand. As insights, I realized that the public likes to try products with bold communication, which reinforced the desired concept.
Inspiration
I looked for an irreverent style that matched the beer brand. A modern and humorous illustration, to make a perfect combination with beer. In addition, I was also inspired by natural elements, and restyled them to create a "surreal world" for the animation.
Project Duration
2 months.
Operation Flow
it is supposed to run on several players, and you can find the key points in seconds 04 ', 10', 20 ', 26' and 30'.
Patents
No patents.
Team Members
Bruno Cintra
Image Credits
No copyrights.

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