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Learno 數碼學習平台 by Junru Xu, Jianing Wei and Yueqi Zhang

Learno 數碼學習平台 by Junru Xu, Jianing Wei and Yueqi Zhang is a highly esteemed winner of the very prestigious 2026 A' Design Award 鐵獎 in 教育設計 Competition Category.


鐵教育· 2026

Learno 數碼學習平台

by Junru Xu, Jianing Wei and Yueqi Zhang

Client: Ruhaus Design

A' Design Award 鐵獎 Winner in 教育 Category

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Verified Award Winner

Verify Award Status for #183378

Colors

The Design

About Learno 數碼學習平台

Learno係一個專為K12教育而設計嘅數碼學習平台。各個學科以可探索嘅世界形式,呈現喺一個統一嘅空間知識地圖之中。學生可以揀選個人化嘅AI夥伴,跟隨自適應嘅學習旅程,並獲得實時反饋同學習建議。學習進度透過遊戲化嘅里程碑展示,而當學生感到疲倦嘅時候,沉浸式虛擬實境情景會提供引導式嘅放鬆時刻。呢個平台可以喺平板電腦、桌面介面同虛擬實境上使用,同時支援學業進步同情緒健康。

The Recognition

About the A' Design Award 鐵獎

Learno 數碼學習平台是 A' Design Award 鐵獎得主,這是授予滿足人們對設計精良的創作所期待的專業與工業要求的優良設計的聲望認可。鐵獎得主展現出其創作者的高超技藝、高度專業化、專家級的理解力和創造能力。預計Learno 數碼學習平台將成為一件備受推崇、令人欽佩且被珍愛的創作,既實用又創新。這件贏得 A' Design Award 鐵獎的設計整合了行業最佳實踐,並擁有與專業知識和才華相結合的稱職技術特性。Learno 數碼學習平台因其嚴謹而受到尊重,旨在提供有助於讓世界變得更美好的生活品質改善。

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Learno is an immersive AI-powered learning ecosystem for K12 education. It introduces a spatial knowledge realm universe where academic subjects become explorable worlds within a unified learning map. Personalized avatars, emotionally intelligent AI tutors, and adaptive study journeys transform conventional learning into an engaging and confidence-building experience that supports both academic progress and emotional well-being.
Dimensions & Packaging
LEARNO is a digital learning platform designed for K12 environments. The system includes a multi-layered interface architecture composed of a spatial learning map, adaptive study dashboards, AI tutor interfaces, and gamified learning progression systems. The platform is designed for cross-device environments including tablets, desktop interfaces, and immersive VR learning scenarios. The interface visuals and interaction components were designed using scalable UI systems optimized for digital education environments.
Tags
AI Learning Platform, Adaptive Learning Journey, Gamified Learning System, Spatial Knowledge Map, K12 Educational UX Design
Production Technology
LEARNO was developed through a human-centered design process integrating UX research, AI interaction design, and immersive world-building. The interface system was designed using digital product design workflows including user journey mapping, interaction prototyping, and gamified spatial information architecture. AI learning companions are conceptually supported by adaptive learning algorithms and emotion-aware conversational systems, while immersive VR scenarios provide guided emotional reset experiences within the learning environment.
Design Challenge
The primary challenge was designing a learning system that supports both academic progress and emotional wellbeing. Existing digital learning tools prioritize efficiency and performance metrics, often overlooking students’ motivation and psychological resilience. The project required integrating AI personalization, immersive world-building, and educational UX design into a coherent learning ecosystem while ensuring the experience remained intuitive, supportive, and engaging for a wide age range from K12.
Research
This project is based on exploratory design research on student motivation and emotional wellbeing in K12 learning environments. The objective was to investigate how immersive environments and AI companions could support engagement and confidence. Methods included literature review, learning journey mapping, and speculative interaction prototyping. Insights revealed that spatial learning environments and emotionally responsive AI tutors could significantly increase intrinsic motivation and perceived learning support.
Inspiration
LEARNO was inspired by the hidden academic pressure faced by millions of K12 students worldwide. While many digital learning tools focus on performance and efficiency, motivation, confidence, and emotional wellbeing often remain overlooked. This project explores how design, AI, and immersive environments can reshape learning into a supportive journey, helping students feel guided, motivated, and emotionally understood while developing knowledge and long-term resilience.
Project Duration
The project started in October 2025 in the United States and was developed through iterative design research and prototyping throughout November and December. The concept and interface design were completed in early 2026 as part of an exploration into future AI assisted learning ecosystems for K12 education.
Operation Flow
Students begin by selecting a personalized AI companion aligned with their learning style and personality. Through the Knowledge Realms map, learners navigate different subject worlds such as STEM, arts, and wellness. AI tutors guide students through adaptive study journeys, providing real-time feedback, learning recommendations, and emotional support. Progress is visualized through gamified milestones while immersive VR environments offer guided reset experiences when students feel overwhelmed or fatigued.
Patents
Copyrights belong to Team LEARNO of Ruhaus Design, 2026.
Team Members
Junru Xu
Jianing Wei
Yueqi Zhang
Tian Gao
Yino Li
Image Credits
Key Visual: Team LEARNO, Knowledge Realms, 2025.
Showcase Image 1: Team LEARNO, User Flow & Interface, 2025.
Showcase Image 2: Team LEARNO, Visual Design Zoom-in, 2025.
Showcase Image 3: Team LEARNO, User Scenarios, 2025.
Showcase Image 4: Team LEARNO, Immersive Learning Interface in VR, 2025.

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